emu [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=12911 Wooltergeist <p> <table><tr><td> <a href="/bbs/?pid=113002#p"> <img src="/bbs/thumbs/pico8_wooltergeist-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=113002#p"> Wooltergeist</a><br><br> by <a href="/bbs/?uid=12911"> emu</a> <br><br><br> <a href="/bbs/?pid=113002#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Z = possess/out</strong><br /> <strong>hold X = reset level</strong></p> <p>You're a demon in training.</p> <p>Before you're allowed to cause any real trouble,<br /> you need to practice on sheep.</p> <p>Lead all the sheep into the sacrificial pit<br /> to open up the hellevator to the next level.</p> <p>Made by Brian Wo &amp; me for GMTK Game Jam 2020,<br /> with small edits made in 2022 :)</p> https://www.lexaloffle.com/bbs/?tid=48114 https://www.lexaloffle.com/bbs/?tid=48114 Sat, 11 Jun 2022 02:05:56 UTC The Slow and the Curious <p> <table><tr><td> <a href="/bbs/?pid=22796#p"> <img src="/bbs/thumbs/pico23035.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=22796#p"> The Slow and the Curious 1.2</a><br><br> by <a href="/bbs/?uid=12911"> emu</a> <br><br><br> <a href="/bbs/?pid=22796#p"> [Click to Play]</a> </td></tr></table> </p> <p><table style="width:640px" cellspacing=0 cellpadding=10><tr><td bgcolor=#ffeedd><span style="color: #101010;"><strong><em>FEATURES INCLUDE:</em></strong></p> <ul> <li>Bumpin' soundtrack</li> <li><em>Freakishly</em> lifelike graphics</li> <li>Cute lil sloth guy</li> <li>Relatively breakneck speeds</li> <li>Innovative day/night system</li> <li>Vast array of <em>7 different obstacles</em></li> <li>Puns</li> </ul> <p>(The point of the game is to see how long you can play before killing yourself out of boredom)<br></span></td></tr></table></p> <p>Version History:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> v1.0:<br /> Initial release!</p> <p>v1.1:<br /> Fixed a bug where day doesn't get reset after restarting game. My bad.</p> <p>v1.2<br /> Fixed a bug where tally marks get screwed up once you hit ~240 points, which is an absurdly high number of points. Thanks so much to <a href="https://www.lexaloffle.com/bbs/?uid=1990"> @le_gars</a> for finding <em>and</em> fixing this!<br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=3597 https://www.lexaloffle.com/bbs/?tid=3597 Sun, 12 Jun 2016 20:06:18 UTC Cute Transition &#10024; <p> <table><tr><td> <a href="/bbs/?pid=22710#p"> <img src="/bbs/thumbs/pico22711.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=22710#p"> Cute Transition &#10024;</a><br><br> by <a href="/bbs/?uid=12911"> emu</a> <br><br><br> <a href="/bbs/?pid=22710#p"> [Click to Play]</a> </td></tr></table> </p> <p>Accidentally found a fun wavy transition effect while screwing around with math.</p> <p>I added nice comments to the source. Try pulling it down and tweaking the values to see if you can make it even cuter-looking.</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre> --timer t=0 function _update() --increase timer t+=0.05 end function _draw() cls() --this crazy bit loops through --limited background colors, --and changes it when the --screen is covered with white local c = 12 + ((t-2.55)/4)%4 rectfill(0,0,128,128,c) for i=0,8 do -- column loop for j=0,8 do -- row loop --x positions are snapped --to 16px columns local x = i*16 --this number sweeps back --and forth from -1 to 1 local osc1 = sin(t+i*0.1) --this number also sweeps --back and forth, but at --a different rate local osc2 = sin(t/4+j*0.03) --y positions are influenced --by one of the sweepy --numbers local y = j*16 + osc1*10 --the circles' radii are --influenced by the other --sweepy number circfill(x, y, osc2*15, 7) end end end </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> https://www.lexaloffle.com/bbs/?tid=3588 https://www.lexaloffle.com/bbs/?tid=3588 Sat, 11 Jun 2016 18:58:03 UTC Man takes a photo of himself every day for eight years <p> <table><tr><td> <a href="/bbs/?pid=22637#p"> <img src="/bbs/thumbs/pico22638.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=22637#p"> Man takes a photo of himself every day for eight years</a><br><br> by <a href="/bbs/?uid=12911"> emu</a> <br><br><br> <a href="/bbs/?pid=22637#p"> [Click to Play]</a> </td></tr></table> </p> <p><em><strong>Hold Z to grow old</strong></em> &#128116;&#127996;</p> https://www.lexaloffle.com/bbs/?tid=3581 https://www.lexaloffle.com/bbs/?tid=3581 Fri, 10 Jun 2016 19:02:47 UTC Self Portrait &#10024; <p> <table><tr><td> <a href="/bbs/?pid=20505#p"> <img src="/bbs/thumbs/pico20503.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=20505#p"> Self Portrait</a><br><br> by <a href="/bbs/?uid=12911"> emu</a> <br><br><br> <a href="/bbs/?pid=20505#p"> [Click to Play]</a> </td></tr></table> </p> <p>I've never read Animorphs, but I have looked at the covers a lot.</p> <p>(Press Z to transform)</p> https://www.lexaloffle.com/bbs/?tid=3341 https://www.lexaloffle.com/bbs/?tid=3341 Thu, 12 May 2016 18:32:00 UTC