Had an idea for a game last night. After some fun learning how to rotate things in 3d, here's where I'm up to.
I think it will involve maybe collecting things as you fall, maybe doing some stunts, and eventually pulling the parachute cord at the right time to avoid splatting on the ground too hard :)
Let me know if you have some ideas.
I was pretty surprised to find that there aren't many isometric games here...
so I decided to have a go at making one :)
Not much to see here. Just 4 rooms of nothing.
I decided a few hours ago that I would have a very last-minute go at writing something for Ludum Dare 48.
Here's my attempt: https://ldjam.com/events/ludum-dare/48/taaanks
Here's my entry for #B&W Jam.
I kind of ran out of time so it's a bit janky but perfectly playable.
There are mazes. 21 of them. There's a friendly narator to help you through it.
Simple. To start off with.
If I'm in tab 0 and press ctrl-f to search for, say "world" because I want to change it to "universe", ctrl-g will help me find all the other instances of "world" in tab 0.
Then I switch to tab 1 and want to do the same thing.
I hit ctrl-g... nothing. I have to press ctrl-f and type my search again.
It would be great if ctrl-g remembered my search term even when I switch tabs :)
❎ to thrust
🅾️ to shoot
Very early days. Intended to become something a bit like Uridium (hence the name) but with Blastar/Asteroids style movement.
Working on something else for a jam at the moment so this is unlikely to get updated frequently. Just a Sunday afternoon doodle :)
Inspired by Biplane Duel on the Amiga.
- Keep tweaking the physics
- Make the background not suck
- Add some baddies to shoot at?
- Add some aerobatic challenges?
- Add some sounds