In this game you play the role of an immoral bio-scientist, producing life in a laboratory to sell for a profit.
You create the life forms in your petri dish, and sell them using the suck-o-vat 3000.
Active life forms are worth more than static life forms. You can make them active by using the "RUN" button, and you can stamp the three patterns in the top on your petri-dish to influence how the lifeforms develop.
However, note that you have a limited number of runs, and using your stamps costs money!
How much money can you make before you run out of resources?
This game is based on Conway's Game of Life, a mathematical simulation of simple life forms as cellular automata.
- Use "Run" to advance the simulation. Moving cells are worth more than static ones.
- Brighter life spots are worth more than darker ones.
- The three stamps in the top are likely to develop into very active life! Use them if your board gets empty.
- It is important to decide whether to continue running, or to suck the board and start with a new stamp.
This game was developed as part of the Ludum Dare 44 challenge. We wrote everything (art, code, music) in 72 hours from 2019/04/27 to 2019/04/29. Most of the game was worked on inside Picopico Cafe. Thanks everyone who participated!
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