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Cart #bonusstg1k-3 | 2022-09-28 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
8

Bonus Stage 1K: a Pico-8 demake of the iconic spherical bonus stages in Sonic games, in 1024 bytes of compressed lua code. Produced for the 2022 #pico1k jam.

Help Jelpi navigate a spherical maze by turning left or right at the end of each tile, collecting rings and blue spheres while avoiding the lethal red spheres. The game finishes when no blue spheres remain.

P#117749 2022-09-21 05:42 ( Edited 2022-09-28 16:32)

Cart #sirefogepu-0 | 2019-09-23 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
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P#68060 2019-09-23 21:06

Early version with opening doors but hardly anything else:

Cart #nuzukeheba-0 | 2019-05-06 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
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Much later version with sliding walls, triggers, and enemy AI being tested:

Cart #sudugpir-0 | 2019-05-06 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
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Severe performance issues in the latter.

P#64204 2019-05-06 14:23

Cart #56802 | 2018-09-17 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
4
Reverse stereographic map with temporal dithering. Unfortunately it is too slow for the temporal dithering to effectively simulate new colours.

P#56803 2018-09-17 17:10 ( Edited 2018-09-26 01:48)

Reverse stereographic map with temporal dithering. Unfortunately this is too slow for the temporal dithering to work properly.

P#56801 2018-09-17 17:09 ( Edited 2018-09-17 21:09)

P#43173 2017-08-11 20:19 ( Edited 2017-08-12 09:00)

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