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@Neko250

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Software engineering student from Malaga, Spain !

This is the juiced up version of the game we are going to build today, Mon 3rd, April, 2017, in a workshop I'm teaching at.

Cart [#39032#] | Code | 2017-04-03 | License: CC4-BY-NC-SA | Embed
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And here is the intro cartridge:

Cart [#39030#] | Code | 2017-04-03 | License: CC4-BY-NC-SA | Embed
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P#39029 2017-04-03 03:30 ( Edited 2017-04-03 17:32)

Hello, world !

I've made a Sublime Text package to support and speed up PICO-8 development.

The package includes:

  • .p8 language definition (by Overkill).
  • Syntax highlighting (by Overkill).
  • PICO-8 .ttf font (by RhythmLynx).
  • Cartridge runner to launch your cart right from Sublime Text.
  • Code completion based on the PICO-8 API.
  • Code snippets.

If you have Package Control installed, just follow this instructions to get it:

  1. Open the command palette with "ctrl+shift+p" ("cmd+shift+p" in OSX).
  2. Run "Package Control: Install Package" command.
  3. Search for "PICO-8" and install it.
  4. Restart Sublime Text (if required).

Click here to see further installation instructions !

I will try to keep the package up to date along with the API CheatSheet and PICO-8.
If you installed it using Package Control, it'll update automagically !

Have fun.

P#23772 2016-06-27 21:58 ( Edited 2018-06-19 12:21)

Cart [#23268#] | Code | 2016-06-20 | License: CC4-BY-NC-SA | Embed
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P#23269 2016-06-20 00:34 ( Edited 2016-06-21 03:41)

Cart [#23144#] | Code | 2016-06-18 | License: CC4-BY-NC-SA | Embed
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Rules:

  • Move all the discs to another stick.
  • You can't place a disc on top of another one smaller than the first.
  • That's all !

  • To-Do:
    1. Add music.
    2. Polish.
P#23145 2016-06-18 18:14 ( Edited 2016-06-21 20:52)

Cart [#22781#] | Code | 2016-06-12 | License: CC4-BY-NC-SA | Embed
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P#22782 2016-06-12 19:11 ( Edited 2017-02-07 11:32)

Hello, world !

I have been thinking about setting up a Slack team for PICO-8.
I noticed after searching with Google there's a team created already, but it seems to be dead, and no one in the IRC knew about it.

:: EDIT

New invite system implemented. Get your invite here: JOIN !

There's also the good old invite system JTE is running on her server: (alt) JOIN !
Eternal love (<3) to JTE for running the invite automation system, and asterick for helping to set it up.

P#16281 2015-11-05 15:57 ( Edited 2016-06-28 02:03)

Cart [#16052#] | Code | 2015-10-31 | License: CC4-BY-NC-SA | Embed
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Ratio.

P#16053 2015-10-31 11:12 ( Edited 2015-10-31 15:12)

Cart [#16103#] | Code | 2015-11-02 | License: CC4-BY-NC-SA | Embed
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Cart [#16017#] | Code | 2015-10-30 | License: CC4-BY-NC-SA | Embed
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Hello, community,

My first cartridge is here: 40 levels to make your brain burn.
Enjoy ! :)

Rules:
Take the red token to the center of the board.
You can move any token.
The tokens can only move iif there's another one to stop it.

0.1.1 changelog:

  • added: onscreen controls

NYI:

  • Menu and ingame bgm.
  • Juice it or lose it (tweening, camera effects...).
P#16018 2015-10-29 21:49 ( Edited 2015-11-04 12:05)

Hello !

I'm rather new to pico-8 and the community... and I've just fallen in love with both of them.
Searching resources and toys for my personal pico-library, I have found some API cheatsheets. But I think these are for older versions (v0.1.2) or don't have some other tips I have found throughout the forums.

So I have built my own API cheatsheet !
Here it is: http://neko250.github.io/pico8-api/

I hope you find it useful ! :)

P#15933 2015-10-27 19:52 ( Edited 2017-01-30 18:55)

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