Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #nomunuginu-0 | 2025-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

im creating a simple box pushing game to practice lua scripting and basic pico8 programming by using simple, readable code

please comment if you have better practice on the implementation!!

i'm still learning and this little game sure will be further developed

1 comment


Cart #puzzlestarfighter-0 | 2025-06-21 | Code ▽ | Embed ▽ | No License
1

Puzzle Starfighter is a simple yet addictive arcade game inspired by the classic gameplay of Galaga and Puzzle Bobble.

Controls:

Arrow keys - Move ship
X/O - shoot.

Enjoy!

1
0 comments


Hi.
Do you have any examples of crazy secret/bonus levels (or rom hacks) that don't follow the theme/aesthetic of the rest of the game?
I want to incorporate something like that into my own game (and nobody can stop me)

1 comment


Rail Grind
This one looks better in 60fps, load the code in the PICO-8 editor if you want to see that. I probably could've made it 30fps to save space, but I'm happy with this result, and I likely wouldn't have had room for anything else anyway.

(299 chars)

p=pal
p(1,-9,1)p(3,-8,1)p(4,-14,1)c={7,1,10,9,8,3,2,4}s={}function _update60()cls()w=sin(t()/4)*16+96z=48+w/2add(s,{x=w,y=z,a=rnd()-2,b=rnd(2)-3,l=1})line(0,48,127,112,6)?"웃",w,z-3
for i in all(s)do
i.b+=.05i.x+=i.a
i.y+=i.b
i.l+=.2if(i.l>#c)del(s,i)
line(i.x,i.y,i.x-i.a,i.y-i.b,c[flr(i.l)])end
end
3
0 comments


Cart #hosyufto-0 | 2025-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #turnbasedfightclub-2 | 2025-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


You've been invited to Pico City's highly exclusive, sickeningly violent fight club, where you can unleash your pent-up rage on strangers-- as long as it's your turn! Weave through attacks while collecting Debloons that can charge special abilities. Features five encounters, 30 unique bullet patterns, and Local hot commodity Tangerine.

3
1 comment


Cart #esperexile00-0 | 2025-06-21 | Code ▽ | Embed ▽ | No License

this is the playtest version of the shmup I'm currently working on.

O - primary fire
X - reflect bullets (hold and release)

my goal is to release it at the end of the month.
it'll have 5 stages in total!

0 comments


Cart #setazigeja-0 | 2025-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


A simple clock postcart. The cartridge is at https://www.lexaloffle.com/bbs/?tid=149684 so you can see your current time instead of just the one in the gif.

(290 chars)

s=sin
c=cos
t=stat
v=ovalfill
o=64.5function l(a,b)line(o,o,o-s(a)*b,o-c(a)*b)end::_::srand()cls(4)rectfill(8,8,119,119,2)v(0,0,127,127,4)v(8,8,119,119,7)for i=1,12do?i,-s(i/12)*48+62,-c(i/12)*48+61,0
end?"●",61,62
e=t(95)/60%1m=(e+t(94))/60%1h=(m+t(93))/12l(e,52)l(m,44)l(h,32)flip()goto _
2
0 comments


Cart #picocoderclock-0 | 2025-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

A simple clock made in 290 characters. I decided to upload the cartridge and not just the gif of this postcart, because it would be pointless if you couldn't see the current time with it.

Source code:

s=sin
c=cos
t=stat
v=ovalfill
o=64.5function l(a,b)line(o,o,o-s(a)*b,o-c(a)*b)end::_::srand()cls(4)rectfill(8,8,119,119,2)v(0,0,127,127,4)v(8,8,119,119,7)for i=1,12do?i,-s(i/12)*48+62,-c(i/12)*48+61,0
end?"●",61,62
e=t(95)/60%1m=(e+t(94))/60%1h=(m+t(93))/12l(e,52)l(m,44)l(h,32)flip()goto _
2
3 comments


making waves

(213 chars)

x=0
y=0
function _draw()
srand()
cls()
x+=1
y=sin(x/256)*32
for i=0,21 do
for j=0,21 do
c=(i*6+j-x)%132-5
r=0
d=(c+rnd(8)-x)%132-5
if (64<d and d<96) r=min(sin(d/32)*4)
?"웃",c,(j*6-y+r)%132-4,rnd(15)+1
end
end
end
2
0 comments


DOOM clone (WIP)

Early WIP of a DOOM-like 3D game, which I've simply named "DOOM clone" for now.

