Ununlucky [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=37037 Supa Jet Ski <p> <table><tr><td> <a href="/bbs/?pid=93743#p"> <img src="/bbs/thumbs/pico8_jetski-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93743#p"> jetski</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=93743#p"> [Click to Play]</a> </td></tr></table> </p> <p>I made this for the one hour game jam!</p> <p>Controls: Arrow keys to move, X to start</p> https://www.lexaloffle.com/bbs/?tid=43406 https://www.lexaloffle.com/bbs/?tid=43406 Sat, 19 Jun 2021 18:26:19 UTC Orbz! <p> <table><tr><td> <a href="/bbs/?pid=92153#p"> <img src="/bbs/thumbs/pico8_orbz-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=92153#p"> Orbz</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=92153#p"> [Click to Play]</a> </td></tr></table> <br /> I made this game in less than two days. I hope you enjoy it!</p> <p>How to play:<br /> Press X to rotate your multicolor orb clockwise. When a smaller orb drops down from the top, spin your orb until the matching color is facing up. If an orb drops into the wrong color, your score will reset and you have to restart.</p> <p>My dad got a score of 77. I have a high score of 91.<br /> Currently, the highest high score is held by <a href="https://www.lexaloffle.com/bbs/?uid=53810"> @A_feetballer</a> with a score of 140. </p> <p>Post your scores in the comments!</p> https://www.lexaloffle.com/bbs/?tid=42939 https://www.lexaloffle.com/bbs/?tid=42939 Tue, 18 May 2021 19:36:27 UTC MORE COLORS TRICK <p> <table><tr><td> <a href="/bbs/?pid=78405#p"> <img src="/bbs/thumbs/pico8_morecolors-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78405#p"> MORE COLORS TRICK</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=78405#p"> [Click to Play]</a> </td></tr></table> <br /> Run the cart and you will see more colors that are not in pico 8 how I got them is I drew a square of one color and then a square of another and used _update60() to change them really fast and it goes too fast for our eyes so it looks like the colors are combined.<br /> the squares on top are the solid ones and the ones on the bottom are checkered. the ones in the middle are normal pico 8 colors.<br /> feel free to use this in any of your games.</p> https://www.lexaloffle.com/bbs/?tid=38533 https://www.lexaloffle.com/bbs/?tid=38533 Mon, 22 Jun 2020 19:30:22 UTC Echolocate <p> <table><tr><td> <a href="/bbs/?pid=76987#p"> <img src="/bbs/thumbs/pico8_echolocate-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=76987#p"> Echolocate 1.5</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=76987#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/echolocate.p8_2.gif" alt="" /> <p>A game where you control a bat and use echolocate to see the things in the shadows.<br /> some objects restart the game when you touch them so be careful!<br /> echos will bounce off of all objects except the player and air.<br /> use ⬆️⬇️⬅️➡️ to move and ❎ to echolocate.<br /> currently the cart is mainly a play/test area cuz I am working on the map.<br /> Feel free to post any echolocation art in the comments!<br /> Feel free to make your own play area and share it but YOU MUST:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <ul> <li>Say the original game was made by @CandyColt_Games</li> <li>Have a link to this game</li> <li>You MAY NOT call it anything other than &quot;Echolocate custom map by &lt;your username&gt;&quot; or something similar</li> <li>tag it with: echolocate custom map</li> <li>If you don't follow these then I will report it</li> <li>If you see a echolocate custom map page that does not follow these rules then you can report it<br /> </div></div></div><br /> there is a config page section that you can change easily<br /> Have Fun!</li> </ul> <p>1.5: fixed echolocating bouncing</p> <p>Past Updates:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=38062 https://www.lexaloffle.com/bbs/?tid=38062 Thu, 21 May 2020 16:30:48 UTC Diary of a Raspberry Pi Zero (That does not work) <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/Raspberry_Pi_Logo.png" alt="" /> <p>Soo... I bought a raspberry pi zero and I'm trying to get it to work so I can run and create pico 8 games on it. But every time I try to make it boot, it does this:</p> <p>.</p> <p>.</p> <p>.</p> <p>.<br /> In short, it does nothing. Has anyone had this problem and maybe solved it? Thanks!