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Game hobbyist and creator in spare times
i am from generation X, born in 1972 and i saw video games begins. That's why my Pico-8 games looks like 70s and 80s arcade games esthetic. Old school games still looks good.

Mainly inspired by Midway's Eugene Jarvis's flash color text style. Almost Namco/Nintendo arcade display style. Almost Atari 2600 and Apple II+ display style. Some example of what kind of game I like to do. I don't copy modern game's style. I stay in my time!

Cart #teledac-1 | 2021-02-17 | Code ▽ | Embed ▽ | No License
1

made this pico-teletext as seen in Cable TV channels.

P#87802 2021-02-17 15:04 ( Edited 2021-02-17 15:50)

Cart #gugepanofu-6 | 2021-02-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

After my success of Crazy Position, here comes the "off-road" sequel! Enjoy!

P#86723 2021-01-23 20:48 ( Edited 2021-02-03 22:12)

Cart #yorunakena-1 | 2021-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Enjoy this "better than this worst Atari2600 classic" for this new year that we hope better, 2021.

read the post-title intro in attract mode for instructions.

P#85988 2020-12-31 21:08 ( Edited 2021-02-15 16:53)

Cart #bisohayada-1 | 2021-01-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

A remake from a Sirius's game in 1982 by Rodney Mc Auly. Was On Atari, AppleII and Commodore 64 computer.
A great mix of Galaxian and a bit of Moon Patrol on wavy ocean.
Enjoy!

P#85304 2020-12-11 19:55 ( Edited 2021-01-18 17:15)

Cart #yumayojuza-1 | 2021-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Enjoy this other 1983's Activision Atari 2600 portation.

P#84276 2020-11-15 17:58 ( Edited 2021-02-15 16:57)

Another of my Atari 2600 1983's games ports. All sounds from the original!
Enjoy!

Cart #tewaribana-3 | 2020-10-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

P#83245 2020-10-23 15:36 ( Edited 2020-10-27 14:11)

Cart #zenehereyo-3 | 2021-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Rated as the worst Defender's clone on the Atari VCS 2600 console. Here's my remake of this one. Enjoy!

P#82691 2020-10-07 21:49 ( Edited 2021-02-15 16:54)

Back with my portation of that classic 1982 for Vic-20! Enjoy!

Cart #jufesemeka-4 | 2020-09-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

P#82183 2020-09-23 20:04 ( Edited 2020-09-24 14:43)

Cart #nedabuzonu-1 | 2020-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is my snippet with PRINT functions that mimic Apple II text artefacts.

function _init()
sfx(0)
end

function _draw()
cls()
nprint("normal",1,0)
iprint("inverse",1,2)
fprint("flash",1,4)
hprint("hirez artefact",1,6)
hiprint("hirez artefact inverse",1,8)

nprint([[
nprint
iprint
fprint
hprint
hiprint

(x,y) coordinater are in
      caracters not in pixels!
      32 x 20 
]],1,10)
end

-- apple ii prints

function iprint(_str,_x,_y)
l=#_str*4-1
rectfill(_x*4,_y*6,_x*4+l,_y*6+5,7)
print(_str,_x*4,_y*6,0)
end

function fprint(_str,_x,_y)
l=#_str*4-1
print(_str,_x*4,_y*6,7) 
    if (time()%.5>.2) then
        rectfill(_x*4,_y*6,_x*4+l,_y*6+5,7)
        print(_str,_x*4,_y*6,0)
    end
end

function nprint(_str,_x,_y)
print(_str,_x*4,_y*6,7)
end

function hprint(str,_x,_y)
_x*=4
_y*=6
print(str,_x,_y,3)
print(str,_x+2,_y,2)
print(str,_x+1,_y,7)
end

function hiprint(str,_x,_y)
_x*=4
_y*=6
rectfill(_x,_y,_x+#str*4,_y+5,7)
print(str,_x,_y,3)
print(str,_x+2,_y,2)
print(str,_x+1,_y,0)
end
P#78245 2020-06-18 21:47 ( Edited 2020-06-18 21:54)

Cart #kiyizmema-3 | 2020-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

My new simple 3d arcade shooter based on TRON world. Enjoy!

P#78193 2020-06-17 15:42 ( Edited 2020-06-18 15:16)

Cart #zujanoduje-15 | 2021-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
15

My first arcade strait racer 3d (thanks to MOT's code snippet instant 3d+)

enjoy!

P#76996 2020-05-22 00:06 ( Edited 2021-01-25 15:01)

1 player game X to reset O to serve ball.

Was bored so I made it fast! Enjoy! Reproduced the original visual (64x64) of the original Radio Shack TV Scoreboard Pong visual.

Cart #gamadhti-1 | 2020-05-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

P#75392 2020-04-25 23:01 ( Edited 2020-05-07 19:24)

Cart #kujejhow-4 | 2021-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Another one, tribute to that rare Atari 2600 / intellivision / vic-20 / etc.
shooter game from Imagic in 1982.

P#75224 2020-04-23 18:38 ( Edited 2021-02-15 16:58)

Cart #midogapadi-1 | 2020-04-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

A twisted hockey puck game (1 player vs CPU)

P#74779 2020-04-15 20:00 ( Edited 2020-04-16 15:20)

Cart #hosayawodo-12 | 2020-11-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

It's a honor for me to remake this classic Apple II game 1981's baby from Nasir Gebelli (Sirius Software)
great challenge but I made it and proud!

Enjoy!

P#74458 2020-04-04 03:38 ( Edited 2020-11-27 17:24)

Cart #tawupadasi-2 | 2020-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

The first pico-8 game is coming back!

update:

-increase difficulty and change ufo moves! (29-03-2020)
-rewriten
-new graphics
-arcade attract mode
-intro
-better graphics
-random level background.

P#74249 2020-03-27 18:36 ( Edited 2020-04-27 16:20)

I'm back in 2020 with this 1980's Midway arcade unkonown remake.

Player play the base as stationay gunner. Defending
The base shooting enemy ships, fires coming from
Cardinal points, including a turn around enemy satellite thats
Is going to crash on ypur base.

Cart #birekupezi-3 | 2020-06-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

P#73828 2020-03-11 17:39 ( Edited 2020-10-08 14:03)

Cart #gumifukopu-3 | 2020-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

my new game, still in progress. Inspired by the Trailer Park Boys Canadian series. Help Bubbles to save Sunnyvale Park from UFOs, Tanks, Chopper and avoid been busted by Mr Lahey!

P#66736 2019-08-17 18:51 ( Edited 2020-04-27 15:59)

Cart #doyadijigo-3 | 2021-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

New game inspired by an old Basic Apple II's game (better know as ROBOTS)with my arcade touch! Enjoy!!!

escape from bandits who run
after you and reach the
exit on top.

you got limited amo gun on
each levels to kill them.
push 🅾️ for fire mode and
then ⬆️⬇️⬅️➡️ for shot's
direction.

mine bombs are invisible to
bandits! trick them by make them
running thru it to eliminated themselves like idiots!

You get bonus of 100 pts when finish a level
and 10x the number of not used bullets(ammo)to the score

P#65302 2019-06-20 06:34 ( Edited 2021-02-15 18:36)

This is my remake of a good Commodore vic-20's game by Darren Hall in ©1985. Was distributed in cassette by Atlantis in Europe and Romik Software in North America. Enjoy!

Cart #bahizutuji-7 | 2020-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

P#64582 2019-05-19 17:41 ( Edited 2020-04-27 16:16)

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