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Nodes (Thirst for Shapes!)
by timeandspace
Starship v1.2
by timeandspace
Pico-Tron v1.1
by timeandspace

Cart #nodes-0 | 2021-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
15

About

Teleport between dimensions to satisfy the Guardian's thirst for shapes!

How to Play

Tips

  • The longer you spend in a room, the more perilous it is likely to become.
  • If you find a room particularly difficult, use the nearest teleport shape to get out quickly, even if it doesn't take you directly to the next shape you need.
  • Score high by activating the more dangerous node effects.

Downloads

Downloads for Windows, Linux, OSX and Raspberry Pi can be found on my itch.io page:

https://exq-bytes.itch.io/

P#93710 2021-06-18 20:43 ( Edited 2021-06-30 21:39)

Cart #starship-2 | 2021-05-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

About

Starship is my third Pico-8 game, and is influenced by old single screen ZX Spectrum games like Manic Miner, Jet Set Willy, and Jetpac. Gather all the ship parts scattered about each of the 20 stages. Take them back to your starship for repairs to transcend into outer space!

Tips

  • Skillful play will spawn a cosmic flower. Kneel before the cosmic flower to attain the gift of the cosmos.
  • Chasing score will make the game more difficult.
  • Don't tread on the worms!

Downloads

Downloads for Windows, Linux, OSX, and Raspberry Pi can be found on my itch.io page:

https://exq-bytes.itch.io/

Updates

v1.0 - Initial release
v1.1 - Added stage select
v1.2 - Fixed a couple of bugs and added a new cart label

Request

If anyone is able to complete the game, please reply in this thread. I'm interested to see if I maybe went too far with the difficulty on some of the later stages. During testing, I was able to complete each individual stage without losing a life, but doing all 20 in one session will be quite the challenge!

P#82807 2020-10-11 21:32 ( Edited 2021-05-09 14:52)

Cart #picotron-1 | 2020-08-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
19

WARNING!

Stage 21 contains full-screen strobe effects.

About

Pico-Tron is my second Pico-8 game, and is an homage to the arcade classic Robotron, with a few extra twists added. Battle your way through 21 stages of chaos and destroy the evil genius Eugene!

Controls

Press to move your super destruction robot around the screen. Tap to rotate shot anti-clockwise, tap to rotate shot clockwise.

Collect These Things

Destroy These Things

Tips

  • Keep moving! It's easier for enemy homing shots to hit you if you're not moving.
  • Prioritise the most deadly enemy types on each stage.
  • Keep your distance from fast enemies that move unpredictably.
  • A bonus is awarded on each stage if you collect all innocents before destroying a single enemy.
  • To score high, you need to quickly eliminate the enemy that destroys the innocents.
  • If you focus only on score, the game will be much more difficult!

Downloads

Downloads for Windows, Linux, OSX, and Raspberry Pi can be found on my itch.io page:

https://exq-bytes.itch.io/

All-Clear

Below is a video of the game being completed that might be useful for anyone needing gameplay tips. WARNING! flashing strobe effects on stage 21!

Updates

v1.0 - Initial release
v1.1 - Fixed a bug where high score wasn't saved if player completes the game.

P#81121 2020-08-24 19:01 ( Edited 2021-08-27 10:22)

Cart #picobot-3 | 2020-07-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

Info

Here is my fist Pico-8 game: Pico-Bot. I made this over the last two months in my spare time. It's a sort of horizontal Space Invaders with platforms and more intricate scoring techniques.

How to Play

  • Destroy enemies and collect the orbs they drop.
  • The quicker you collect orbs, the higher your score.
  • Collect three large orbs to activate the score multiplier.
  • Tip: you're invincible while jumping between platforms.

Here's a video showing the game being completed to show that it is possible!

Other Platforms

You can download Windows, Linux, OSX, and Raspberry Pi builds from my itch.io page:

https://exq-bytes.itch.io/pico-bot

Update History

v1.0

  • Initial release

v1.1

  • Added a more eye-catching cart label.
  • Simplified drawing of logo by using sspr function to draw sprite sheet region.
  • Fixed a text alignment issue on title screen.

v1.2

  • Changed mines to prevent them spawning slightly off-screen.
  • Adjusted the difficulty slightly to make it fairer.
P#79659 2020-07-20 09:07 ( Edited 2020-09-09 12:26)

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