</p> <p>Oh, and we should have a name for pi's that run pico 8 games that we all use.</p> <p>(I tried to load the raspberry logo into pico 8. it didn't work)</p> https://www.lexaloffle.com/bbs/?tid=37661 https://www.lexaloffle.com/bbs/?tid=37661 Wed, 29 Apr 2020 15:27:32 UTC Should there be a &quot;Report as Revealed Easter Egg&quot;? <p>So.. let's say that someone tells how to have infinite health in the comments of a game called &quot;banana run&quot;. Should there be a &quot;Report as Revealed Easter Egg&quot;? This would help conceal the secrets of the game. Do you think there should be this? Or should it only be available to the dev?<br /> NOTE: I have not heard anything about this being added. I just thought it would be handy.</p> https://www.lexaloffle.com/bbs/?tid=37660 https://www.lexaloffle.com/bbs/?tid=37660 Wed, 29 Apr 2020 14:53:38 UTC What Color Flowers? Great Heroic Meadow Adventure Poll <h1>Okay, comment on what color flower you like best. please only comment once. This is for <a href="https://www.lexaloffle.com/bbs/?tid=37605">Great Heroic Meadow Adventure</a>. YOU MUST CHOOSE ONE OF THESE</h1> <h2>Blue Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_000.png" alt="" /> <h2>Purple Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_001.png" alt="" /> <h2>Pink Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_003.png" alt="" /> <h2>Purple and Blue Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_002.png" alt="" /> <h2>Pink and Blue Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_004.png" alt="" /> <h2>Purple and Pink Flowers:</h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/great heroic meadow adventure.p8_005.png" alt="" /> <p>Thanks!</p> <h2>Other: _<strong><strong>__</strong></strong></h2> <p>these are the votes:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> Blue: 0%<br /> Purple: 0%<br /> Pink: 0%<br /> Purple and Blue: 50% @ExtrovertPlatypus<br /> Pink and Blue: 50% <a href="https://www.lexaloffle.com/bbs/?uid=43826"> @jmsnsh</a><br /> Purple and Pink: 0%<br /> </div></div></div></p> <h2>Currently the top flowers are pink and blue 50% and purple and blue 50%</h2> https://www.lexaloffle.com/bbs/?tid=37650 https://www.lexaloffle.com/bbs/?tid=37650 Tue, 28 Apr 2020 20:20:26 UTC How do I make monsters/actors spawn with code in Voxatron? <p>So I know how to make actors and objects appear at different times but how do I make them appear after something happens for example:<br /> An enemy gets defeated. How do I make it drop, say, a laser powerup?<br /> The player steps on a button. How do I change the floor from water to jelly?<br /> The player defeats an actor. How do I make chocolate appear?<br /> I could go on forever.<br /> Does anyone know how to do this?</p> <p>Thanks!</p> https://www.lexaloffle.com/bbs/?tid=37645 https://www.lexaloffle.com/bbs/?tid=37645 Tue, 28 Apr 2020 17:54:11 UTC Great Heroic Meadow Adventure (WIP) <p> <table><tr><td> <a href="/bbs/?pid=75434#p"> <img src="/bbs/thumbs/pico8_great_hero_meadow_adventure-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75434#p"> Great Heroic Meadow Adventure</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75434#p"> [Click to Play]</a> </td></tr></table> <br /> A great heroic meadow adventure. There are no bugs (that I know of)<br /> If your wondering how I got the name, well, it was generated by <a href="https://www.lexaloffle.com/bbs/?uid=32135"> @thattomhall</a> <a href="https://www.lexaloffle.com/bbs/?tid=37517">RNDGAME</a>.<br /> The only thing I need to make now is the map.<br /> If anyone knows how to make bridges that you could walk across and below, that would help a lot!</p> <p>The little white bar at the top of the screen is your health<br /> If you run out of health then the game will restart<br /> The bee at the bottom left of the screen means if you press 🅾️ you will release a bee<br /> If you see the outline of a bee in the bottom left corner that means you don't have a bee to release<br /> Every three seconds a bee spawns in the honeycomb walk over the honeycomb to collect it<br /> Bees spread pollen<br /> If a weed touches pollen then it will die</p> <p>Have Fun!</p> <h3>There is a poll for this game. please vote!</h3> <p>find it <a href="https://www.lexaloffle.com/bbs/?tid=37650">here</a>.