Originally started as my first major Pico-8 project, I decided to just call this finished. I couldn't figure out what else to do with it. It was originally gonna be called "cheez adventure", but due to the prototype nature of this game, I couldn't bring myself to call it that.
With all that said, I want to thank @MBofflin for the very excellent Pico-8 topdown adventure game tutorial, and I also want to thank the Pico-8 for trying to help me expand this. I'll figure something out in the near future for my next game.
Here's the cart btw:
So, I decided to finally get Puppy Linux for my Raspberry Pi...and tested Pico-8 on it.
Conclusion: the dyn executable works, but not the main one. Not really sure why though since Raspup is based around Raspbian/RaspPiOS packages and stuff.
Still works though. Still works.
Tested with Raspup 8.2.1 btw. Forgot to mention that.
I used the Cave Diver tutorial in a zine made by @MBoffin
You can find the zine here: https://mboffin.itch.io/gamedev-with-pico-8-issue1
With all that said, I might return to this eventually, but who knows at this point.
However, I would appreciate some feedback and I might consider them for future games.
Thanks and I hope you enjoy this Flappy Bird derivative. Hehe.
Hi. To make a long story short, I've been trying to get PICOPi to work on my Pi 3.
Yes, I did get the right version of PICOPi, but Pico-8 wouldn't boot up for some reason.
This was happening with the 0.2.0d version, but I wonder if it's already fixed by now.
For those not in the know, PICOPi is a buildroot-based image. The website disappeared recently, but apparently you can access it through the Wayback Machine or something.
Hi, my name is Chase, but you can call me Cheez...or even Scorch for that matter.
I am a musician who hopes to learn how to develop for the Pico-8. I've been making music since 2014, but didn't really take off until 2016. It's been great.
I also suffer from anxiety and I tend to get nervous and stuff. So, yeah.
I hope to have fun with you all though.