Hi, it's me Gabe a person who wants to make a good game. So far I'm getting pretty good at PICO-8.
NOTE: I am not affiliated with any company up to the point that you are reading this message. Any works in which I use copyrighted works will have the company and or the company's name tagged in the "Tags" area at the bottom of the post.
A remix I made a few hours ago.
My question(s) is, what is the best way to store level data and/or do you need a special PICO-8 level editor to do that? I am asking because I'm currently making a game with more levels than one map can handle.
A PICO-8 version of the Super Mario Bros. Overworld Theme from Super Mario All Stars
Some music I made on my spare time. Maybe I'll make this into a full remake of Super Mario Land. Also the background was made using another part of the map.
I made a remix from the theme from the second stage from Kirby's Dreamland. Also a GameBoy colors feature is in it too.
and made a bigger demo
A small game I made that tests the mechanics of having 16-by-16 pixel sprites (because I haven't done this before) and I may release a Kirby remix soundtrack soon.
Playable level demo
Super Mario World Athletic Theme (based on a song by ipi on forums.famitracker.com and the original song by Nintendo's Super Mario World).
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