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Cart [#picotune-0#] | Code | 2019-02-28 | No License | Embed
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Picotune is a cute, 64x64 music player for your local PICO-8 carts~

Usage

  1. Place Picotune in your carts folder
  2. Place other carts in your carts folder
  3. Listen to your favorite tunes!
P#62314 2019-02-28 06:27 ( Edited 2019-02-28 06:27)

Cart [#teramom-2#] | Code | 2019-03-06 | License: CC4-BY-NC-SA | Embed
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Cart [#teramom-1#] | Code | 2019-02-17 | License: CC4-BY-NC-SA | Embed
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Cart [#teramom-0#] | Code | 2019-02-07 | License: CC4-BY-NC-SA | Embed
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About

Tera: Mind Over Matter is a modern puzzle action game about dropping blocks of different shapes to clear lines. The game has a rapid difficulty curve that emphasizes speed and accuracy. Get as many Teras as you can!

Controls

Left/right - shift pieces left and right
Down - soft drop
Up - hard drop (locking behavior can be changed in options)
Z/X - rotate pieces (direction can be changed in options)
Z+X - hold piece

Changelog

v1.2 | 3/5/19

  • Don't reset key repeat for left/right shift inputs when placing a Teramino

v1.1 | 2/17/19

  • Fixed incorrect spawn delay curve which caused pieces to stop spawning at high levels
  • Score display is no longer limited to 4 digits
  • Time display is now minutes:seconds

v1.0 | 2/7/19

  • Initial release

Source

P#61594 2019-02-07 00:36 ( Edited 2019-03-06 04:58)

Cart [#56764#] | Code | 2018-09-17 | License: CC4-BY-NC-SA | Embed
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So I dug up this old bootleg PICO-8 multicart I had. I honestly can't remember where I got it. It says it has 24 games on it, but really it's more like 10 or so? A lot of the games are just the same ones repeated with different names, and a lot of the games aren't labelled correctly. Also, don't select the "Janitor Man" cart, it'll just display a bunch of garbage.

P#56765 2018-09-17 01:18 ( Edited 2018-09-18 20:36)

Cart [#55986#] | Code | 2018-09-01 | No License | Embed
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Cart [#55673#] | Code | 2018-08-25 | No License | Embed
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Cart [#55556#] | Code | 2018-08-23 | No License | Embed
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Cart [#55197#] | Code | 2018-08-15 | No License | Embed
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Itch | GitHub

Greetings, PILOT. You have been assigned to travel to web ██-██ to pacify the creatures traveling through. I know you don't need an introduction to the web, but the players at home might.

Use LEFT and RIGHT to move.

Use Z to shoot and X to jump.

If you get caught by a creature, and your superzapper is charged up, press X to use it.

You can recharge your superzapper by collecting powerups.

You can get a point bonus if you kill enemies from far away, and you can get an even larger point bonus if you kill enemies while they're on the rim of the web.

Good luck, PILOT.

Changelog

v1.3 (8/31/18)

  • Make powerup multiplier display less distracting

v1.2 (8/25/18)

  • Player is immediately released when using the superzapper
  • Fix pre-game-over music continuing forever when resetting after getting dragged into the web
  • Make rim kills a little easier
  • Tweak point values for some enemies
  • Make powerup graphic more circular
  • Show current powerup multiplier in the bottom-left corner
  • Performance improvements

v1.1 (8/23/18)

  • Powerup point value no longer increases if you collect a powerup while jumping
  • Fixed a bug where if you got a high score, the results screen would report a high score after every game regardless of score until the game is reset
  • Performance improvements

v1.0 (8/15/18)

  • Initial release
P#55198 2018-08-15 16:53 ( Edited 2018-09-01 17:24)

Cart [#50421#] | Code | 2018-03-15 | No License | Embed
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Now that Celeste has graduated from being a PICO-8 game to a full release, I thought it would be fun to backport the game's music to PICO-8. Here's a small cover of the chapter 1 theme.

P#50423 2018-03-14 20:17 ( Edited 2018-03-17 00:24)

Because who doesn't want to have their PICO-8 games in a nice Steam grid?

I'll start off with a couple simple ones I made:

Celeste:

Dank Tomb:

P#44142 2017-09-13 01:11 ( Edited 2018-02-11 13:37)

function arc(x, y, r, angle, c)
 if angle < 0 then return end
 for i = 0, .75, .25 do
  local a = angle
  if a < i then break end
  if a > i + .25 then a = i + .25 end
  local x1 = x + r * cos(i)
  local y1 = y + r * sin(i)
  local x2 = x + r * cos(a)
  local y2 = y + r * sin(a)
  local cx1 = min(x1, x2)
  local cx2 = max(x1, x2)
  local cy1 = min(y1, y2)
  local cy2 = max(y1, y2)
  clip(cx1, cy1, cx2 - cx1 + 2, cy2 - cy1 + 2)
  circ(x, y, r, c)
  clip()
 end
end

This function draws an arc by drawing a circle four times with different clipping regions.

Limitations:

  • Can't draw a filled arc (but you can change the circ to a circfill for an interesting effect!)
  • Can't set starting angle (but this would probably be easy to implement)
P#42535 2017-07-16 04:46 ( Edited 2018-09-17 08:08)

Cart [#42744#] | Code | 2017-07-24 | No License | Embed
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Cart [#42720#] | Code | 2017-07-22 | No License | Embed
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Cart [#42445#] | Code | 2017-07-13 | No License | Embed
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So after a while of not making any games, PICO-8 has made me productive again! Here's a little arcade game called NETTY. Should be pretty easy to understand, but there's more detailed instructions on the itch page: https://tesselode.itch.io/netty

I'm planning on adding a couple things in future updates. Let me know what you think?

P#42446 2017-07-13 17:41 ( Edited 2018-08-25 00:42)

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