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Cart [#42744#] | Copy | Code | 2017-07-24 | Link

Cart [#42720#] | Copy | Code | 2017-07-22 | Link

Cart [#42445#] | Copy | Code | 2017-07-13 | Link

So after a while of not making any games, PICO-8 has made me productive again! Here's a little arcade game called NETTY. Should be pretty easy to understand, but there's more detailed instructions on the itch page: https://tesselode.itch.io/netty

I'm planning on adding a couple things in future updates. Let me know what you think?

P#42446 2017-07-13 17:41 ( Edited 2017-09-15 15:33)


oh yeah and post your high scores, of course!

P#42447 2017-07-13 17:53


The gameplay feels really good! Nice work!

P#42458 2017-07-13 22:58


thank you!

P#42461 2017-07-14 00:09


really fun! Good gameplay. 5200 on my first run (probably not so good, lol)

P#42472 2017-07-14 14:13


Love your game! High score is 16000 but want to improve further!

P#42478 2017-07-14 15:24


19100 on my first attempt, this is a very coolio game! OUO I like the grid's deformation whenever a certain powerup is picked up and the game's menu music sounds awesome~

P#42527 2017-07-15 21:15 ( Edited 2017-07-15 21:24)


thanks! i'm proud of the grid ^^

and i'm glad people are liking the music, i was unsure about that

P#42534 2017-07-16 04:33


Ha! "Great minds, think alike..." (link) :D

Really well done - love the gfx and effects.
Like the idea of random power-ups - everyone loves surprises!

Congrats! :D

P#42536 2017-07-16 05:25


NETTY V2 is out!

  • New game modes: CEREBRAL and SENSORY
  • Alternate color palettes
  • Various other tweaks, like the bouncy rolling score counter ^^
P#42721 2017-07-22 15:53


An elegant concept and a very satisfying feel to it. Great work! My high score is 28400 in reflexive mode.

P#42760 2017-07-24 15:35


nice, that's a good score!

P#42765 2017-07-24 23:04


This is nice :) I especially like the trade-offs you make: do I spend extra time getting a combo multiplier on the green thingy, or do I go there as quickly as possible to get extra gems and increase my score that way?

My highscores thus far is 22500 on reflexive.

Also, nicely polished. All in all good job! :D

P#42956 2017-07-31 11:24


thank you! I also really like that strategic aspect. I usually prioritize getting the green gems if I have a big chain built up. ^^

P#42965 2017-07-31 18:24


OH WOW :D I had this ultimate combination of a black hole when I already had a lot of gems and green things flying about, and I scored 55400 in total because of the combo multiplier! Don't think I can improve on that. :P

There did seem to be something strange with the highscore though, my previous highscore was that 22500, but at the ending screen it changed 'previous highscore' to 55300 and now when playing a new game it says my previous highest score was 55300, but I definitely scored 55400.

55400 Woop woop ^^

P#43015 2017-08-02 08:45


hm, I have had a bug like that on a couple occasions. not sure if it's a bug with the in-game score display or the actual score tracking. i should track that down, but i don't even know where to start....

P#43020 2017-08-02 21:53


I really like this, saw it on the itch.io hurricane relief bundle today.


nice work!

P#44191 2017-09-14 17:44 ( Edited 2017-09-14 17:44)


Well this is only the COOLEST SHIT EVER!

P#44192 2017-09-14 18:40


First time playing it here just now, Through the browser including brief time to get used to mechanics: 6800.

Extremely awesome mechanics that are fluid and easy to pickup without RTFM, The title screen and the text for both it AND the instructionals at the bottom were amazingly well done, Transitions between title game etc were a nice touch.. It really felt like it had that full 80s arcade experience. It reminded me in quite a lot of ways to that old "Cleaning bubble" arcade game where you polished a sink, Picking up lil' bits and bobs.

This is going on my PocketCHIP tomorrow :D

P#44193 2017-09-14 18:56


thank you!~

i'm glad you like the text, i was going for a janky, badly translated arcade copy vibe :P

P#44218 2017-09-15 15:33

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