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Music and sound!
@gruber_music

[sfx]

Prologue from the Celeste soundtrack!

I remade the entire soundtrack in Pico8. You can hear it all on YouTube. I'll upload a few of the single cart tracks here on the forums over the next couple days.

(artwork by castpixel)

Also, I was able to use some corruption in one of the songs (Confronting Myself). Big thanks to @JWinslow23 and @twotwos for helping me with the code. I admit, my coding wasn't pretty, but it made the sounds I wanted!

P#68759 2019-10-11 12:34 ( Edited 2019-10-11 12:51)

[sfx]

All the Giant Steps I could fit in a single Pico-8 cart. Includes three choruses of Coltrane's solo :)

P#65256 2019-06-18 13:52

[sfx]

Here’s a pack to get you started making SFX for your games. I tried making it as varied as possible.

If you’re interested, I have even more SFX packs and tutorials on how to make your own SFX available on my Patreon.

Here’s the full list, including where they were originally used:

Jumps:
00 Bathos
01 Bombers Run
02 Kid Bludd
03 Nanoman
04 Shoot Stuff
05 Witch n Wiz
06 Secret Santa
07 The Lair

UI Scroll
08 Alpine Alpaca
09 Kid Bludd
10 The Lair

UI Select
11 Alpine Alpaca
12 Bombers Run
13 Witch n Wiz
14 Kid Bludd

UI Appearence
15 Menu Open (Low Mem Sky)
16 Menu Closed (Low Mem Sky)
17 Slipways

Explosions
18 Alpine Alpaca
19 Bombers Run
20 Bombers Run
21 Low Mem Sky
22 Shoot Stuff
23 Shoot Stuff
24 Shoot Stuff
25 Witch n Wiz
26 Spaceman Splorf
27 Rey's Scavenger Run

Lasers, Guns and Projectiles
28 Throw (Bombers Run)
29 Laser (Bombers Run)
30 Fire (Dragon Dell)
31 Shoot (Low Mem Sky)
32 Laser Loop (Low Mem Sky)
33 Shoot (Shoot Stuff)
34 Shoot(Super Mario Bros)
35 Shoot (Nanoman)
36 Shoot (Omega Enforcer)

Footsteps / Movement
37 Footstep (Bathos)
38 Footstep (Dank Tomb)
39 Stairs down (Curse of the Lich King)
40 Movement blocked (Curse of the Lich King)
41 Movement blocked (Dragon Dell)
42 Level Up (Curse of the Lich King)
43 Consume Item (Curse of the Lich King)

Death
44 Enemy Death (Witch n Wiz)
45 Enemy Death (Curse of the Lich King)
46 Enemy Death (The Lair)
47 Enemy Stomp (Super Mario Bros)
48 Player Death (Bombers Run)
49 Player Death (Dragon Dell)

Text
50 Text / Dialogue (Witch n Wiz)

Error / Wrong
51 Wrong (Bathos)
52 Nope (Dragon Dell)
53 Alarm Loop (Secret Santa)

Items / Chests
54 Item Drop (Bathos)
55 Item Pickup (Bathos)
56 Item Pickup (Bombers Run)
57 Coin Pickup (Super Mario Bros)
58 Open Chest (Dragon Dell)
59 Open Chest (Shoot Stuff)

Attacks / Hits
60 Attack (Curse of the Lich King)
61 Hit (The Lair)
62 Hit (The Lair)

Misc
63 Dog bark (Secret Santa)

You can copy and paste the snippets above, or, if you prefer to download the whole cart (not playable):

Cart [#sfxpack-0#] | Code | 2019-05-29 | License: CC4-BY-NC-SA | Embed
13

P#64837 2019-05-29 16:52 ( Edited 2019-05-30 12:27)

Cart [#picotunes2-0#] | Code | 2019-03-20 | License: CC4-BY-NC-SA | Embed
52

@krajzeg and I released Vol. 1 EXACTLY TWO years ago! Vol. 2 has been in the works for a while, so we're excited to finally have this finished.

