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A few days ago I posted my new year card here, and two people mentioned that it looked like a whack-a-mole game. Well since the LD theme is "harvest", I decided to do that and make the whack-a-mole game!

Pick up the carrots, don't whack the rabbits that are helping you!

Cart #ld52_whackamole-0 | 2023-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

P#123856 2023-01-07 03:15

Hey, it's (kind of) a game!

P#123860 2023-01-07 04:40

New version! :-)

Now there is a score, lives (game does not end yet), and it is a little bit prettier.

Cart #ld52_whackamole-1 | 2023-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#123868 2023-01-07 06:31

First fully playable version!

Try to beat your high score! I would love to know what people thing about speed, difficulty, etc.

Now on to add music, increasing difficulty, and more polish!

Cart #ld52_whackamole-2 | 2023-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Edit: Hmmm... is the embedded version slow? Or is it because obs is hogging all my CPU?

P#123873 2023-01-07 09:01

Ugh... making music is haaaaaard

P#123874 2023-01-07 09:49

Hi @caranha.

I noticed most people who want to have some type of background music in their games but clearly aren't musicians, they stick with keeping it quiet and rhythm of drums mostly. Very few if any high pitched notes which can grate on the ears if incorrectly used in rapid repetition.

P#123894 2023-01-07 17:06

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