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Cart #50982 | 2018-03-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

My first pico-8 game and as well Tiny-TV Jam submission. :D

This is the very known Tetris that everyone remembers back in the days when they had a Game Boy.
It differs a bit from the classic due to certain limitations of the compo such as 10x11 resolution... and time... and reasons.

Highscore is actually implemented but the numbers can be a bit hard to read. (solved in v1.3)

Lastly, the music and gameboy movement can be toggled in pause menu.


changes in v1.3

  • fixed music a-theme...again (thanks gradualgames)
  • since compo is long over added a few rules-breaking features:
  • ::: enabled on/off gimmick by default (was off because of rules)
  • ::: added overlay text for score, etc.

You can disable those features by setting them to "false" inside the code near the top.

changes in v1.2:

  • fixed music a-theme (thanks kittenm4ster)
  • fixed title screen theme

changes in v1.1:

  • added music b-theme
  • cleaned gfx sheet
  • discarded demomode
  • changed gryph "2" to not be easily confuse with "7"


  • initial release

P#35958 2017-01-17 21:10 ( Edited 2018-03-31 02:02)

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