BGelais [Lexaloffle Blog Feed] Clownvaders <p>This is not another Space Invaders's clone but a twist!</p> <p>You shoot clownvaders with cream pie...</p> <p>they get hit by the pie in their faces and shoot blindly their ownn creampie in<br /> a random direction.</p> <p>If Clownvader's cream pie hit another clownvader you get +10 points and so on<br /> this can be a fun chain reaction bonus!</p> <p>Random clownvaders's shields are placed in. Shoot them 3 times and they fall down on you<br /> and avoid them.</p> <p>Enjoy!</p> <p> <table><tr><td> <a href="/bbs/?pid=63720#p"> <img src="/bbs/thumbs/pico8_woperuyeho-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63720#p"> CLOWNVADERS</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=63720#p"> [Click to Play]</a> </td></tr></table> </p> Sat, 20 Apr 2019 05:41:09 UTC 5 digits, score display (ex:00150) <p>finaly found my way in 2 code line to display the sting of a 5 digits score:</p> <div> <div style="max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre> sc=&quot;00000&quot;..tostr(score) sc=sub(sc,#sc-4,#sc) </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Well perhaps you guys got something better? lol</p> <p>time to update this to my pico games! 8-)</p> <img style="" border=0 src=" recon_000.png" alt="" /> Sat, 13 Apr 2019 18:05:02 UTC Smazer (Reloaded) <p> <table><tr><td> <a href="/bbs/?pid=63412#p"> <img src="/bbs/thumbs/pico8_mekuyahobu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63412#p"> SMAZER (Rev1)</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=63412#p"> [Click to Play]</a> </td></tr></table> </p> <p>Re posted and retouched in code and esthetics and collisions of my first pico-8 made (Feb 2019) Enjoy!</p> Thu, 11 Apr 2019 16:00:40 UTC Apple II text mimics and beep <p>I just made thes functions to had some Apple II+ text mode mimics: invert, flash, normal<br /> <table><tr><td> <a href="/bbs/?pid=63219#p"> <img src="/bbs/thumbs/pico8_kejeyomupa-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63219#p"> kejeyomupa</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=63219#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 03 Apr 2019 16:28:39 UTC DENIS KOGNE <p>Here I go again with this kinda classic 80's arcade Donkey Kong's style twist.</p> <p>you play Denis,<br /> you can't jump,<br /> but you can throw hammers to kill shop guys enemys<br /> you get bonus +50 pts when you collect minimum of 4 table legs, 4 screws and 1 table top.</p> <p>Enjoy! :-)</p> <p> <table><tr><td> <a href="/bbs/?pid=63174#p"> <img src="/bbs/thumbs/pico8_suhihabawi-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63174#p"> DENIS KOGNE</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=63174#p"> [Click to Play]</a> </td></tr></table> </p> Tue, 02 Apr 2019 02:09:31 UTC True Pong (Tv Scoreboard) 1 player vs CPU <p>I saw tons of pico-8 pongs made, but maybe not like this one I made, this is a repro of what I ever had as console: Radio shack TV Scoreboard Pong...authentic one.</p> <p>player (Left) vs CPU (Right)</p> <p>(O) serve ball<br /> (X) reset scores</p> <p> <table><tr><td> <a href="/bbs/?pid=63097#p"> <img src="/bbs/thumbs/pico8_fubabuhof-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63097#p"> 70's TV PONG </a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=63097#p"> [Click to Play]</a> </td></tr></table> </p> Fri, 29 Mar 2019 05:03:20 UTC DICEJACK <p>here's a dice game inspired from Blackjack </p> <p>Enjoy!!<br /> <table><tr><td> <a href="/bbs/?pid=62791#p"> <img src="/bbs/thumbs/pico8_gurirofiwu-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62791#p"> Dice Jack</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=62791#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 13 Mar 2019 06:57:30 UTC Moon Recon <p> <table><tr><td> <a href="/bbs/?pid=62753#p"> <img src="/bbs/thumbs/pico8_fuwtonis-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62753#p"> Moon Recon</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=62753#p"> [Click to Play]</a> </td></tr></table> <br /> This is my new game, inspired by classic Moon Patrol arcade from Irem<br /> difference is you can't jump and got O=shoot up X=Shoot foward<br /> left=slow down right=speed up shooting ufos that shoot ya and rock obstacle<br /> foward. </p> <p>ENJOY!</p> Tue, 12 Mar 2019 01:39:55 UTC PICO-TELEDAC Cabletext <p>sorry for the french text, bu i made it! A end 70's Cabletext for pico-8 :)</p> <p>for those of my generetion who remember these!</p> <p> <table><tr><td> <a href="/bbs/?pid=62623#p"> <img src="/bbs/thumbs/pico8_wisahusuti-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62623#p"> Pico Cabletext</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=62623#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 06 Mar 2019 18:01:01 UTC GORG: Unlimited <p> <table><tr><td> <a href="/bbs/?pid=62245#p"> <img src="/bbs/thumbs/pico8_fedoyofare-11.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62245#p"> GORG: Unlimited rev 2</a><br><br> by <a href="/bbs/?uid=28463"> BGelais</a> <br><br><br> <a href="/bbs/?pid=62245#p"> [Click to Play]</a> </td></tr></table> </p> <p>Enjoy my final release! </p> <p>Changed the map to random generation.<br /> Larger map and performance inprovement.</p> <p>fixed some bugs, grow the title and simplified some functions in the code!</p> Mon, 25 Feb 2019 17:12:45 UTC