phaselock.studio [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=37818 Santa Showdown <p>Made for Jame Gam Christmas Edition - 2021</p> <p>This is my first, complete game!!</p> <p> <table><tr><td> <a href="/bbs/?pid=103473#p"> <img src="/bbs/thumbs/pico8_rgugotufo-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=103473#p"> Santa Showdown 0.2</a><br><br> by <a href="/bbs/?uid=37818"> phaselock.studio</a> <br><br><br> <a href="/bbs/?pid=103473#p"> [Click to Play]</a> </td></tr></table> </p> <p>I would've like to have done music but ran out of time. I joined with only 2 days to go and it was a mad dash to finish. I can think of many things that I can do better next time (the code is really wonky. What a great learning experience! I welcome all comments and criticisms! </p> <p>Thanks for playing!</p> https://www.lexaloffle.com/bbs/?tid=45844 https://www.lexaloffle.com/bbs/?tid=45844 Fri, 24 Dec 2021 17:05:21 UTC [Feature Request] Nav If Statements w/ Keyboard Shortcut and Highlighting <p>If statements can be hard to navigate once you have a couple nested. </p> <p>I think it would be helpful to have a keyboard command to jump to different parts of an if statement, that way you could tell which parts belong to which statement. </p> <p>Also if the different parts belonging to that particular level of the conditional tree were highlighted that would be extremely helpful.</p> <p>If this is already possible and I somehow missed it, I'm sorry.</p> <p>Thanks for reading.</p> https://www.lexaloffle.com/bbs/?tid=38750 https://www.lexaloffle.com/bbs/?tid=38750 Fri, 10 Jul 2020 01:37:34 UTC Making One Object &quot;Look At&quot; Another <p> <table><tr><td> <a href="/bbs/?pid=67698#p"> <img src="/bbs/thumbs/pico8_lookat-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=67698#p"> lookat</a><br><br> by <a href="/bbs/?uid=37818"> phaselock.studio</a> <br><br><br> <a href="/bbs/?pid=67698#p"> [Click to Play]</a> </td></tr></table> </p> <p>Made this little cart as I was working through coding a look-at type function. Wanted to post it in case it's helpful for someone. </p> <p>This type of functionality is useful for all sorts of things. Maybe you just want one character to look at another or a gun barrel to follow the cursor etc.</p> https://www.lexaloffle.com/bbs/?tid=35358 https://www.lexaloffle.com/bbs/?tid=35358 Sun, 15 Sep 2019 14:45:33 UTC Alpha Masking in Pico-8 <p>Hi all,</p> <p>I was wondering if anyone might know how to make an alpha mask like you might do in After Effects. A good example that I've been trying to replicate with no success is the classic Star Wars transition where you have a circle that gradually gets smaller, until the screen is black. </p> <p>I know that I can draw a black rectangle and a circle, then scale the circle down but I cant figure out how to cut the circle from the rectangle to create the mask. </p> <p>I hope I'm making sense.. it would basically be a black rectangle with a scalable transparent circle in the middle that cuts through the black revealing whatever is drawn onto the screen below it.</p> <p>Any help would be much appreciated. Thanks!!</p> https://www.lexaloffle.com/bbs/?tid=35310 https://www.lexaloffle.com/bbs/?tid=35310 Tue, 10 Sep 2019 13:55:36 UTC Help with collisions on scrolling map <p>So I'm new to Pico-8 and really enjoying it so far. I'm trying to get tile collisions working on a scrolling background but just can't seem to figure it out. Here's what I have so far. Any help would be appreciated. Thanks!!</p> <p> <table><tr><td> <a href="/bbs/?pid=64955#p"> <img src="/bbs/thumbs/pico8_yyubogugu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64955#p"> yyubogugu</a><br><br> by <a href="/bbs/?uid=37818"> phaselock.studio</a> <br><br><br> <a href="/bbs/?pid=64955#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=34425 https://www.lexaloffle.com/bbs/?tid=34425 Sun, 02 Jun 2019 18:03:50 UTC