View Older Posts
It is true, so much can be done even in it's unfinished state. I was able to get so much out of it. I know that I say it a lot, but I mean it 100%, 110% if you may. It was great but now I have moved to other things.
It is me. I have decided that since I haven't been on voxatron for a while I might as well post the unfinished projects I have. To show others what I have accomplished.
Sorry to say but these games will not be finished.
I have apparently moved on. It was fantastic, the 5 years I stuck with Voxatron. Believe me when I say it's not because of the slow developing that made me quit. I was able to create new ideas all the time using the same basic functions.
This is not a final farewell though, I may eventually get back into it, but that is not for certain, and I still check the blog everyday, playing the amazing pico-8 catridges. Thanks to everyone who bothered to read this short message about me.
Made this cart a while ago, thought I would release it now with the new inventory switching ability.
Just a fun little test.
Just for fun, capture of picture of anything you can paint. I was able to make a watermelon slice.
Note: It is a finished cart, I do not plan to do anything with it. Go ahead and edit it if you wish, just give credit to me.
Note: If for any reason you don't know how to switch weapons, whatever keys assigned to [SL] and [SR] are the switching buttons.
I know Pico-8 Is taking all of the hype right now, but I really am looking forward to seeing the 0.3.3 Voxatron Update.
On October 28th this year, It would have been exactly 1 year since the 0.3.2 Update (or so I have read from the date of this blog post: 9238).
Even though you have been supplying little update notes with a gif/vine here and there. They are kind of sparse compared to how updates were flowing before.
Just as a request I ask; How is the Voxatron update going along? I hope I don't sound selfish or rude, because I understand working on both Voxatron, and Pico-8 is probably a handful, but there are some of us (The Lexaloffle followers) that would like to see Voxatron get updated.
Thanks for reading,
With One Spirits Wish
Three Worlds Collide
Each One Has
A Key to Hide
The Spirit Must
Collect All Three
It Will Never Be Free
Please report any bugs, or problems in the game, if you can figure out if they are problems or not.
This game is designed to be (brace yourself) INSANELY MEGA HARD!
Feel free to ask question, as this game is filled with a lot of mystery. (I will not answer all though)
Also I would've loved to add music, but the premade voxatron music doesn't fit my style, and i can't use milky tracker. This was made and uploaded in Voxatron version 0.3.2
Final Note: I started this game sometime in February this year, I spent a lot of time on it.
Now go ahead and play, and try not to die (if you can).
I am not, I repeat NOT going to continue on this project. Hopefully it works okay.
It contains 2 Nights with 3 Animatronics, 1 of which is not functional.
This is an accurate FNAF clone with some differences in the way you play it. Click things to activate them and watch the cameras to see where the animatronics are. The left vent does not have a light so you have to know when he gets in there. by checking the cameras.
Note this is very buggy.
Despite being made up of almost still images, THE JUMPSCARES STILL STARTLED MY FRIENDS!!! just a warning, I don't want to be sued for heart attacks.
On Night Two you might die out of nowhere this signifies that the second character got you. He doesn't have a jumpscare.
Finally please use this if you want to I give full permission as long as my name is visible in the credits area.
Ask any questions you like I will respond, but I will not continue working on this
This game is a WIP
Enjoy a little demo of it here.
This was mainly a test to see if I can change the thumbnail for the little picture.
This level has nothing in it.
Zep what is wrong with this cartridge:
Nevermind, I was trying to post a valentines game along with Point Crash 2.0 but the Valentines game caused lexaloffle to completely crash on my internet, and as I just tried to submit it again, I will probably be disappearing again.
I can't post it in fear it might cause problems to the website, but if you know of this problem from past experiences I would like an explaination.
IT IS FINALLY HERE!!!!!!!
Sorry about posting it about half a month after the deadline of February. I was for some reason not allowed to access the BBS from any computer using my internet device. It looks like I finally have access. That is a great thing!!. Point Crash 2.0 was completed by February 14th. (look at post: "Messed up Cartridge" for more info)
The game supports any voxatron version that supports 0.3+
+2 Player Game
+20 Maps to play on (I got lazy on some of them sorry)
NOTE: Select characters by touching a floating box next to the characters icon. DO NOT select more than one character at a time this will cause animation and sound errors.
Hope you enjoy playing :D took around 90+ hours of work.
I can't post any of my levels. When i go to the "Submit a Cartridge" area and fill out everything and pick a level it doesn't work for me. Is anyone else experiencing this problem?
Does anyone know if there is a possible way to turn a png image to a flat voxatron prop? It will make drawing images a bit easier for me. There was probably a bbs post somewhere on the bbs for this but i couldn't find one. Also if you do know how i need to know what the palette colors are.
Had some spare time, and though might as well try this...
I think it came out way further than perfect :D
One overused song... Check
One good use........... Check
I didn't realize how fast I made the text until it was too late.
If you want to know what it says; The green text says "When life gives you lemons" the second purple text says "When life gives you voxatron."
I think its a bug but I may be mistaken (please excuse if this has already been mentioned or found out couldn't find it anywhere else on the blog.)
There is a bug where the camera angle won't react right away when I enter a room.
I enter a room with default camera angle, then into a room with ceiling cam, then back but when I enter the room the camera is still at the ceiling ( and yes I did make the camera icon go yellow so It is legit.)
Just a little something that bothers me, and hope it can get fixed.
It's not too important.
I think it has something to do with elephant mode. once i enter a room it changes the camera but when i come back in it doesn't anymore. Its like as if the camera angle adjuster is a one time use thing if Elephant mode is turned.
I am pretty close to finishing Point Crash V2.0 and wanted some suggestions for maps. A person can only have so many ideas at a time. ( am I right? )
I've got about 5 and want at least 20 so I'll take suggestions.
-I'd like your suggestion to tell me the name of the map (it must be anywhere between 1 to 7 characters long. any longer and the name won't fit on the label. Abbreviations could work but can cause some confusion.).
-I would also like if you could tell me what the layout of the level would be like just to make it easier for me to understand.
Please nothing vulgar or inappropriate I don't like to involve things like those within my games.
Just want to know if you all want to have something in point crash.