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Cart #picochill-1 | 2022-03-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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From the album Pico & Chill - a collection of seven ambient and lo-fi inspired tracks. (Bandcamp]

The idea for this album started in February 2021, when I posted some lo-fi inspired music, originally written for a Pico-8 game. Comments were encouraging. I was also interested in exploring ambient structures in Pico-8, and thought they would pair nicely with lo-fi music.

Thanks to Zep for the incredibly cute (and meta!) artwork and animation. I love everything about it. There's about 40mins of animation, which can be seen in the YouTube video:

(https://youtu.be/WEEO9vOTsRE)

Hope you enjoy!

P#108652 2022-03-15 12:47 ( Edited 2022-03-18 18:59)

Great atmosphere, well done :)

P#108656 2022-03-15 13:08
2

Awesome !
And that animation... damn.

P#108658 2022-03-15 13:49

I had it muted, but WOW! that animation- I really want to play that game lol

P#108661 2022-03-15 14:19
6

I am simply blown away by this animation. How the hell was this done!?!?!? Zep you are a WIZARRRRDDDDD!!!!!!!!

P#108666 2022-03-15 15:19 ( Edited 2022-03-15 18:49)

Awesome! Super cool!

P#108704 2022-03-15 23:10

The code is using some kind of replay of recorded inputs it looks like :)

P#108743 2022-03-16 17:44

I took a look at the code. It has a "record" mode and "playback" mode. When in record mode, it actually runs a miniaturized (32x32 pixels, maybe?), simulated version of pico-8, with certain keys switching the windows, rather than the mouse at the top right. When the "game" is run in the game, it plays like normal, and the sprite editor works almost like normal, too. Since the simulated version is so few pixels, it can store a lot of frames in memory, then replay them. It doesn't seem to actually record, though, when I do that in record mode. It always plays the same thing as on here. I dunno. It's so complicated, I might come back and do a deep analysis of it at some point. But for now, I'll just consider it wizardry.

P#108861 2022-03-18 20:06
6

There was an option to store the recording in the pause menu, but I messed it up! Look for menuitem(1,"store rec" and change it to menuitem(2,..

Using "store rec" will cstore() the recording to the cartridge. Then you can switch back to "playback" mode and watch everything you did. There's a capacity bar at the top while recording to see how much space you have left -- 12k is used for the recorded data.

Buttons:
Gamepad 1 LEFT / RIGHT (s, f) to switch modes
Gamepad 0 LEFT / RIGHT / UP / DOWN to move around
Gamepad 0 X / O (x, c) to add and delete code

Everything is very phoney!

P#108862 2022-03-18 20:26

Good music (I've found it on Bandcamp before) and wild animation work, nice job both of you!

P#108871 2022-03-19 01:24

This is amazing—the music and the animation both. Thanks so much for sharing. :D

P#108885 2022-03-19 09:06
1

Wow. Just wow.
@Gruber's music is awesome, as always.
Gonna be my go-to for "music to code by".

But I also love how ridiculously over-engineered @zep's "Nano" computer/recorder is - brilliant! 🙌

P#108888 2022-03-19 10:41 ( Edited 2022-03-19 10:41)
1

Great music as always @Gruber!

The animation from @zep is amazing!

P#108901 2022-03-19 17:09

cool stuff

P#108903 2022-03-19 17:44

Reminder: Someone had to animate ALL of that!
Im impressed

P#108948 2022-03-20 23:23

This is fantastic. @Gruber's music is inspiring as always. And @zep's PICO-8 within PICO-8 is mind boggling. Great work guys!

P#108954 2022-03-21 02:52

Thanks for the comments everyone! :)

P#108964 2022-03-21 12:26

marios mind blown

P#112369 2022-05-27 04:55

Wow, So Relaxing. :) I'm Proud Of You

P#113786 2022-06-29 01:21

Fantastic music and animation, really lovely stuff

P#113940 2022-07-03 22:12

Amazing stuff! <3

P#114020 2022-07-07 11:38

Soooooo very cool! Thanks for sharing.

P#119350 2022-10-20 00:54

This is a great idea I love it, especially when it is combined with lofi, which makes it even more novel.
slope game

P#119487 2022-10-24 01:21

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