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@zep

Dear Zep, how are you? Hope all is well.
I install latest voxatron on a new Mac "MacBook Air, Chip Apple M2, Memory 16 GB, macOS Ventura 13.5.2"
It looks strange, Please see video below. Please let me know if there something I can do to fix it.
Thank you.

https://youtu.be/tMFSxp91Vmk

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Cart #words-0 | 2023-07-12 | Embed ▽ | No License
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updated this cart by adding a label

To pull the box: get close to it and press "X" button
To push the box just press "up" arrow key

Have fun :)

/Digital Monkey

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@zep
Hello everyone.
I have a question in vox 3.5.b you could press a check box and make your prop indestructible, in vox 3.6 this check box is gone. There are still indestructible voxels you can choose. But you are limited to only 2 colors. Is there is a way to make you entire prop indestructible in 3.6 same as in 3.5b?

Thank you!

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Intro to Video Game Development Camp. Interior design by Mary 11 year old #gamedesign summer camp #coding for kids bay area #digitalmonkeyschool

a mine :)

voxatron football

modular building design

scientist in the lab

Distance activated mine

Happy Whales

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Cart #force_field_demo-0 | 2021-04-23 | Embed ▽ | License: CC4-BY-NC-SA

To activate forcefield collect pineapple.
Use forcefield to defeat monsters.

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Cart #x_and_y_directions_platforms-0 | 2021-03-15 | Embed ▽ | License: CC4-BY-NC-SA
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Short demo of moving platforms gameplay.
You have 2 platforms moving one on x and another on y directions.
feel free to re-mix.
/dm

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Cart #doors_and_keys-1 | 2021-03-05 | Embed ▽ | License: CC4-BY-NC-SA

There are two examples of keys that you pick up.

Multiple keys at same room and multiple keys at different rooms.

Please let me know if you have questions.

Hope that helps

/DM

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Cart #random_doors_generator-8 | 2021-03-05 | Embed ▽ | License: CC4-BY-NC-SA

Student asked about how to make random doors spawn in a room.
I used emitter to emit inventory items and then have doors check for inventory item id.

I added a bit of a gameplay so it makes more sense and works as a game a bit better.

Will try to record tutorial later.

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Cart #moving_platforms_maze-1 | 2021-02-25 | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fupohuriku-4 | 2021-02-23 | Embed ▽ | License: CC4-BY-NC-SA
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Demo:
Added different doors appear depending on colors of your character.
More rooms added with different type of gameplay.
Character changes the look on inventory items use.
Added money, now you can't just get your pick-ups, earn monkey to buy it.
Made first room jumping easier. And changed jumping for different color modifiers.

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Cart #fehibemihu-0 | 2020-05-05 | Embed ▽ | License: CC4-BY-NC-SA
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This is created in response to the following questions:

An enemy gets defeated. How do I make it drop, say, a laser powerup?
The player steps on a button. How do I change the floor from water to jelly?
The player defeats an actor. How do I make chocolate appear?

Have fun

/DigitalMonkey

link to video tutorial #14

link to video tutorial #15

link to video tutorial #16

link to video tutorial #17

link to video tutorial #18

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Maze with patrolling platforms prototype.
Feel free to re mix :)

Cart #patrolling_platforms-2 | 2019-05-17 | Embed ▽ | License: CC4-BY-NC-SA

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This is my school project.
"Learn about one topic over the year and present it to my class"
It's loosely based on "Zelda"
My Character:

moves with arrow keys
Uses weapon with x
jumps with space bar or z

I am going to continue with this in an upcoming year.
Stay tuned :)

Updated,
Started working on rooms.

This character has states; for walking, idle, jumping, etc...

feel free to re-mix :)

Cart #custom_character_with_vox_3_5-2 | 2019-06-05 | Embed ▽ | License: CC4-BY-NC-SA
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I decided to start a library of scripts to help those transitioning from visual scripting to lua.

You should be able to copy and paste code into your new script object put object in the room and run it with "Crt+R"

If something doesn't work please let me know.

Feel free to ask questions.

Have fun

/Digital Monkey


Lua scrip to print.
place scrip object in the room.

function draw()
    boxfill(0,0,63,128,128,63,3)
    set_draw_slice(120, true)
    print("printing", 48, 11, 7)
    print("in voxatron 3.5b", 40, 20, 7)

end

This is basic player controllers
control the box with arrows, z and x

x = 64  y = 64
updown = 30	

	function _update()

	 if (btn(0)) then x=x-1 end
	 if (btn(1)) then x=x+1 end
	 if (btn(2)) then y=y-1 end
	 if (btn(3)) then y=y+1 end
	 if (btn(4)) then updown=updown-1 end
	 if (btn(5)) then updown=updown+1 end
	end

	function _draw()

	clv()
	boxfill(x,y,updown,x+10,y+10,updown+10,14)
	boxfill(0,0,63,128,128,63,3)
	set_draw_slice(50)
	print("control the box", 33, 10, 7)
	print("using arrows, z and x keys", 10, 100, updown-1)

        end

Scrip to change rooms made with "function draw()"
on J and K button press
(It's a flip book to go back and forth between rooms)

I made this by looking at script from GARDENING by: PROGRAM_IX

[ Continue Reading.. ]

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@zep for some reason vox 3.5 and 3.5b when installed don't appear to have a ico file see image of
the voxatron 3.5b shortcut from my desktop.

Thank you :)

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The old way you type out in "concole" with @ making text objects no longer works.
How do you do it now? Access fonts, type, define a default font etc...

Thx a lot
/D

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How would i go about, writing a script to change rooms on button press?
I tried to use an old "switch room" script object but it doesn't do what I want.

Switching multiple rooms on a button press, with the same button. Like arrow right to go forward and arrow left to go back.

Hope this make sense.
Thank you.
/D

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This level is done by Digital Monkey School student Dhruv with help from Matt and Greg
It was done in the in the course of DMS summer camp :)

Cart #meduritur-0 | 2019-01-05 | Embed ▽ | License: CC4-BY-NC-SA
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Dear Zep,
Since you have last updated BBC, We have experienced trouble with uploading new cartridges.
Whenever we are trying to upload new Cartridge it tells us "Not a valid cart. Please try again."...
Please advice.
Many thx
/DMS

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