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Cart #sirefogepu-0 | 2019-09-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

P#68060 2019-09-23 21:06

Early version with opening doors but hardly anything else:

Cart #nuzukeheba-0 | 2019-05-06 | Code ▽ | Embed ▽ | No License
12

Much later version with sliding walls, triggers, and enemy AI being tested:

Cart #sudugpir-0 | 2019-05-06 | Code ▽ | Embed ▽ | No License
12

Severe performance issues in the latter.

P#64204 2019-05-06 14:23

Cart #56802 | 2018-09-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4
Reverse stereographic map with temporal dithering. Unfortunately it is too slow for the temporal dithering to effectively simulate new colours.

P#56803 2018-09-17 17:10 ( Edited 2018-09-26 01:48)

Reverse stereographic map with temporal dithering. Unfortunately this is too slow for the temporal dithering to work properly.

P#56801 2018-09-17 17:09 ( Edited 2018-09-17 21:09)

Cart #43172 | 2017-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

P#43173 2017-08-11 20:19 ( Edited 2017-08-12 09:00)

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