Hello fellow pico-8-ers!
I would like to create a fanzine for the pico 8 console. Ideally it be an invitation for people to learn how to code and to be able to do their first game quickly. It also could be interesting for more advance coders to see good practice or to learn how to quickly prototype with pico 8.
It will be free and will contain program listings with screenshots of sprites.
The first edition could include a tutorial about very simple games, sprite animation, music, tutorials of lua, specification of pico 8, how to think as a developer, etc...
About the distribution I have been thinking to create a pdf sharable on the pico forum and on itchio, but we could also create a print version to share it on workshops ( 2$ or 4$, price of the paper and printing). The fanzine would be printed on a photocopier (b/w), hand-folded and stapled, between 12 and 32 pages.
Would you like to be part of it?
If yes please send me the listing of your code, please comment it to make it easy to understand for the reader (beginner).
You could also write about the structure of your code and explain in depth your choice. Some screenshots of the sprite sheet would be welcome too. We could also have articles focused on game design, about the workflow, about iteration, etc.
I would like to translate the fanzine in as many languages as possible, I could do French and Spanish. All ideas are welcome.
Would be nice to have some illustrations for the cover and for some of the articles.
Please send me an email if you want to be part of the adventure : sectordub at gmail dot com