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Cart #iris-0 | 2022-04-19 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA

Inspired by LD50 (but I already entered another game for that).

As time goes on and the more you get hit, you can see less around you.
Shoot things to get some of your vision back.

L/R to rotate
X to shoot

Needs a fair bit more work:

  • Different enemy types and movement patterns
  • Probably a concept of waves or levels
  • Some other bonuses?
  • A more efficient way to draw the encroaching circle
P#110495 2022-04-19 15:10

I wrote this for LD50 in a few hours.

Cart #lockdown-0 | 2022-04-19 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
2

P#110473 2022-04-19 11:41

Cart #tension-1 | 2022-01-18 | Code ▽ | Embed ▽ | Forks ▽ | No License

Making a game similar to Tractor Beam on the Amiga. Intending to add some puzzles next. Took a while to get the physics working and it's probably still quite janky :)

Press X to use the beam!

P#105278 2022-01-18 00:25

Cart #mamazeze-0 | 2022-01-03 | Code ▽ | Embed ▽ | Forks ▽ | No License
4

Move the thing, collect the other things.

P#104213 2022-01-03 18:08 ( Edited 2022-01-03 18:09)

Cart #hapadunuba-0 | 2021-12-30 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
4

P#103833 2021-12-30 19:31

Cart #skydive-0 | 2021-10-06 | Code ▽ | Embed ▽ | Forks ▽ | No License
3

Had an idea for a game last night. After some fun learning how to rotate things in 3d, here's where I'm up to.

I think it will involve maybe collecting things as you fall, maybe doing some stunts, and eventually pulling the parachute cord at the right time to avoid splatting on the ground too hard :)

Let me know if you have some ideas.

P#98275 2021-10-06 12:56

Cart #hails-0 | 2021-04-28 | Code ▽ | Embed ▽ | Forks ▽ | No License
4

I was pretty surprised to find that there aren't many isometric games here...

so I decided to have a go at making one :)

Not much to see here. Just 4 rooms of nothing.

P#91262 2021-04-28 20:34

Cart #gopukopeyo-3 | 2021-04-26 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
4

I decided a few hours ago that I would have a very last-minute go at writing something for Ludum Dare 48.

Here's my attempt: https://ldjam.com/events/ludum-dare/48/taaanks

P#91129 2021-04-26 16:44 ( Edited 2021-04-26 23:45)

Cart #muze-0 | 2021-04-25 | Code ▽ | Embed ▽ | Forks ▽ | No License
8

Here's my entry for #B&W Jam.

I kind of ran out of time so it's a bit janky but perfectly playable.

There are mazes. 21 of them. There's a friendly narator to help you through it.

Simple. To start off with.

Enjoy ;)

P#91073 2021-04-25 15:55 ( Edited 2021-04-25 18:28)

If I'm in tab 0 and press ctrl-f to search for, say "world" because I want to change it to "universe", ctrl-g will help me find all the other instances of "world" in tab 0.

Then I switch to tab 1 and want to do the same thing.

I hit ctrl-g... nothing. I have to press ctrl-f and type my search again.

It would be great if ctrl-g remembered my search term even when I switch tabs :)

P#90936 2021-04-22 15:14 ( Edited 2021-04-22 15:16)

Cart #osmium-1 | 2021-04-18 | Code ▽ | Embed ▽ | Forks ▽ | No License

❎ to thrust
🅾️ to shoot

Very early days. Intended to become something a bit like Uridium (hence the name) but with Blastar/Asteroids style movement.

Working on something else for a jam at the moment so this is unlikely to get updated frequently. Just a Sunday afternoon doodle :)

P#90780 2021-04-18 19:03 ( Edited 2021-04-18 20:33)

Cart #biplanes-0 | 2021-04-14 | Code ▽ | Embed ▽ | Forks ▽ | No License
2

Inspired by Biplane Duel on the Amiga.

To do:

  • Keep tweaking the physics
  • Make the background not suck
  • Add some baddies to shoot at?
  • Add some aerobatic challenges?
  • Add some sounds
P#90506 2021-04-14 00:22 ( Edited 2021-04-14 00:22)

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