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I make chunky-funky pixels and games 👾

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The other day I pasted together a mockup to see what Picotron could look like on a 4:3 CRT monitor, see photos below.
I noticed the display spec for Picotron says 480x270. @zep, Have you considered allowing other video modes, like 320x240?

P#122757 2022-12-20 20:44

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Cart #swarmed-0 | 2022-12-17 | Code ▽ | Embed ▽ | No License


Will you defeat the Swarmlord?


  • Arrows – Move ship
  • X – Fire blasters
  • Z – Fire special weapon



Change log


  • Improved hit feedback on the Swarmlord.
  • Added wings to the Swarmlord.
  • Updated title screen with Swarmlord animation and other minor tweaks.
  • Added sway to the background spores.
  • Fixed a bug that could cause an auto shoot right after starting the game from the title screen or when restarting from the game over screen.
  • Some sprite optimization and cleanup.


  • Special weapon combined with shields, which replaces the extra lives.
  • Special weapon, new function: fires 3 bullets at the cost of one shield.
  • UI for extra lives removed (replaced by shields).
  • UI for special weapon removed since they’re now represented around the ship (they are the shields).
  • UI hint for special weapon moved to bottom left corner and got some new graphic.
  • Boss speed adjustments.
  • Boss bullet speed adjustments.
  • Special weapon now destroys enemy bullets on impact.


First version, submitted for the Basic Shmup Showcase.

P#122627 2022-12-17 22:00 ( Edited 2022-12-17 22:03)

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