I ported Shenzhen Solitaire to PICO-8. I made this a while ago but have only just now gotten around to posting it. It should handle all cases correctly, but please let me know if you run into any bugs.
I am not musically inclined at all, so if someone would like to help by translating the music to PICO-8 that'd be awesome.
Controls:
Z: select/move card(s), press dragon buttons
X: swap between free cells and table
Left/Right: move cursor (wraps around screen)
Up/Down: grab multiple cards (if able)
Rules can be found here: https://shenzhen-io.fandom.com/wiki/Shenzhen_Solitaire




Here's my entry for the Tiny-TV contest.
It's a port of one of my other games, Boxman
Dpad to move, and down will make the box fall faster.
Pressing z or x on the death screen will restart.





A calculator forum I'm part of (cemetech.net, check 'em out!) was holding a programming contest recently.
The goal was to make a calculator game with the theme "trains".
My initial goal was to make my game in PICO-8 and then port it to the Nspire calculator, which also uses Lua.
I finished the PICO-8 part, but never got it ported :(
You can play the PICO-8 version though :D
There isn't any actual game, it's just a simple train sim.
The controls should be pretty intuitive, you can combine tracks by laying them on top of each other.
EDIT: Updated with smoke!

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According to this website, the PocketCHIP is going to be shipping with PICO-8. Zep, do you have any comments on this? Will PocketCHIP owners be getting updates?







So apparently the raspberry pi build of PICO-8 works on the C.H.I.P.!
https://youtu.be/eT3q8U1zQWE?t=2m30s



I ported a game originally for the TI-84+ CSE calculator to PICO-8!
Try to stay alive for as long as possible and climb high as crates fall from the sky.
Left - right and z - x move your character.
Original game
Credit goes to Botboy3000




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So, for anyone who didn't see on twitter, I recently bought a tiny 128x128 LCD, and got around to using it yesterday. https://twitter.com/NoahRosamilia/status/681585285013045252
When I first started it took around 85 seconds to transfer one full image, but with a bit of optimizing coughstealingotherpeoplescodecough I can now update the screen at ~50 FPS. I remember people talking about reading PICO-8's memory from another program (for networking stuff, I think). I was wondering if anybody had some clues for getting the PICO-8 screen data from a python script.





I was talking with zep on twitter about a possible Nspire CX (graphing calculator) port, but he said the hardware isn't powerful enough. What are the requirements? I would think that ~130 MHz would be plenty for a lua interpreter + extras. Even if an Nspire port is impossible, it'd be totally possible to get it running on an OpenPandora console. It's got a full querty keyboard, 1 GHz ARM CPU, and 512 MB of RAM. Any other platforms that it would be fun to have a port on?