</p> https://www.lexaloffle.com/bbs/?tid=37605 https://www.lexaloffle.com/bbs/?tid=37605 Sun, 26 Apr 2020 16:24:22 UTC CPrint! <p> <table><tr><td> <a href="/bbs/?pid=75241#p"> <img src="/bbs/thumbs/pico8_cprint-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75241#p"> CPrint</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75241#p"> [Click to Play]</a> </td></tr></table> <br /> A new print that centers your text!<br /> Syntax:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>CPRINT(STRING,X,Y,COLOR)</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Hope this helps!</p> https://www.lexaloffle.com/bbs/?tid=37554 https://www.lexaloffle.com/bbs/?tid=37554 Thu, 23 Apr 2020 21:31:37 UTC Mona Lisa Pixel Art <p> <table><tr><td> <a href="/bbs/?pid=75229#p"> <img src="/bbs/thumbs/pico8_monalisa-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75229#p"> Mona Lisa Pixel Art</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75229#p"> [Click to Play]</a> </td></tr></table> <br /> I was bored and wanted to do some pixel art so here it is. It's a pixelated image of the real thing, with changed colors so I can put it into pico-8. </p> <h3><a href="https://www.lexaloffle.com/bbs/?uid=1"> @zep</a> if you see this can you make a cadigory called: &quot;PICO-8: Pixel Art&quot;? thanks!</h3> https://www.lexaloffle.com/bbs/?tid=37552 https://www.lexaloffle.com/bbs/?tid=37552 Thu, 23 Apr 2020 19:42:13 UTC Space Chickens WIP <p> <table><tr><td> <a href="/bbs/?pid=75215#p"> <img src="/bbs/thumbs/pico8_spacechickens-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75215#p"> Space Chickens</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75215#p"> [Click to Play]</a> </td></tr></table> <br /> A game where you fly around in a spaceship as a chicken and explore planets.<br /> THIS GAME IS A WORK IN PROGRESS<br /> THIS GAME IS FULL OF SECRETS. DO NOT SHOW WHERE OR WHAT THEY ARE BUT YOU CAN SAY THAT YOU FOUND ONE.<br /> There is not much but I am adding more.<br /> all I have is space and the two planets.<br /> Below are the different planet carts.<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=75215#p"> <img src="/bbs/thumbs/pico8_spacechickensred-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75215#p"> Space Chickens:Red Planet</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75215#p"> [Click to Play]</a> </td></tr></table> <br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=37548 https://www.lexaloffle.com/bbs/?tid=37548 Thu, 23 Apr 2020 14:46:51 UTC How do I save this??? Merge Chickens <h2>This has been solved. you may still look at the non-working code and working code.</h2> <p>So for my <a href="https://www.lexaloffle.com/bbs/?tid=37489">Merge Chickens</a> game, I have a limit of 64 chickens because there are only 64 save spaces, but when I try to make it so I can save more chickens all I get is:</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/Screen Shot 2020-04-20 at 3.53.24 PM.png" alt="" /> <p>here is my code:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>--savebuk() and loadbuk() function savebuk() local d=0 for x=0,15 do--go thrugh all of for y=0,15 do--the map tiles local i=0 local s=0 if mget(x,y)&gt;63 then i=mget(x,y) --if this tile is a chicken --set i to the sprite number end if x+1&lt;16 then if mget(x+1,y)&gt;63 then s=mget(x+1,y)*1000 --if the tile next to the --tile at x is not off the --map and if the tile is a --chicken set s to the tile --times 1000 end else if mget(0,y)&gt;63 then s=mget(0,y)*1000 --if the tile next to the --tile at x is off the map --do the same thing but --with zero end end dset(d,i+s) --save i+s here is an example --i=109 --s=72 --s gets multiplied by 1000 --s=72000 --s+i=72109 --then save that is save spot --d d+=1 --on to the next save spot! end end end function loadbuk() for d=0,63 do --all commented lines is an --example local val=dget(d) --val=72109 local s=flr(val/1000) --s=72.109 rounded down local s2=flr(val/1000)*1000 local i=val-s2 --i=72109-72000 --i=109 local x=flr(rnd(15)) local y=flr(rnd(15)) --find a random position if mget(x,y)&lt;64 then mset(x,y,s) --and if there is not a bird --already there place s --there end x=flr(rnd(15)) y=flr(rnd(15)) if mget(x,y)&lt;64 then mset(x,y,i) end --do the same thing with i end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <h1>This is the WORKING code</h1> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>--savebuk() and loadbuk() function savebuk() for sp=64,127 do local num=0 for x=0,15 do for y=0,15 do if mget(x,y)==sp then num+=1 end end end dset(sp-64,num) end end function loadbuk() for sp=64,128 do local num=dget(sp-64) for i=1,num do x=flr(rnd(15)) y=flr(rnd(15)) if mget(x,y)&lt;64 then mset(x,y,sp) end end end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> https://www.lexaloffle.com/bbs/?tid=37491 https://www.lexaloffle.com/bbs/?tid=37491 Mon, 20 Apr 2020 22:59:35 UTC Merge Chickens <p> <table><tr><td> <a href="/bbs/?pid=75069#p"> <img src="/bbs/thumbs/pico8_mergechickens-10.