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tetris mino

I make games and songs!

pico-8 (doom editor?) bug!
by tetris mino

this is only partially mine, my credit just goes to copying all the notes to pico-8, toby fox gets credit for the original song, and all the notes are copied from https://www.youtube.com/watch?v=nclPKqZ7sjM (thanks, rodafy!)

of course, this being not my original cover, and just a copy of someone else's, might entail something much larger im making... hmmm (dramatic foreshadowing)

and of course, here you all go

Cart #metalcrusherish-0 | 2025-06-26 | Code ▽ | Embed ▽ | No License

if you haven't guessed it yet, im making the entirety of undertale in pico-8, you will need internet access for the full game to be played, when releasing it, mostly due to undertale's scope.

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this post is specifically referring to flashing between two colors at 60FPS.

  1. the best way to get an exact grey is 3+14, rather than what i thought: 0+7

  2. color 8 is the most red color even if you have color mixing, its just 8+8

  3. the colors in pico-8's secret pallete are all recreatable in color mixing with acuracies all over 90%. however, colors 138, and 142, both cannot be recreated without causing an eyesore.

  4. there are 14 shades of eyesoreless gray. (19 total)

  5. the color you get from mixing green and blue in most digital software is recreated with colors 11 and 12, being, green and blue. this does not go for red+green or red+blue.
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hello! i'm just posting, because i was wondering if anyone else has made some kind of floating point type thing here on pico-8! i just really wanna see if anyone has broken free from pico-8's fixed-point numbers. if you have, or know somebody that has, please let me know!

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Cart #stress_music-0 | 2025-04-20 | Code ▽ | Embed ▽ | No License
1

(im back with more music)

(its been a long long time)

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i cant program like i normally do anymore and its messing with my brain HOW DO I FIX THIS????

to be more specific, pressing arrow keys selects text, rather than just moving the cornel, so you cant type "print()" as a base, because then when you try to type inside of it, it replaces the end parentheses with the contents you type in, aka, the main way i program is broken, AND I CANT FIX IT PLS FREE ME FROM THIS PSYCOLOGICAL TORTURE

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so the new picotron is finally out, and the browser version is no where to be seen! even though pico-8 and voxatron had browser versions! but I think that the reason lexaloffle cant make the browser version is just because they can't figure out what to do with the workstation, and I don't blame them! it would be hard to make it a seamless transition between the full version and the browser version, and the only way I could ever think of is using a default background and limiting use to just the cartridge. I hope lexaloffle will make the browser version one day to open the field to wider audiences!

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Cart #sebukizibu-0 | 2024-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

it breaks when i add autoclicker

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I have recently learned to program on the NES, please keep the scope lower, I have 4 3-color palletes to work with here, so some may look worse than the original game, if you have your own idea, please don't post it here, this place is for me to learn the ins and outs of the NES, and I figured Id post it here because its easy for people to think of 8-bit style games, and I'm okay with not making my own stuff for a while, and then after I learn more, Ill try to make more of my own games!

bye for a line!

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room-??

Cart #huh-0 | 2024-01-23 | Code ▽ | Embed ▽ | No License
3

3
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so, how does it work? you may ask.

well right now, i have the map editor

and you can do this:

[13x7]

but why?

because im bored

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Cart #spoopybeat-0 | 2023-10-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

halloween is coming up so i decided to make a music for that reason

its simple music, but on halloween, ill do an even spookier thing (get ready for that)

anyway, have a happy halloween, and hopefully the same for every other day

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on pico-8 EDU, its really hard to not paste the GFX you copied from another website, (with credit) for some reason, even going to copy something unreadable and then copying whatever you want does not work, it just copies it again

(sorry the gif looks bad, pico-8's screen recorder does not record copying and pasting)

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yes, this is totally a real recording of pico-8, nothing wrong here

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it has been a while since i talked about my game (or talked at all) so i am going to share the first demo clip: dialogue

its really cool, its going to be in the first playable demo, too!

...and anything that has to do with "N O D E" and made by me

and remember to have a...

[62x10]

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thats right, i made optimised sprite drawing for picotron, although, you might wanna have chatGPT do it for you...

function sprpt(s,x,y)
 if s=="star!" then
  rectfill(x+2,y+2,x+5,y+5,10)
  rectfill(x+3,y,x+4,y+1,10)
  pset(x,y+2,10)
  pset(x+1,y+2,10)
  pset(x+1,y+3,10)
  pset(x+7,y+2,10)
  pset(x+6,y+2,10)
  pset(x+6,y+3,10)
  pset(x+1,y+6,10)
  pset(x+2,y+6,10)
  pset(x+1,y+7,10)
  pset(x+6,y+6,10)
  pset(x+5,y+6,10)
  pset(x+6,y+7,10)
 end
 if s=="heart!" then
  rectfill(x,y+1,x+7,y+4,8)
  rectfill(x+1,y,x+2,y+5,8)
  rectfill(x+5,y,x+6,y+5,8)
  rectfill(x+2,y+5,x+5,y+6,8)
  rectfill(x+3,y+5,x+4,y+7,8)
 end
end
function _update()
 sprpt("star!",30,30)
end

i spent more time on the star because even copy+paste does not save much

yes, admittedly, it does not work from data based sprites, its code based only! if you want an unoptimized lazy version, ill upload one later!

[ Continue Reading.. ]

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yup, i decided to get lore put into my game, it is not complete yet but heres the description to start the lore before the game is done!:

Dive into the heart of the digital universe and embrace the role of Node 42, a digital storage unit with a destiny unlike any other. In "N O D E," a retro action-adventure game, you will embark on an epic journey to protect Nodekind from the malevolent threat of "The evil master"

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So, im on my PS4 browser and the search system just wont let me search, i dont know why! Please fix this, @zep

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this allows you to make an image in pico-8, it also allows you to use the tools in the sprite editor to make a new image, just make sure to save!

--image details
w=16
h=16
palette={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}
--init image
for i=0,15 do
	pal(i,palette[i+1],1)
end
cls()
spr(0,0,0,w,h)
--disable console controll (untill esc is pressed)
function _update()
	flip()
end
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for some reason, no matter what i try, i always catch myself doing game development! i dont know why! i dont like going through the pain that is bug fixing, but i just do it anyways!

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this idea came to me while i was making my multi-cart, its not the coding thats hard, no, its tedious, even with copy and paste, it gets tedious, and debugging can get tedious as well! so, i quit making games, its not that i quit pico-8! im gonna exclusively make songs now! the only other thing i am able to do is songs. so, goodbye game dev, hello composer

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