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cheesemug

I have a website: cheesemug :)
I am a young person with a lot of interest in game development.
I can make good art, code and halfways good music.
If I am not working on a game then I am
Currently inhaling air.
also just btw:

  • making games isnt easy 🎮
  • why cant you see views in lexaloffe?
  • don't smoke
  • Nintendo is great
  • climate chage is getting worse 🌍
  • pico 8 is awesome
  • the actualy year is 12023
  • according to the Holocene calendar 📅
  • would you vote Mr Beast as president?
Music for Duckling?
by
Start the game
by
manmon
by
[ :: Read More :: ]

Cart #loom-0 | 2024-06-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

Loom

A Laser-packed game, how long can you survive?
This game was made in two days. If anyone wants to make some acctual good music then please do so, thanks.
You can pause to go to clean mode or enable quick death. Also you can reset your highscore.
My best is 48 seconds.

controls

  • arrow keys to move

  • player 2 can use esdf to move

Have fun and comment your best time :)

P#150020 2024-06-16 16:43

[ :: Read More :: ]

Cart #finit-0 | 2024-06-14 | Embed ▽ | License: CC4-BY-NC-SA
4

Finit

A simplistic game about lines and green fluid.
If anyone wants to make a soundtrack, fell free to post it in the comments.
I made this game in a week or so.

Controls:

  • mouse to click and rotate the lines
  • Space to confirm the build
  • If The fluid doesn't get everywhere, and you don't finish the level, click anywhere with the mouse to try again.

Goal:

  • All white should be green, so that doesn't always mean everything has to be connected.

Have fun :)

P#149932 2024-06-14 11:50

[ :: Read More :: ]

Duckling

So basically over some time now i've been working on this cute multiplayer game.
And I think everything is done, except the music. Thats because I cant make very good music, and I think that the game deserves better. So if someone wants to make music for a game (check out the gifs) I can send them the game per Discord.
Im not sure where I could ask, so i figured out I can just ask here.

Thanks in advance :)

P#149037 2024-06-05 18:24

[ :: Read More :: ]

Cart #life-0 | 2024-05-26 | Embed ▽ | License: CC4-BY-NC-SA
3

life

I saw this youtube video a while ago and decided to recreate the stuff from the video
turned out pretty cool. In the code you can easily edit stuff like add more variants, make more particles etc.
you can use it as background, i think it works well.

use up to make a new simulation

thanks for checking it out

P#148987 2024-05-26 13:08 ( Edited 2024-05-26 13:08)

[ :: Read More :: ]

Cart #boxing-2 | 2024-06-04 | Embed ▽ | License: CC4-BY-NC-SA
8

boxing (1.1)

Single-Player is now supported :)

A fun multiplayer game. fight with up to 4 friends and have a blast.
Choose a color and get going. Controller supported 👍

  • Pressing shift will show the controls for all players.

  • d-pad/joystick/arrow keys to move

  • one button to dash (you deal more damage)

  • other one to block (a failed block will result in a self-stun)

I have no idea how and what all the things in the music editor do. So if someone wants to make some smashing sound-effects for the game (or music) that be great.

Have fun playing :)

P#148986 2024-05-26 13:00 ( Edited 2024-06-04 17:04)

[ :: Read More :: ]

Cart #musicmaker-0 | 2024-05-17 | Embed ▽ | License: CC4-BY-NC-SA
10

Musicmaker

controls

Use your mouse to toggle the notes, hold Spacebar to stop. You can view your uniqe code by presseing x.
In the menu you can paste your code and get the same music. you can also share the code so others can hear your awesome tunes 🎶.

About

I feel like I could use some oter cool sounds or a bigger variety of sounds. but I couldnt figure it out. So if you know how please tell me, thanks :)
Also thanks to zep for making this beautiful music demo.

P#148530 2024-05-17 10:23

[ :: Read More :: ]

Cart #start-0 | 2024-05-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Start

after you satrt the game you can enjoy the game
It took about 2 years to make this game.

Controls:

  • x to use the ultra dash

  • c to sprint

  • use the arrow-keys to move left and right

  • after finishing the first boss you get to use the new ability: walljump

About

this game contains alot of content...

  • 8 Bosses
  • 16 mini-bosses
  • 8 uniqe worlds
  • Over 242 abilits
  • A Inventory
  • 46 brand new never-befor seen enemies
  • Smooth 120 fps
  • Ultra 4k Nasa resolution
  • Over 1.56 Quantillion polygons rendered every frame
  • A in-build Calculator
  • 6 other games
  • A cd-player
  • not 128-128 resulution
  • Super Mario Bros all-Starts: The returning of Playstation
  • Online Multiplayer
  • fun
  • Build mode: make your own maps
  • A full guide to how to use Scissors
  • Parent-Control-Mode: to prevent your child getting addicted
  • Mario Galaxy 8
  • And alot more!