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=75069#p"> Merge Chickens</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=75069#p"> [Click to Play]</a> </td></tr></table> </p> <p>I made this game for the olc:BeatTheBoredom game jam during the COVID-19 Quarentine<br /> I hope you like this fun, silly game!<br /> This game has 63 chickens.<br /> Thank you <a href="https://www.lexaloffle.com/bbs/?uid=10661"> <a href="https://www.lexaloffle.com/bbs/?uid=10661"> @kyubr</a></a> for doing the math for me on how many of the first chicken you need to get the last one.<br /> Please do not comment what the chickens look like (It's a surprise).<br /> If you beat the game please comment below BUT DO NOT SHOW A SCREENSHOT OR SAY WHAT THE CHICKENS LOOK LIKE.<br /> If you would like to show a screenshot, please make it hidden, like this.<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"> if you would like to know how to do this look at the formatting help. </div></div></div></p> <h2>Merge Chickens Hall of Fame</h2> <p>First Highest Chicken Discovered: Anonymous tied with @CandyColt_Games: level 12<br /> Second Highest Chicken Discovered: <a href="https://www.lexaloffle.com/bbs/?uid=45949"> @FishyFry57</a>: level 11<br /> Third Highest Chicken Discovered: <a href="https://www.lexaloffle.com/bbs/?uid=10661"> <a href="https://www.lexaloffle.com/bbs/?uid=10661"> @kyubr</a></a>: level 10<br /> If you beat any of these records post your record in the comments</p> https://www.lexaloffle.com/bbs/?tid=37489 https://www.lexaloffle.com/bbs/?tid=37489 Mon, 20 Apr 2020 22:17:41 UTC Cart Two and Cart 1 back and forth Loading <p> <table><tr><td> <a href="/bbs/?pid=74975#p"> <img src="/bbs/thumbs/pico8_carttwo-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=74975#p"> Cart Two</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=74975#p"> [Click to Play]</a> </td></tr></table> <br /> This game is just a test.<br /> Please run it to see if Cart Two will load Cart 1.<br /> This is a test for another game I am working on.</p> <h2>Code</h2> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>--cart two and cart 1 --by candycolt games function _draw() cls() map(0,0) print(&quot;loading cart 1...&quot;,54,44,7) end function _update() if time()&gt;2.5 then load&quot;#cart 1-2&quot; end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Cart 1 is at: <a href="https://www.lexaloffle.com/bbs/?tid=37447">https://www.lexaloffle.com/bbs/?tid=37447</a></p> <h2>Conclusion</h2> <h3>Test 1</h3> <p>Okay, This did not work apparently. If you know how to load a cart in another cart please comment it below. Thanks!</p> <h3>Test 2:</h3> <p>IT WORKS!!!!!!</p> https://www.lexaloffle.com/bbs/?tid=37448 https://www.lexaloffle.com/bbs/?tid=37448 Sun, 19 Apr 2020 15:18:44 UTC Cart 1 and Cart Two Back and forth Loading <p> <table><tr><td> <a href="/bbs/?pid=74974#p"> <img src="/bbs/thumbs/pico8_cart1-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=74974#p"> Cart 1</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=74974#p"> [Click to Play]</a> </td></tr></table> <br /> This game is just a test.<br /> Please run it to see if Cart 1 will load Cart Two.<br /> This is a test for another game I am working on.</p> <h2>Code</h2> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>--cart 1 and cart two --by candycolt games function _draw() cls() map(0,0) print(&quot;loading cart two...&quot;,54,44,7) end function _update() if time()&gt;2.5 then load&quot;#cart two-2&quot; end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Cart Two is at <a href="https://www.lexaloffle.com/bbs/?tid=37448">https://www.lexaloffle.com/bbs/?tid=37448</a></p> <h1>Conclusion</h1> <h3>Test 1:</h3> <p>Okay, This did not work apparently. If you know how to load a cart in another cart please comment it below. Thanks!