I can't really think of a use for one-off characters right now, but Lazy Devs floated the idea of making a little editor for them in his recent video and that seemed like a fun short project, and I'd never done anything with GUI elements before.
- Meant to be used offline.
Not all features will work off the BBS but you can use the basic functionality. - Multiple persistent slots for editing.
Really it's just a page of the spritesheet you're editing. - Per character Undo/Redo
This is limited to 32 levels of undo per character but there's no particular reason it should be. Basically like the Pico-8 sprite editor (plus Rotation) though I didn't feel any need to implement the more complex drawing things for the 8x8 monochrome format.






- Added tons of stuff!
- It's now playable. It even has an ending.
- There's more I want to add, but I'm at 7293/8192 tokens, so I'm not sure what will make it.
- (That's why the title screen is gone.)
- Added teleporters, ghosts and curses, the white castle, keys, doors, title screen
- Swamp very nothing, not sure how nightmarish to make it yet
- Technically it's possible to win now, but the game doesn't recognize win state





