i cant program like i normally do anymore and its messing with my brain HOW DO I FIX THIS????
to be more specific, pressing arrow keys selects text, rather than just moving the cornel, so you cant type "print()" as a base, because then when you try to type inside of it, it replaces the end parentheses with the contents you type in, aka, the main way i program is broken, AND I CANT FIX IT PLS FREE ME FROM THIS PSYCOLOGICAL TORTURE
so the new picotron is finally out, and the browser version is no where to be seen! even though pico-8 and voxatron had browser versions! but I think that the reason lexaloffle cant make the browser version is just because they can't figure out what to do with the workstation, and I don't blame them! it would be hard to make it a seamless transition between the full version and the browser version, and the only way I could ever think of is using a default background and limiting use to just the cartridge. I hope lexaloffle will make the browser version one day to open the field to wider audiences!
I have recently learned to program on the NES, please keep the scope lower, I have 4 3-color palletes to work with here, so some may look worse than the original game, if you have your own idea, please don't post it here, this place is for me to learn the ins and outs of the NES, and I figured Id post it here because its easy for people to think of 8-bit style games, and I'm okay with not making my own stuff for a while, and then after I learn more, Ill try to make more of my own games!
bye for a line!
so, how does it work? you may ask.
well right now, i have the map editor
and you can do this:
[13x7] | |
but why?
because im bored
on pico-8 EDU, its really hard to not paste the GFX you copied from another website, (with credit) for some reason, even going to copy something unreadable and then copying whatever you want does not work, it just copies it again
(sorry the gif looks bad, pico-8's screen recorder does not record copying and pasting)
thats right, i made optimised sprite drawing for picotron, although, you might wanna have chatGPT do it for you...
function sprpt(s,x,y) if s=="star!" then rectfill(x+2,y+2,x+5,y+5,10) rectfill(x+3,y,x+4,y+1,10) pset(x,y+2,10) pset(x+1,y+2,10) pset(x+1,y+3,10) pset(x+7,y+2,10) pset(x+6,y+2,10) pset(x+6,y+3,10) pset(x+1,y+6,10) pset(x+2,y+6,10) pset(x+1,y+7,10) pset(x+6,y+6,10) pset(x+5,y+6,10) pset(x+6,y+7,10) end if s=="heart!" then rectfill(x,y+1,x+7,y+4,8) rectfill(x+1,y,x+2,y+5,8) rectfill(x+5,y,x+6,y+5,8) rectfill(x+2,y+5,x+5,y+6,8) rectfill(x+3,y+5,x+4,y+7,8) end end function _update() sprpt("star!",30,30) end |
i spent more time on the star because even copy+paste does not save much
yes, admittedly, it does not work from data based sprites, its code based only! if you want an unoptimized lazy version, ill upload one later!
yup, i decided to get lore put into my game, it is not complete yet but heres the description to start the lore before the game is done!:
Dive into the heart of the digital universe and embrace the role of Node 42, a digital storage unit with a destiny unlike any other. In "N O D E," a retro action-adventure game, you will embark on an epic journey to protect Nodekind from the malevolent threat of "The evil master"
So, im on my PS4 browser and the search system just wont let me search, i dont know why! Please fix this, @zep
this allows you to make an image in pico-8, it also allows you to use the tools in the sprite editor to make a new image, just make sure to save!
--image details w=16 h=16 palette={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15} --init image for i=0,15 do pal(i,palette[i+1],1) end cls() spr(0,0,0,w,h) --disable console controll (untill esc is pressed) function _update() flip() end |
this idea came to me while i was making my multi-cart, its not the coding thats hard, no, its tedious, even with copy and paste, it gets tedious, and debugging can get tedious as well! so, i quit making games, its not that i quit pico-8! im gonna exclusively make songs now! the only other thing i am able to do is songs. so, goodbye game dev, hello composer
multicarts are cool, so im gonna make one
i have no information on how to do this, so im just gonna make the simplest type of multicart, literaly just loading different carts for different levels, i dont know why multicart games like poom dont use this! although, i may be wrong about how cart loading works... hopefully i dont need to worry though! ill try to push through and make the best cart ever!
depite the name, its not an OS, its a launcher, you can use it to launch .p8 files, its meant to make things more tidy and be able to do the things you want, its based on actual OSes, but mostly, the graphical explorers that exist, like ones that don made for ms-DOS, its not as "tidy" as this though! i hope you love it!