Game hobbyist and creator in spare times
i am from generation X, born in 1972 and i saw video games begins. That's why my Pico-8 games looks like 70s and 80s arcade games esthetic. Old school games still looks good.
Mainly inspired by Midway's Eugene Jarvis's flash color text style. Almost Namco/Nintendo arcade display style. Some example of what kind of game I like to do. I don't copy modern game's style. I stay in my time!
This is not another Space Invaders's clone but a twist!
You shoot clownvaders with cream pie...
they get hit by the pie in their faces and shoot blindly their ownn creampie in
a random direction.
If Clownvader's cream pie hit another clownvader you get +10 points and so on
this can be a fun chain reaction bonus!
Random clownvaders's shields are placed in. Shoot them 3 times and they fall down on you
and avoid them.
finaly found my way in 2 code line to display the sting of a 5 digits score:
Well perhaps you guys got something better? lol
time to update this to my pico games! 8-)
Re posted and retouched in code and esthetics and collisions of my first pico-8 made (Feb 2019) Enjoy!
I just made thes functions to had some Apple II+ text mode mimics: invert, flash, normal
Here I go again with this kinda classic 80's arcade Donkey Kong's style twist.
you play Denis,
you can't jump,
but you can throw hammers to kill shop guys enemys
you get bonus +50 pts when you collect minimum of 4 table legs, 4 screws and 1 table top.
I saw tons of pico-8 pongs made, but maybe not like this one I made, this is a repro of what I ever had as console: Radio shack TV Scoreboard Pong...authentic one.
player (Left) vs CPU (Right)
(O) serve ball
(X) reset scores
This is my new game, inspired by classic Moon Patrol arcade from Irem
difference is you can't jump and got O=shoot up X=Shoot foward
left=slow down right=speed up shooting ufos that shoot ya and rock obstacle
sorry for the french text, bu i made it! A end 70's Cabletext for pico-8 :)
for those of my generetion who remember these!
Enjoy my final release!
Changed the map to random generation.
Larger map and performance inprovement.
fixed some bugs, grow the title and simplified some functions in the code!