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game!

Hi,
I have an idea-- lets say i have a voxel/pixel model with colors blue and brown. Is lUA/shader/something else
able to have the blue voxels/pixels behave/look like water and the brown like dirt? Is there another idea for this? ps also in voxatron the white voxels dont show up when importing model? well thanks keep on gaming...

P#68379 2019-10-02 18:03

im noticing as i import 3d file (magicavoxel to qb) the white is missing- i wonder if there is a way to fix this/import the white areas of the model...

P#67712 2019-09-15 21:48

Hi,
I have an idea-- lets say i have a voxel model with colors blue and brown. Is lUA/shader/something else
able to have the blue voxels behave/look like water and the brown like dirt? Is there another idea for this? id like the existing properties be linked to the colors of the model!! Well, keep on voxing!

P#64976 2019-06-03 19:10

Cart #bitsyvoxatron-1 | 2019-02-25 | Embed ▽ | License: CC4-BY-NC-SA
2
first "Game" using voxatron...

P#62228 2019-02-25 04:00


Hi! NEW to voxatron- idea to import files (hope voxatron gets this feature) so from Qubicle,
slice image and then stack images on top of eachother to recreate the model! see proof of concept gif of tiger.. Make sure each image png
exported has BLACK for transparency! Its time consuming doing this one by one- which is where a collab
can come in- someone with coding to script it automatically one on top of other?!
Id like to collab with a coder anyway since Im new here (I do modelling though verseability.com/notbeaten.html)
well thanks hope someone understands my model importer method to improve!!!

P#52217 2018-05-01 00:53 ( Edited 2018-05-01 04:53)

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