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hey
dont mind the pfp i just looked up "fox furry pfp" on google and it was the one i liked the most
im too lazy to draw myself one so ill just use this one
whatevs
anyway how you doing today
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I AM THE OZOLITH BOOGOO BAAGAA HEHE
but anyway i am learning to make games and hope to make many in pico 8 there are so many amazing games here that i would like to try out

New to Pico-8, not to pixel art. @washburnello everywhere.

show them why you were born and put a little mustard on it. hey mister! put a little mustard on that mustard! its showtime!

Thai Vtuber | A time-controlling, fourth wall breaking greed demon.
Glad we see eye to eyes, contractees.

A high school grad with a music passion hoping to swigglewiggle their way into cybersec. Currently working on a big multicart about a pillar

I'm a game developer and artist.
Currently I update my projects to create a portfolio. So,
in the next months, I'll upload some games to itch.io and here.
I really like the limits of Pico-8 but I also like using Godot,
p5.js and python to code games.
Happy to see you here.

My name is Katherine.
I'm a big fan of most things Lua.
I'd really like to finish a game sometime.
She/Her

I play games that inspire me. I use this website as a better alternative to cool math games. Likes to draw. Working to becoming better at animation. Pronouns: He: Him

Email: [email protected]

I'm just an avid pico-8 gamer looking to become a developer and hopefully start a pico-8 dedicated indie studio along with a physical console.

Hi, I'm Crewmate, developer of Celeste's mod "Amogus in Celeste".
Hola, soy Crewmate, desarrollador del mod de Celeste "Amogus in Celeste".

--[[
Hi, I'm antibrain! Thanks for checking out my page! Here is where I post ideas, technical demos, p8 utilities and games. Feel free to look around! If you want to reach out to me, I have discord [@antibrain0].
]]--
-- Big Release: Pipe Dream (features metroidvania like gameplay and some other neat mechanics. I'll release a demo after the music is done, unless I do everything else first)

I paint flora & fauna & Miyamoto Usagi fanart. Currently falling in love with pixel art & animation.

Welcome to my place!
I make games when i have free times.
Come to try my games, share your score, have fun and make new friends !
Don't forget to follow me :)
All the drawings are made by Uriak : www.deviantart.com/uriak

I make things sometimes
You can see my website here

Hey everyone. I'm iivii, founder of iivii.games. Currently, I'm working on a course which I hope to publish to the Skillshare platform which will serve as am introduction and eventually an in depth examination and structured learning resource on the Pico-8 platform. I have an extensive, privately cultivated wiki dedicated to all things Pico 8 which will likely be released publicly at some point.

Hello, I'm Giovanni Totaro. Call me "Vanni".
Italian, living in Italy. Started coding at 5 on a VIC-20.

I have loved video games for quite a long time, and I enjoy a good one! However, I'm still working on making my own.

(SHE/HER)
I'm an amateur coder and artist.
I upload most of my scribbles to twitter (plus some lukewarm takes haha)

Hello pico8 fellow! This is Jose Guerra! Making pico8 games, experiments and tweetcarts since 2016. Play some of my games! Let me know what you think!
Follow me on twitter: https://twitter.com/guerragames

I'm Thom, Dutch student in software development.
(≡・x・≡)
I like programming, music and browsing the web.

Avid game developer who finds happiness in spreading joy to others.
Huge fan of 3rd to 5th gen games.
Working on a big small project atm.

Game Developer @ Snoozy Kazoo
I also make a lot of solo projects you can find on itch, newgrounds, and various other places :)

Pixel Artist, animator, video creator, editor, and indie game dev | She/Her | My brain is square and I am often confused
 (1).gif)
I am like batman
Student during the day, PICO-8 developer at nights.
Well, you could also compare me to Ladybug, but please don't

derp.
I'm a prematurely-retired professional video game programmer. I have some health problems that ruin my concentration and keep me from doing the kind of programming people will pay you for. PICO-8 is really nice for me, because the limited scope of the platform tends to keep the scope of problems and solutions limited enough for my limited concentration to cope with. I don't think I'll ever manage to produce a game for PICO-8, but it sure is fun just to play with.
(If I've just handed you some ideas or advice, probably for the fifth time this week, and you're getting sick of my doing that, then I have a couple of things I should say: first of all, you should let me know, because I know unwelcome advice is annoying and I don't want to be annoying; but also, second, try not to be too irritated with me, because giving advice is the only way I still feel like I can be a productive member of the video game developer community. I mean well, I swear.)
Oh, and about the avatar... once upon a time, I chose a nice little image of Miku in glasses for my avatar, purely because it struck me as adorable. However, I kept it because I discovered it helped to identify and keep away those useless people who would judge a book by its cover. This is that avatar, but hand-pixeled into low-res, pico-8 palette format.

Thank You Mr. White & Company,
About me:
I do a little of everything. Music, Grfx, Programming, etc.
my website: http://www.mizlabeled.com
There is still much to learn and do and I simply cannot wait.
All I ever wanted to do was make video games and cartoons since I was around 12y/o... It has taken me forever to get here, but the journey is not over. For I have only begun to fully understand how to accomplish the task my childhood dreamed of, but with Pico by my side, I think I can finally realize it. The road has been long already. What's a few more leagues? I won't be satisfied until it has been rendered unto this existence. There is much leveling to do, but my skill points are stacking up...
I have been alone for so long... As long as I can remember now. It is not bad being alone, but I wouldn't mind some company. If nothing else then to chat, but even better if they wanted to support or collaborate... Care to join my party?

- Game researcher/player/designer at Meiji University.
- Google Scholar profile

Game hobbyist and creator in spare times
i am from generation X, born in 1972 and i saw video games begins. That's why my Pico-8 games looks like 70s and 80s arcade games esthetic. Old school games still looks good.
Mainly inspired by Midway's Eugene Jarvis's flash color text style. Almost Namco/Nintendo arcade display style. Almost Atari 2600 and Apple II+ display style. Some example of what kind of game I like to do. I don't copy modern game's style. I stay in my time!

I like pixeled graphics and chiptune sound game.
I just released a pico-8 game on Steam!
And More Tools!
[Minimized 3D modeling tool] [ NEW ]
PELOGEN2
[PCM-5512.5Hz 6ch sound Track Sequencer] [ NEW ]
MinimemTracker
[Music scales and Play the Piano]
μ-Scale Lab
[Animation tool]
SPRANIM-KIT

Hello!
I am a biology student at the University of Oxford, and, I guess, I can now also say I make games!

Hi, we're Gradual Games. We make PICO-8 games. In the past, we made three full size NES games and released them on cartridge!

.NET Dev by day | IndieDev by night (#Pico8) | Made: UnDUNE II • Low Mem Sky • SCUMM-8 | Avatar by KenneyNL | He/Him

Greetings Pico-8!
I am Simon, but more well known as Scrub, or ScrubSandwich.
As of now I make little programs and music demos sometimes. I want to to make a lot more so
don't touch that dial and stay tuned!
~Simon