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Cart #zan02-1 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Hey folks!

I'm proud to release v1.0 of my spin on the classic Snake... Snek Vs.

Game has 3 game modes to select from:

  • Redux - A spin on the classic game where everything will only update as you press directions, including rival movement.
  • Original - Classic snake movement.
  • PvP - Classic snake movement with 2 human players

You can also configure:

  • Number of Snakes. (2-4 depending on game mode)
  • The speed at which the game updates. (changes snake speed)
  • The score goal.
  • Snake starting length.
  • Snake growth per collection.

Finally, you can also change the background colour while in game using button o.
Option available are:

[ Continue Reading.. ]

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Cart #alicechess1-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Alice Chess

50 Alice Chess Mate-in-2 puzzles

About Alice Chess Mate-in-2

Alice chess is a chess variant played on 2 boards. What is cool is that there is no fairy-stockfish engine for it. Therefore, these puzzles are custom built using an experimental engine made by ubdip over at pychess.org. These are very fun once you understand how to play.

How to play Alice Chess

from chessvariants.com :

*The standard game of Alice Chess is played using two boards, A and B. All pieces move as in standard chess. The normal array is on board A; board B starts empty.

The rules are very simple. In turn, each player makes a single move on either board following these three rules:

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Cart #podifoziyi-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


My first game. I remember here the toy Simon, musical memory game.
I changed the title because Pimon exists here.
But I don’t know how to upload the updated cartridge.

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Using the latest Pico-8 version, if I highlight with Shift/Click a note or series of notes in the SFX editor then copy with Control/C, I can paste the result into another column in the sfx editor with Control/V but if I close the cart and open another cart to paste to, I get the message "Nothing to paste" when trying to paste with Control/V.

I have tried Linux Mint and Windows10 with the same result.
The documentation says this should work, any idea what I am doing wrong?
Thanks,
Peter

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Cart #trax-1 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #princessrosawitch-1 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #trippypicochu-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Game developed as a part of a Game Design course for teenagers and asyled persons for the the talent Campus (summer camp) of the Cologne's VHS (Volks Hochschule).

Collect the bananas on the due time.
Z/X to enlarge or shrink the circle - no practical use, just because it looks nice.

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Cart #snjo_mouse_info-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Mouse functions

Makes global variables to read the current mouse position and the state of the three mouse buttons (click, release, held state).
Detecting button release instead of push can be useful when clicking and holding should have different outcomes.

Setup

To enable mouse mode, use mouseon() in _init() or after selecting the input mode. This activates the dev mode flag.

Getting mouse values

  • Run updatemouse() in _update()

  • Optional: Run mousetime() in _update() to fetch whether a mouse button is being held longer than a click

Global variables

These are the values produced by updatemouse() each tick.

  • mx, my: mouse position (0-127)

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Cart #froggame-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Hi!
This is the first time I'm actually making a game and I'm having a lot of fun!
I have no coding experience, but I though it would be interesting to try making a tiny game in PICO-8, and this is the result.

Right now the game is very incomplete, here are some of my future plans:

  • Add more enemies;
  • Add a new playable character;
  • Add bosses and special items dropped by them;
  • Add a background, music and sound effects;
  • Eventually improve the code :v.

Thanks for checking out the game, I'd love to hear feedback :).

1 comment


Cart #woodworm_plus_mod-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Woodworm+

Hi all, this is simply just a means to share spratts original game Woodworm but with new levels.

I made this for personal use but felt I should share with you all for some additional fun when you finish the original Woodworm! I will only post the modified cart here.

I hope you enjoy the new puzzles, tested in game and are solvable!

Original Woodworm created by spratt. In no way am I claiming it as my own. I reached out to spratt on Itch.io for permission to share this version.

Credit

All aspects/Design/Art/Code/Music/Etc:

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Cart #another_fishing_game-2 | 2025-07-18 | Code ▽ | Embed ▽ | No License
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Fishing! Everyone's favourite mini-game

Hey all,

I'm currently working on my first cartridge and wanted to make a nice little fishing game! It's still bare bones at the minute, but I want to add some incremental / automation into the game to give it a little spice.

I hope you enjoy the aesthetics, I don't have much experience with pixel-art but I have enjoyed what I've made so far!

If you have any suggestions, I'm open to them.

Edit: I'm not sure what happened to my title screen! I had drawn a nice version on Aseprite, but had some difficulties getting it to translate over to PICO-8 with all the colours!

Here was the original:

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Cart #hauntedazure-1 | 2025-07-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Haunted Azure is a short 2D precision platformer, heavily inspired by a Celeste mod I made last year. Straightforward platforming with weird and wacky cycles!

Goal

Help our little slime friend make it through the evil blue crypt! In one end, out the other.

Extra Challenge

If that isn't enough to satisfy you, see if you can make it out without dying, or try and make it through in under three minutes. Good luck!

Controls

Navigate the menu using the up & down arrow keys, and select with Z.

In game, move around with the left & right arrow keys, and jump with Z!

Credits

Thank you to everyone that helped make this game possible!

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2 comments


Cart #brussel_sprouts-1 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Made for Brussels by Feldspar
For iD Tech Pal Presents

Catch 50 brussel sprouts!

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Cart #ffawdas-0 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

im developing a free toolkit entirely in python. this is a demo of the PNG compressor, which is still being improved.

and im developing my first game apart from this project.

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Cart #flappy_balrog-3 | 2025-07-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


A flappy bird clone with a Lord of the Rings theme.

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Cart #boxyboi3-1 | 2025-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Cart #boxyboi3-0 | 2025-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

1 comment


First proper release! Basic curvy snake, eat candy don't die. :P

Cart #candysnake-0 | 2025-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #truffle-0 | 2025-07-17 | Code ▽ | Embed ▽ | No License
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Hello, everyone. This is whimsyhead.

Controls:

You need to press (X) or (A) to jump, that's it.
In the menu, you have some options that require you to press (O) or (B)

Rules:

You're a cute mushroom, who needs to eat healthy mushrooms to keep their hunger bar full.
Beware the poisonous mushrooms, they can fill your poison bar, which according to science, will kill you. Water is a great resource to help you reduce that poison effect.

Behind The Scenes:

This is Truffle, the first game I ever make, I started learning how to code a week or so ago. Game dev has always been on my mind, although I knew absolutely nothing about it. Finally, I decided to start.

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Cart #picoset_20250717-0 | 2025-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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PicoSet

PicoSet is a digital PICO-8 version of the 1991 card game Set.

How to play

A Set deck contains 81 cards, each of which has a unique combination of 4 different properties:

  • number: 1, 2, or 3 symbols
  • shape: oval, diamond, or squiggle
  • color: red, green, or blue
  • shading: empty, striped, or solid

3 cards form a set if, for each property, all 3 cards are either all the same, or all different. Your goal is to find sets and eliminate them from the game.

If you cannot find a set on the board, you may deal 3 more cards from the deck, up to a maximum of 20 (at which point it should be mathematically guaranteed that a set is on the board somewhere). The game ends when the deck is empty and there are no more sets remaining. You may also end the game early by holding O.

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Cart #wasupojijo-1 | 2025-07-17 | Code ▽ | Embed ▽ | No License


Example Book by UnderSoul0947(the name I want to change to)
Arrow keys (left/right) to change the page

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