zep is followingFollowing | Followers
You can find me @ ellugar.co
A teenager passionate about computers and making games.
Hey everyone. I'm iivii, founder of iivii.games. Currently, I'm working on a course which I hope to publish to the Skillshare platform which will serve as am introduction and eventually an in depth examination and structured learning resource on the Pico-8 platform. I have an extensive, privately cultivated wiki dedicated to all things Pico 8 which will likely be released publicly at some point.
Solo Indie Dev - author of PICO Space, a 2D space sim featuring small animals in space; Halloween Horrors; P8C-BUN; The Pico Mermaid and Demystifying the Christmas Tree.
WIP Dungeon Apprentice (a pico version of FTL's Dungeon Master which is proving a bit tricky...).
I tweet and itch and sometimes even face. Maybe one day I'll even steam.
hi friends! i'm taco, and i make games in my free time. i also mod celeste!
Heyo there! I am Agent Tom! I love helping others and giving suggestions on pico 8! I don't know any code but I hope I can still help! Maybe someday I could be your creative director!
new to pico-8 in 2020.
I'm an amateur coder and artist.
I upload most of my scribbles to twitter (plus some lukewarm takes haha)
Hey, look at that, I've finally added a description of myself!
Was it worth it? No.
Game Designer. Co-founded id, ION Storm, Monkeystone. Did Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH games. VR/AR/Photography/puns/Switch!
Software engineering student from Malaga, Spain !
Hi! My name's Colin. I've been programming for about 7 years on and off. In the past couple years I've gotten back into it in a big way and am currently in college for a CS degree.
Hey, I�m an independent game & software developer from Saint-Petersburg, Russia. I work primarily with java and lua.
Pixel art | Racing and Sports Designer. Video and board games lover.
Game hobbyist and creator in spare times
i am from generation X, born in 1972 and i saw video games begins. That's why my Pico-8 games looks like 70s and 80s arcade games esthetic. Old school games still looks good.
Mainly inspired by Midway's Eugene Jarvis's flash color text style. Almost Namco/Nintendo arcade display style. Almost Atari 2600 and Apple II+ display style. Some example of what kind of game I like to do. I don't copy modern game's style. I stay in my time!
Aspiring game developer. I really like character action games. Pico-8 is my dream console - a system (and community!) that encourages fun games that you can customize and tweak.
I am a biology student at the University of Oxford, and, I guess, I can now also say I make games!
Hi, we're Gradual Games. We make PICO-8 games. In the past, we made three full size NES games and released them on cartridge!
I am a professional software engineer who secretly has no idea what he's doing.
we make Pico-8 games!
Beginner game dev, I like to discover different engine and some fantasy console!
Like retro stuff. C64 coder/game maker. Aka @Piko8Fan
He/Him. Comics, Cooking, Photographs, Boardgames, Prints, Painting and Drawing, IT/Web.
Recently trying out being a Game Developer and DJ.
North Shields, UK.
Hobby developer from Norway. I enjoy grid-based puzzle games.
There's nobody else like me. I checked.
I like drawing on paper/ T-shirt, molding by clay
I'm currently making flash games, and putting them on the website Newgrounds under the name JauqAr.
I recommend Voxatron to anyone who wants to make games. It's easy to use, and powerful.
Josh Millard, cortex at Metafilter, creative internet person, the NES was my life as a kid and as an adult I can never quite get out of the aesthetic orbit of those formative years. Am really excited about playing with PICO-8; the specific sensibility of constraint in it is just about perfect for how my brain copes with developmental scope.
Visual Effects Technical Artist for film and TV, getting back into indie game making.
Hi, I make games.
indie game dev makin' nonsense
I'm a prematurely-retired professional video game programmer. I have some health problems that ruin my concentration and keep me from doing the kind of programming people will pay you for. PICO-8 is really nice for me, because the limited scope of the platform tends to keep the scope of problems and solutions limited enough for my limited concentration to cope with. I don't think I'll ever manage to produce a game for PICO-8, but it sure is fun just to play with.
(If I've just handed you some ideas or advice, probably for the fifth time this week, and you're getting sick of my doing that, then I have a couple of things I should say: first of all, you should let me know, because I know unwelcome advice is annoying and I don't want to be annoying; but also, second, try not to be too irritated with me, because giving advice is the only way I still feel like I can be a productive member of the video game developer community. I mean well, I swear.)
Oh, and about the avatar... once upon a time, I chose a nice little image of Miku in glasses for my avatar, purely because it struck me as adorable. However, I kept it because I discovered it kept away those useless people who would judge a book by its cover. This is that avatar, but hand-pixeled into low-res, pico-8 palette format.
Indie Game Designer, Software engineer, Computer Polyglot, Mathematician and Time Traveler
I am Simon, but more well known as Scrub, or ScrubSandwich.
As of now I make little programs and music demos sometimes. I want to to make a lot more so
don't touch that dial and stay tuned!
you found my profile! as a reward for visiting, you may look at the paragraph below...
through a patented process, I have determined with 99% accuracy that these two carts which I have pinned are the two best dog-themed games on the BBS: