Log In  
53

Cart [#23035#] | Copy | Code | 2016-06-16 | Link
53

MY FIRST GAME IS FINISHED! 🙌

FEATURES INCLUDE:

Bumpin' soundtrack
Freakishly lifelike graphics
Cute lil sloth guy
Relatively breakneck speeds
Innovative day/night system
Vast array of 7 different obstacles
Puns

(The point of the game is to see how long you can play before killing yourself out of boredom)

Version History:


v1.0:
Initial release!

v1.1:
Fixed a bug where day doesn't get reset after restarting game. My bad.

v1.2
Fixed a bug where tally marks get screwed up once you hit ~240 points, which is an absurdly high number of points. Thanks so much to @le_gars for finding and fixing this!

P#22796 2016-06-12 20:06

16

Cart [#22711#] | Copy | Code | 2016-06-11 | Link
16

Accidentally found a fun wavy transition effect while screwing around with math.

I added nice comments to the source. Try pulling it down and tweaking the values to see if you can make it even cuter-looking.

--timer
t=0

function _update()
 --increase timer
 t+=0.05
end

function _draw()
 cls()

 --this crazy bit loops through
 --limited background colors,
 --and changes it when the
 --screen is covered with white
 local c = 12 + ((t-2.55)/4)%4
 rectfill(0,0,128,128,c)

 for i=0,8 do -- column loop
  for j=0,8 do -- row loop
    --x positions are snapped
    --to 16px columns
    local x = i*16

    --this number sweeps back
    --and forth from -1 to 1
    local osc1 = sin(t+i*0.1)

    --this number also sweeps
    --back and forth, but at
    --a different rate
    local osc2 = sin(t/4+j*0.03)

    --y positions are influenced
    --by one of the sweepy
    --numbers
    local y = j*16 + osc1*10

    --the circles' radii are
    --influenced by the other
    --sweepy number
   circfill(x, y, osc2*15, 7)
  end
 end
end
P#22710 2016-06-11 18:58

21

Cart [#22638#] | Copy | Code | 2016-06-10 | Link
21

Hold Z to grow old 👴🏼

P#22637 2016-06-10 19:02

8

Cart [#20503#] | Copy | Code | 2016-05-12 | Link
8

I've never read Animorphs, but I have looked at the covers a lot.

(Press Z to transform)

P#20505 2016-05-12 18:32


:: More
X
About | Contact | Updates | Terms of Use
Follow Lexaloffle:        
Generated 2017-09-23 14:45 | 0.285s | 1572k | Q:47