If you're not familiar with Pico-8 Tunes, the idea was to fill a Pico-8 cart with music that devs can use in their games. Jakub coded some amazing doodles and animations to accompany the music and create a demoscene-like experience. We're also very happy that @castpixel contributed her amazing artwork to Vol. 2. Thanks Christina!

If you're making a Pico-8 game, please feel free to download this cart, use the music in your own games, and check out some of Jakub's wizardry. You can also download all the music from BandCamp (it's all free/pwyc!!)

(Note that if you ARE going to use this music in your games, some of the tracks use the instrument editor. For example, Autumn Wind uses seven SFX. 42, 43, 44, 45, 00, 01 and 02. Be sure to grab all seven, and paste SFX 00, 01 and 02 into those same slots).

Play Vol. 1 HERE

Credits

Compositions - Gruber ( @Gruber)
Animations, Coding - Jakub Wasilewski ( @krajzeg)
Album Artwork - Christina-Antoinette Neofotistou ( @castpixel)

P#62911 2019-03-20 14:00 ( Edited 2019-03-20 15:36)

Hey friends,

For your interest, in case you haven’t seen it on Twitter, Trasevol_Dog and I just finished a major collaboration on JS Bach’s Two-Part Inventions.

I arranged all 15 of these compositions in Pico-8 (Each required 2-3 carts worth of SFX). And Trasevol_Dog created animated portraits for each.

Write-ups on the how he did the portraits can be found on Trasevol_Dog’s Patreon Page

And all of the music and portraits can be seen/heard in this YouTube playlist

Hope you enjoy!

P#50747 2018-03-23 16:41 ( Edited 2018-03-24 11:16)

Cart [#38440#] | Code | 2017-03-20 | License: CC4-BY-NC-SA | Embed
97

Introducing Pico-8 Tunes Volume 1!

A collaboration between myself (@gruber_music) and @krajzeg, who did all the coding and animations.

The idea was to create a cart with music that others can use in their games, so please feel free to do so!

About the music: I wanted to challenge myself and see how much music I could pack into one cart. There are 12 tunes here. Each use only 2 channels, and take up 4-6 SFX slots.

Hope you enjoy!

P#38442 2017-03-20 08:59 ( Edited 2018-11-22 19:04)

The music editor in Pico-8 only works in groups of 32 counts. This makes using triplets, or writing in triple time (3/4) very inefficient. If you loop a 3-count pattern, the music editor will loop it up to 32-counts, then restart. The only workaround is to not use loops when composing in multiples of three, but this takes up way to much space. For a future update, maybe the ability to edit the number of counts in the music editor? If I could have changed the counts from 32 to say, 24 or 36, it would have saved lots of work and memory. Does that make sense?

Another quick observation, though I don't think it has an easy fix: Gradual, linear tempo changes are also memory hogs. The title music from ALttP required 2/3 of the music allotment, even though it's only 20 seconds long (https://soundcloud.com/gruber99/sets/the-legend-of-zelda-alttp-pico)

Hope this is helpful!

P#17892 2015-12-17 18:06 ( Edited 2016-01-17 09:51)

Cart [#17888#] | Code | 2015-12-17 | License: CC4-BY-NC-SA | Embed
8

This is my Pico-8 remake of Hyrule Castle from Zelda ALttP (I recreated the entire soundtrack in Pico-8. https://soundcloud.com/gruber99/sets/the-legend-of-zelda-alttp-pico)

I'm happy to upload any other of the cartridges, just let me know!

P#17890 2015-12-17 17:42 ( Edited 2015-12-21 23:38)

Cart [#16677#] | Code | 2015-11-15 | License: CC4-BY-NC-SA | Embed
3

Very different from my first one. Hope you enjoy! Thanks for listening!

@gruber_music

P#16681 2015-11-15 18:26 ( Edited 2015-11-17 05:13)

Cart [#15666#] | Code | 2015-10-21 | License: CC4-BY-NC-SA | Embed
4

Having a blast writing tunes in Pico-8. I have a few more carts I'd like to share, but I don't want to overwhelm the forum with music-only carts. I'll wait a few weeks, or wait for a music only section.

Thanks for listening!

@gruber_music

P#15669 2015-10-20 20:41 ( Edited 2015-10-27 21:27)

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