Cart #doomclone-0 | 2025-06-20 | Embed ▽ | License: CC4-BY-NC-SA
2

Controls

Primary stick: Move
Secondary stick: Look (also mouse)
Left/Right Bumper: cycle through video modes

Plans

I'm not sure what I want to do with this tech yet, but I knew the first step was to actually make a few functions that can draw the required 3D primitives. The engine can so far draw dots, bars, and walls in 3D space. The walls are perspective correct and get clipped by the near plane so there's no glitching when looking at walls from close up or at acute angles or anything. Primitives that are completely behind the camera even get culled.

[ Continue Reading.. ]

2
2 comments


Cart #paha_escape_notes-0 | 2025-06-20 | Code ▽ | Embed ▽ | No License

Cool adventure for one player! Leave from school and have fun!

0 comments


Cart #mars_rescue_v1-0 | 2025-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Game overview

My first (top-down) Pico-8 game!

This is the first alpha release of Mars Rescue, a (hopefully!) challenging top-down action game.

Your mission: find and rescue Martian colonists under attack by hostile alien lifeforms.
Make the colonists follow you to the exit point to complete each level.

So far, 15 levels are available — I plan to create 15 more and fix bugs as they come up.

Creating this game has been a real pleasure and a fun way to discover Pico-8 coding!

I hope you'll enjoy playing it,
feel free to reach out with any feedback to [email protected]

Controls

[ Continue Reading.. ]

3
2 comments


Cart #dante_test-0 | 2025-06-20 | Code ▽ | Embed ▽ | No License

🚧This is just a test post for early prototype game!🚧

Very early version – just testing out basic mechanics and seeing if anything works at all

Controls:

X – jump
(yeah, that's pretty much it for now)

Idea

You play as a cat.
But not just any cat – a stubborn one sitting inside a cardboard box and refusing to get out. Ever.

So if you want to move?
You’re jumping with the box.

0 comments


Cart #okulp14-0 | 2025-06-20 | Code ▽ | Embed ▽ | No License

The Pew Pew

The Pew Pew is a shooting game located in space. With two bad guys one big that shoot bullet and takes two bullet to kill, and the smaller bad guy does not have any powers at all and it only takes one bullet to kill. The player ship has two bullets that come out through the two things at the front of the ship. There are power ups that give you 500 points and they give you a free live.

0 comments


Cart #under_shot-0 | 2025-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


under shot

press x to start

DONT PRESS Z

if you get hit by a little enemy you take 1 damage
if you get hit by a big enemy you die instantly
small die in 1 hit big die in 2 hit
press x to shoot
still DONT PRESS Z you will die
colect king of multivres sans to earn lives

1
5 comments


Little game/app I made after seeing all those passwords get hacked.

Cart #pass_please_02-1 | 2025-06-20 | Embed ▽ | License: CC4-BY-NC-SA

Try to guess my PIN

Updated to deal with some web bugs and ui improvement

0 comments


Cart #space_shooter_mrwiz-0 | 2025-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Space Shooter

Controls

Press Z to start
Use arrow keys to move
Press X to shoot

Object

Shoot down the enemies!
Small enemies take 1 hit
Big enemies take 2 hits and deal 2 damage

Bonuses

Collect pepicola to gain lives
If you're full on lives, it gives you 500pts instead!!

Credits

Made by MisterWizard01 at Intelligent Design Coding Camp: Basics of Project Programming

1 comment


Space curse
Cart #space_curse-0 | 2025-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

press z to start
use arrow keys to move
press x to move

shoot down the enemies!
small enimes take 1 hit
big enemies take 2 hits and deal 2 damage

collect cheese to gain a lifes
if you're full on lives, it gives you 500pts instead!!

made by JCat

0 comments




Top    Load More Posts ->