</p> <h3>Test 2:</h3> <p>IT WORKS!!!!!!</p> https://www.lexaloffle.com/bbs/?tid=37447 https://www.lexaloffle.com/bbs/?tid=37447 Sun, 19 Apr 2020 15:11:50 UTC NO SPRITE SHEET CHALLENGE SUMBISSIONS PAGE <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/3_Screen Shot 2020-04-15 at 6.25.23 PM.png" alt="" /> <p>This is the submission page for the no sprite sheet challenge.<br /> For details about the challenge and all submissions or if you have a question, go to the <a href="https://www.lexaloffle.com/bbs/?pid=74797#p">No Sprite Sheet Challenge</a> page.<br /> If you have a game you would like to submit, comment the link and name of your game.</p> https://www.lexaloffle.com/bbs/?tid=37419 https://www.lexaloffle.com/bbs/?tid=37419 Sat, 18 Apr 2020 01:48:57 UTC NO SPRITE SHEET CHALLENGE! <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/37037/Screen Shot 2020-04-15 at 6.25.23 PM.png" alt="" /> <p>I'm bored of this quarantine. You probably are too. So why don't we challenge ourselves?<br /> It will be like a game jam, but without a deadline.<br /> you may participate even if quarantine has ended.<br /> I will be making a game for this also.</p> <h2>Requirements</h2> <p>You are not allowed to use the sprite sheet IN ANY WAY.*<br /> You may not use SPR(), SSPR(), or any other function that uses the sprite sheet.<br /> You may use RECT(), RECTFILL(), CIRC(), CIRCFILL(), LINE() and any other command that does not use the sprite sheet.<br /> Starting on line 1 of tab 0 write:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>--(your game name) BY (your name) --NO SPRITESHEET CHALLENGE</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>also, put this code somewhere in your game's code and call update웃() with _update() and call draw웃() with _draw()</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function draw웃() for c=0,15 do pal(c,c,1) end cls() rectfill(62,62,67,71,7) rectfill(60,66,69,67,7) rectfill(64,70,65,71,0) line(55,55,73,77,8) line(56,55,74,77,8) circ(64,66,14,8) print(&quot;no spritesheet challenge&quot;,20,90,9) end function upddate웃() if time()&gt;3 then state=&quot;game&quot; --^replace this with your --|method of going to the game --|screen or use this one! --|look at: --|https://nerdyteachers.com/explain/mainmenu1/ --|and --|https://nerdyteachers.com/explain/mainmenu2/ --|for help and ideas end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>please DO NOT use Gmail to send me the link or it will be put in spam.<br /> Please comment the link in the <a href="https://www.lexaloffle.com/bbs/?tid=37419">Submission Page</a>.<br /> if you already have a game that meets the requirements then you may submit it.<br /> if you have any questions comment them below.</p> <p>*okay, you can use the sprite sheet for your logo like I have in all my games. (see <a href="https://www.lexaloffle.com/bbs/?pid=74100#p">https://www.lexaloffle.com/bbs/?pid=74100#p</a>)</p> <h2>GAMES:</h2> <p><a href="https://www.lexaloffle.com/bbs/?pid=74850">Pinballvania By Guerra Games</a></p> https://www.lexaloffle.com/bbs/?tid=37372 https://www.lexaloffle.com/bbs/?tid=37372 Thu, 16 Apr 2020 00:18:42 UTC Ice Cream! <p> <table><tr><td> <a href="/bbs/?pid=74593#p"> <img src="/bbs/thumbs/pico8_ice_cream-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=74593#p"> ice_cream</a><br><br> by <a href="/bbs/?uid=37037"> Ununlucky</a> <br><br><br> <a href="/bbs/?pid=74593#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hi! This is the second PICO-8 game I have made! I made this for the Portland Indy Game Squad (PIGSquad) 3-Button, 3-Color game jam! the Creative Theme was One More Time. My dad did the sound and music (which is the ice cream truck music), and I did all the programming and everything else. Thanks!</p> https://www.lexaloffle.com/bbs/?tid=37298 https://www.lexaloffle.com/bbs/?tid=37298 Thu, 09 Apr 2020 15:15:56 UTC Speed Runner Gravity/Speed/Jump Ratio <p>Hello!<br /> I'm trying to make an endless speedrunner game. I have it almost finished but I can't figure out what I should use for the jump power, speed, and gravity.<br /> Mabey if you have made a speedrunner you could help me with this.</p> <p>Thanks!</p> https://www.lexaloffle.com/bbs/?tid=37184 https://www.lexaloffle.com/bbs/?tid=37184 Fri, 27 Mar 2020 23:17:35 UTC