All you need to do is to start the game and enjoy

P#148361 2024-05-13 16:27

[ :: Read More :: ]

Cart #ray-0 | 2024-05-02 | Embed ▽ | License: CC4-BY-NC-SA
9

Raycasting?

Controls:

  • arrow keys to move
  • mouse to look around it will eventually reach the border, you have to center the mouse again
  • x for viewing map
  • d for more detailed stats

about

After trying to make raycasting the wrong way, I came up with this method.
I really don't know if thats the correct way of doing it. My idea was to have rays being shot from the player, when they hit a wall the stop and draw a line in the center at the screen + index of the ray, also the further away the ray went, the smaller the line will be. So that make a pretty good illusion of 3d in a 2d space. You can poke around with the values like the field of vision, amount of samples taken (rays shot), the stretch of the screen and many other.

But I am having this fisheye issue. I guess you noticed that the prespectiv isn't always correct. sometimes it gets this weird round edges. I dont really know how to fix that. Also I dont know how to have walls with diffrent colors, or have a wall which is red on the left side a dark red on the right.

thanks for your interest

P#147765 2024-05-02 12:28

[ :: Read More :: ]

Cart #man3d-0 | 2024-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

hello

This is my absolute first attempt at making anything 3d or 3d looking.

I want to learn the math behind 3d graphics in Pico 8, not the crazy ones, but the very simple ones, I am thinking of making a game kinda like in voxatron, with a static camera and a platform. I dont even want voxels, just 2d sprites. I tried using tline, and I just messed arount until it got to something.
I would be very happy if someone showed me any sources for basic Pico 8 3d, or cool things done with tline.

Thanks for checking this out :)

P#147578 2024-04-29 17:41

[ :: Read More :: ]

Cart #bunny_on_grass-1 | 2024-04-28 | Embed ▽ | License: CC4-BY-NC-SA
9

hello this is my first Picotron Game.

I love Pico 8, so I tried Picotron and I love it.
You can Collect gems forever.
If you change auto to true in the code editor you can use it as a screensaver.

have fun

P#147505 2024-04-28 17:26 ( Edited 2024-04-28 17:29)

[ :: Read More :: ]

hello,

So Im making a kinda rpg-topdown-engine-game-thing and I want to have the function for the player to collide with other players. so it looks like this:

But here is the problem!
You see, the player checks if the tile he is about to go to is a wall or another player, if so he goes back (doesn't move). seems ok, right?
NO
players are stored in a big table players={} and the checking process is done in a foreach loop. So when the player below moves up, he sees that there is someone above, he doesn't move, but the upper one moves. Its hard to explain look:

did you see it? when I pressed down only the bottom player moved. Because the upper one (index 1) checks first and sees that there is a player below him, no move. then the bottom one checks and moves.
How can I fix this?

If you have any questions for the code or the game feel free to ask.
Thanks for taking your time to read this :)

P#146889 2024-04-18 18:18 ( Edited 2024-04-24 16:34)

[ :: Read More :: ]

Cart #antimagnet-0 | 2024-04-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

just a tiny cool thing

how to use:

  • use Your mouse/mousepad/"any other device you can control the mouse with" to control the mouse
  • dots dont like you :(
  • enjoy the not-liking of the dots, because it looks cool
  • (extra) the lines also dont like you :|

have fun :)

P#146361 2024-04-11 13:36 ( Edited 2024-04-11 13:36)

[ :: Read More :: ]

Cart #terraform-0 | 2024-04-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

terraform

You can now make awesome Planets and discover new sights.
Using this game, wow :O

Controls and how to use

  • X for a new seed
  • C for the making of terrain
  • Up for a better landscape
  • Down for Forest
  • (recommended) Up to make the forest
  • left to copie the seed
  • right to paste
  • d for done

Share your worlds and have fun :)

P#146260 2024-04-10 18:49

[ :: Read More :: ]

Cart #potato_peel-0 | 2024-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

this game has a nice peel..

controls:

  • Up and Down = move the knife/stick
  • hold c = move faster vertically

Lore:

After years of practice this now is the final exam, bob has to make it. After failing school, work and college, his only choice was clear. To eat potatoes, that would make him grow bigger and stronger, or so he thought. Life is hard, it was a constant pressure on him, he could not rest a minute. that's how busy he was, peeling potatoes. The problem was there, bob didn't have a proper peeler, or a knife. He had to use a stick (don't ask how its possible). The potatoes were weird as well, there were only huge ones. In fact, he was standing on the potatoes. But after years of training and hard work, it finally came to him. He knew the perfect job for him. So he applied for a job at peelstation, you know, the place where they make potato games. But here comes the twist. His parents were actually giraffes. But to him, it didn't matter, his goal is clear. He needs to get a 100% on this test, otherwise he isn't the potato master. Just imagine the consecutive, it would be eternal shame. This here is the moment, can YOU make it ?

have a nice time and comment your best score :)

P#146091 2024-04-08 17:47

[ :: Read More :: ]

Cart #imagecompress-0 | 2024-04-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Image...

