Untitled Paperplane Game
DESC
Untitled Paperplane Game is a relaxing paper airplane with challenges, easy and tight controls, and a multiplier system to keep you entertained for hours (or 30 min).
CONTROLS
Left to pull up
Right to dive down
THE "challenges" IN QUESTION
Updrafts: give you a lil boost up into the air, but watch out! might push you into a..
Bird: they decrease your height and throw off your nose.
Wind Gust: the wind current doesn't like you so he tries to push you down!
MULTIPLIER SYSTEM
The closer you are to the ground, the higher your airtime multiplier!
DEV COMMENTARY
I wanna say thank you to all who helped me shape this game the way it is today,
(especially @lucatron for his bird tweetcart where I got the idea to do so)
and I wanna thank YOU for playing. Comment your airtime and God bless you. <3




this is a basic drawing app that is soon to be really flexible.
controls: (i will be adding a ui, but i barely have any sprites)
1 (with ! above it) - pencil/default
5 (with % above it) - fill (the code is from Ella/Cutievirus, not mines)
9 (with ( above it) - erase
ctrl+z - undo
ctrl+y - redo
ctrl+c - copy (isnt fully implemented yet)
this is just a proto, no changing colors or animation yet
I finally got a framework ported. isn't my work, its @KuuttiGang
this isn't using p8x8 since it'll work under a sandbox.
the only thing I had to change was the button symbols and implement
the pico-8 fget system (the only thing I got from p8x8)
Anyway, if you use it, credit the original author. you can credit me
if you want, idk tbh. anyways I'm about to use it myself so, I'll be
right back, under a new name
(the web player is faster than the picotron app, I dunno what to do abt that)
ive made a some what of a game in picotron playground
--cool
--dyln
function _init()
x=64
y=64
b = userdata("
![]() |
[8x8] |
end
function _update()
if (btn(1)) then
x +=1
end
if(btn(0)) then
x-=1
end
if(btn(2)) then
y-=1
end
if(btn(3)) then
y+=1
end
end
function _draw()
cls()
spr(b, x, y)
end
