Miracle Warriors Remake
Looking like I will likely hit the compression limit so will need to redesign or multicart maybe
Currently:
- bump into walls to gain XP and gain levels - to test systems
- slow moving through forest or mountains remove HP - to test systems
pressing X on some villages/castles will give the following - to test systems
- get ship1 and ship2 at the original game locations
- first cave (cave6) will give random item
- Kosama Village will give random equipment
- Castles will give random pouch items - guilders,fangs,herbs,reputation etc
-
Resurrection village will give new party member if you have enough XP
- all maps should work although not very interactive
- healing system with herbs should work
-
save system should work
- initial monster spawn system if press X in open .. you can only run away -- but their might be bugs .. sorry.
NIM⁶⁴
This is a creation of the game Nim for pico8. Nim is a 2 player, mathematical game of strategy (well sort of). It includes the following features:
- Two forms of Nim are available - Simple or Single Stack Nim and Normal Nim with multiple stacks
- Beautiful chill music by @Gruber
- A campaign of sorts to work through
- Working AI and many different stack variations
- Single games. All games should be winnable.
- Low res mode because 128 is too much! 8)

CONTROLS
Should be easy to follow - Turn based game so no rush.




How to Play
The First Gloopadoop Invasion is a retro arcade style shoot-em-up. You need to shoot the Gloopadoops and survive at least 10 waves and defeat the mastermind boss at the end.
- Arrow keys move the ship - or you can use a controller
- Z or N or C - Shoot your T72 flame cannon!
- X or M or V - Shoot your AIM-21 "Shatterer" Missile - you have maximum of 5 and they regenerate
NOTE: you can use a gamepad or controller also. Please do!
If you get hit by an enemy or a bullet you will lose health. You have 5 health pips - dont lose them all!
If all enemies are destroyed or have left the screen the next wave will start. There are 10 waves and then . . . well you will see.