So I wanted to make PicoChat (from picotron), but with images.
The limit of chars you can send is 256, so that means a 16x16 image with colors.
This method can send a two color image with 32x32. Im not sure if anyone has ever done this.
The way it works is simple, you have a table with 16 combinations of a 1x4 field. Each one has a index.
then the first four pixels are checked for a combination and assigned a index from the table, you can decode it in the same way. I planning to implement it to PicoChat.

you can use this for anything, have a nice day :)

P#145781 2024-04-05 11:22

[ :: Read More :: ]

Cart #tweet_8-0 | 2024-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14


Well, use your eyes to enjoy...

  • X for new layout
  • C to toggle layout

Its all made in 257 bytes or so, also I can make a version with fluids, where they drop down and fill it up.
Also is it just me, or the carts here are kinda broken?

Thanks for checking it out :)

P#143128 2024-03-15 15:14 ( Edited 2024-03-15 15:15)

[ :: Read More :: ]

Cart #tweet_5-1 | 2024-03-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

this is only this, check it out on itch...

Colors!

So basically I joined the NOKIA 3310 JAM 6 a few days ago (no pong).
Some of the restrictions you had where the two classic greenish Nokia colors, but the problem was that Pico 8 doesn't have those colors. Lucky for us Pancelor had left us very helpful and detailed instructions, where he covered a buch of thing like changing the thumnail/colors/resolution etc.. Thanks man :)
You should check it out yourself as well nokia html template by pancelor

  • So Export your game like this "export Your_game.html"

  • then two files should be exported a name.js and a name.html file

  • then type in folder, this will open the folder where all your pico 8 stuff is being saved

  • then I recommend you to drag the two files to your desktop for a better view

  • Note that if you want to upload your game on itch, you have to rename the .html file to index.html

  • After doing that You open the Your_game.js file in any texteditor. Now you will see a loooot of numbers, kinda like
    that:

  • You have to find this string using strg + f

    There are 2 string You have to replace both!!:

29,43,83,126,37,83,0,135,81,171,82,54,95,87,79,194,195,199,255,241,232 ,255,0,77,255,163,0,255,236,39,0,228,54,41,173,255,131,118,156,255,119,168,255,204,170

  • They contains rgb values for all the colors from 1 to 15 not 0

  • Now replace both with any string with 15 rgb colors:
    (classic Nokia Colors)

  • You can use any tool to get those colors, I found a those two: make a palette and a useful color converter: hex to rgb etc...

  • Extra:

    If you want to upload your game up on itch:

  • Rename your Yourgame.html file to index.html

  • Zip index.html and Yourgame.js

  • upload on itch :O

    Thanks for reading, If you ever use this trick let me know, have a good day:)

P#141731 2024-03-06 07:15 ( Edited 2024-03-06 07:19)

[ :: Read More :: ]

Cart #multinet-0 | 2024-01-26 | Code ▽ | Embed ▽ | No License
6

Cool particle system net...

  • Use Your mouse to place Dots,
  • and button c to clear the screen.
  • X to place randomly

Have Fun :)

P#140649 2024-01-26 12:42

[ :: Read More :: ]

Cart #breakit_-0 | 2024-01-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

BreaKIT:

Im not exactly sure what this will be, but its fun to play around with it
Also the Code is very messey :(

Controls:

  • Use X to launch a rocket
  • Use C plus any direction to hit
  • You can break anything and will automatically fill in correctly
  • Left Click to Remove tiles
  • Right Click to add tiles

Other info:

  • Go into the Code to change things like rocketamount etc.
  • You can use the the auto-tile function for anything you want.
  • You can play around with the explosion too

Thanks for checking it out :)

P#140648 2024-01-26 12:33 ( Edited 2024-01-26 12:34)

[ :: Read More :: ]

Circle thing

Controls:

  • You can use your Mouse to Control it.
  • Use The C button to switch colors
  • Use The X button to activate ditter
  • Use The Scrollwheel to change the Size of the thing

Enjoy :)

P#140646 2024-01-26 12:13

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