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Cart [#47087#] | Copy | Code | 2017-12-04 | Link

Hello everyone!

This is a small project that I have been working on the past two weeks -- an idle wallpaper/clock for pico-8. Just adjust the window to an appropriate size, make it stick above other windows, and leave it in the corner of your desktop while you work :-)

The position of the sun and moon are set according to your computer's clock, and the color of the leaves and the snow in the mountains are adjusted by your computer's date. You can use the in-game menu to adjust the time manually, if you wish.

Additionally, there are 11 "events" to give the mountain view some charm, such as children playing in the village, or a monster terrorizing the forest. 3 events are chosen randomly at start-up, and these are changed every 5 minutes.

Anyone is welcome to contribute more events to the cart!


wallpaper idle clock
P#47090 2017-12-04 21:10 ( Edited 2017-12-05 05:43)


Cart [#42958#] | Copy | Code | 2017-07-31 | Link

Game for the Ludum Dare 39 -- Theme: Running out of Energy

The shy gladiator has to defeat three mythical creatures, but he is too embarrassed to attack,
so instead he must dodge their attacks until the monsters lose all their powers.

You can move left or right, and dodge with "Z". Dodge will give you a few invincibility frames, but also
take some hit points from you.

Can you defeat all three monsters?

Game by @caranha and @conanfelipe


  • Better title screen that actually explains the game;
  • Better logic for the Cyclops, and calling out attacks;
  • Balance the damage amounts better;
ludumdare bossrush
P#42872 2017-07-29 07:58 ( Edited 2017-08-03 00:25)


Cart [#35159#] | Copy | Code | 2017-01-07 | Link

My first complete PICO8 game, for the Ludum Dare 37.

A small twist on the "factory" genre, you have a limited time to
play, and must make as much money as possible in that time.
What is the optimal build order?

If you enjoy this cart, submit a screenshot with your highscore! :-)

2016-01-08: v1.3.1 -- Fixed menu bug, added bignum, super-buffed sandwiches
2016-12-25: v1.3 -- Rebalanced costs, added two new items, added overwriting
2016-12-19: v1.2 -- Changed the input, added some messages
2016-12-12: v1.1 -- Initial ld 37 version


  • Add Music
  • Modify the Graph to be log-based
  • Challenge Modes: Blocked tiles, unique machines, free build mode
  • Improve sprites and add tile variations
  • Figure out why the game is getting slow

Older versions:

Cart [#33330#] | Copy | Code | 2016-12-11 | Link

Cart [#33632#] | Copy | Code | 2016-12-18 | Link

Cart [#34111#] | Copy | Code | 2016-12-25 | Link

P#33331 2016-12-11 09:08 ( Edited 2017-01-18 17:41)

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