I made this game in less than two days. I hope you enjoy it!
How to play:
Press X to rotate your multicolor orb clockwise. When a smaller orb drops down from the top, spin your orb until the matching color is facing up. If an orb drops into the wrong color, your score will reset and you have to restart.
My dad got a score of 77. I have a high score of 91.
Currently, the highest high score is held by @A_feetballer with a score of 140.
Post your scores in the comments!





Run the cart and you will see more colors that are not in pico 8 how I got them is I drew a square of one color and then a square of another and used _update60() to change them really fast and it goes too fast for our eyes so it looks like the colors are combined.
the squares on top are the solid ones and the ones on the bottom are checkered. the ones in the middle are normal pico 8 colors.
feel free to use this in any of your games.

A game where you control a bat and use echolocate to see the things in the shadows.
some objects restart the game when you touch them so be careful!
echos will bounce off of all objects except the player and air.
use ⬆️⬇️⬅️➡️ to move and ❎ to echolocate.
currently the cart is mainly a play/test area cuz I am working on the map.
Feel free to post any echolocation art in the comments!
Feel free to make your own play area and share it but YOU MUST:


Soo... I bought a raspberry pi zero and I'm trying to get it to work so I can run and create pico 8 games on it. But every time I try to make it boot, it does this:
.
.
.
.
In short, it does nothing. Has anyone had this problem and maybe solved it? Thanks!
Oh, and we should have a name for pi's that run pico 8 games that we all use.
(I tried to load the raspberry logo into pico 8. it didn't work)


So.. let's say that someone tells how to have infinite health in the comments of a game called "banana run". Should there be a "Report as Revealed Easter Egg"? This would help conceal the secrets of the game. Do you think there should be this? Or should it only be available to the dev?
NOTE: I have not heard anything about this being added. I just thought it would be handy.




Okay, comment on what color flower you like best. please only comment once. This is for Great Heroic Meadow Adventure. YOU MUST CHOOSE ONE OF THESE
Blue Flowers:

Purple Flowers:

Pink Flowers:

Purple and Blue Flowers:

Pink and Blue Flowers:

Purple and Pink Flowers:

Thanks!
Other: ___
these are the votes:
Currently the top flowers are pink and blue 50% and purple and blue 50%

 (1).gif)

So I know how to make actors and objects appear at different times but how do I make them appear after something happens for example:
An enemy gets defeated. How do I make it drop, say, a laser powerup?
The player steps on a button. How do I change the floor from water to jelly?
The player defeats an actor. How do I make chocolate appear?
I could go on forever.
Does anyone know how to do this?
Thanks!



A great heroic meadow adventure. There are no bugs (that I know of)
If your wondering how I got the name, well, it was generated by @thattomhall RNDGAME.
The only thing I need to make now is the map.
If anyone knows how to make bridges that you could walk across and below, that would help a lot!
The little white bar at the top of the screen is your health
If you run out of health then the game will restart
The bee at the bottom left of the screen means if you press 🅾️ you will release a bee
If you see the outline of a bee in the bottom left corner that means you don't have a bee to release
Every three seconds a bee spawns in the honeycomb walk over the honeycomb to collect it




I was bored and wanted to do some pixel art so here it is. It's a pixelated image of the real thing, with changed colors so I can put it into pico-8.
@zep if you see this can you make a cadigory called: "PICO-8: Pixel Art"? thanks!
A game where you fly around in a spaceship as a chicken and explore planets.
THIS GAME IS A WORK IN PROGRESS
THIS GAME IS FULL OF SECRETS. DO NOT SHOW WHERE OR WHAT THEY ARE BUT YOU CAN SAY THAT YOU FOUND ONE.
There is not much but I am adding more.
all I have is space and the two planets.
Below are the different planet carts.
This has been solved. you may still look at the non-working code and working code.
So for my Merge Chickens game, I have a limit of 64 chickens because there are only 64 save spaces, but when I try to make it so I can save more chickens all I get is:

here is my code:
--savebuk() and loadbuk() function savebuk() local d=0 for x=0,15 do--go thrugh all of for y=0,15 do--the map tiles local i=0 local s=0 if mget(x,y)>63 then i=mget(x,y) --if this tile is a chicken --set i to the sprite number end if x+1<16 then if mget(x+1,y)>63 then s=mget(x+1,y)*1000 --if the tile next to the --tile at x is not off the --map and if the tile is a --chicken set s to the tile --times 1000 end else if mget(0,y)>63 then s=mget(0,y)*1000 [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=75072#p) |


I made this game for the olc:BeatTheBoredom game jam during the COVID-19 Quarentine
I hope you like this fun, silly game!
This game has 63 chickens.
Thank you @kyubr for doing the math for me on how many of the first chicken you need to get the last one.
Please do not comment what the chickens look like (It's a surprise).
If you beat the game please comment below BUT DO NOT SHOW A SCREENSHOT OR SAY WHAT THE CHICKENS LOOK LIKE.
If you would like to show a screenshot, please make it hidden, like this.
Merge Chickens Hall of Fame
First Highest Chicken Discovered: Anonymous tied with @CandyColt_Games: level 12






This game is just a test.
Please run it to see if Cart Two will load Cart 1.
This is a test for another game I am working on.
Code
--cart two and cart 1 --by candycolt games function _draw() cls() map(0,0) print("loading cart 1...",54,44,7) end function _update() if time()>2.5 then load"#cart 1-2" end end |
Cart 1 is at: https://www.lexaloffle.com/bbs/?tid=37447
Conclusion
Test 1
Okay, This did not work apparently. If you know how to load a cart in another cart please comment it below. Thanks!
Test 2:
IT WORKS!!!!!!
This game is just a test.
Please run it to see if Cart 1 will load Cart Two.
This is a test for another game I am working on.
Code
--cart 1 and cart two --by candycolt games function _draw() cls() map(0,0) print("loading cart two...",54,44,7) end function _update() if time()>2.5 then load"#cart two-2" end end |
Cart Two is at https://www.lexaloffle.com/bbs/?tid=37448
Conclusion
Test 1:
Okay, This did not work apparently. If you know how to load a cart in another cart please comment it below. Thanks!
Test 2:
IT WORKS!!!!!!



This is the submission page for the no sprite sheet challenge.
For details about the challenge and all submissions or if you have a question, go to the No Sprite Sheet Challenge page.
If you have a game you would like to submit, comment the link and name of your game.

I'm bored of this quarantine. You probably are too. So why don't we challenge ourselves?
It will be like a game jam, but without a deadline.
you may participate even if quarantine has ended.
I will be making a game for this also.
Requirements
You are not allowed to use the sprite sheet IN ANY WAY.*
You may not use SPR(), SSPR(), or any other function that uses the sprite sheet.
You may use RECT(), RECTFILL(), CIRC(), CIRCFILL(), LINE() and any other command that does not use the sprite sheet.
Starting on line 1 of tab 0 write:
--(your game name) BY (your name) --NO SPRITESHEET CHALLENGE |
also, put this code somewhere in your game's code and call update웃() with _update() and call draw웃() with _draw()
function draw웃() for c=0,15 do pal(c,c,1) end cls() rectfill(62,62,67,71,7) rectfill(60,66,69,67,7) rectfill(64,70,65,71,0) [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=74797#p) |




