Everyone has something to do on a rainy day, but it can be hard to get motivated.
Take care of your task, or don't. Hand off the umbrella and let the cycle continue.
![](https://www.lexaloffle.com/bbs/files/10832/PICO-8_1.gif)
You can change character by holding the umbrella over someone until they're dry, and then pressing Z.
![](/gfx/play80.png)
![](/bbs/thumbs/pico15738.png)
A simple shooter I'm working on. There are only two kinds of enemies and no upgrades, but it has a few ideas I wanted to try out. There's also no sound or music yet.
Controls:
Arrows move, button 1 shoots
Thanks to Ivoah for his 3D cube demo from picozine #2 (used for the wireframe projection and rotation).
The enemy sequences can easily be edited in the map editor. Each column is an event with the following values in the rows:
- Trigger (skull is all enemies dead, numbers are seconds since last event)
- Event type (enemy, or wave/game end)
- Enemy count
- Enemy flight path
- Enemy formation
Fazaa means "space" in Persian!
![]() 17 ![]() ![]() |
5 October 2015
- You're now a bit smarter and can cancel jumps! (press down or the action button other than the one you started the jump with)
- That extra brain power comes with added brain mass and now lily pads can sink! (6 seconds per pad, 13 on the first pad)
- You can now perform small hops and land on the same lily pad you're on
- Shortened delays in the game over -> title sequence
A simple game based on "Into the Circle" (mobile game).
Controls:
Z or X to charge your jump, release to jump
Wind blows the rain and slightly affects your flight path.
Land on as many lily pads as you can. Landing on flowers gets you a bonus point!
The title is Persian for frog. ;)
(I just noticed the music crackles a lot in the web player, hopefully I can tweak it to resolve that.)