Skull and Roses
Skull and Roses is adapted from the excellent Herve Marely card game Skull Link to BGG
Gameplay
Start of the hand
Each player chooses one card and places it face down on his mat.
Placement of cards: Place a card or challenge
Starting with the first player and going clockwise around the table, each player may either:
- Place another card face down on their mat
- Or they may challenge. A player with no cards in hand must challenge.
Challenge: Pass or raise the bid
The player who issued the challenge bids the number of cards he intends to flip.
Going clockwise, each player must then either:
I had an idea for a new game. The idea is to grow a bonsai tree using a deck of cards. You will continue to build your deck as your bonsai grows, achieves balance, and gains prestige. I am taking a lot of inspiration from both my love of board games as well as my love for Bonsai horticulture. To make the tree I am creating a map of each branch off the main segment and generating the geometry of the branches on the fly. The game is still in a very early stage of development but I still thought it might be interesting to share the first screenshot.
Next I am going to be adding the foliage and flora before I start working on the deck-building component. Stay tuned.
Garden v 1.0.1
Garden is a puzzle game to match flowers in a garden to earn points.
Gameplay
- Match 3 in a row to score points and earn coins
- Use coins to purchase greater varieties of flowers and special abilities
- Get the highest possible score before the clock runs out
- There are a total of twelve different flowers: carnation, violet, daffodil, daisy, lilly of the valley, rose, water lily, gladiolus, morning glory, cosmos, chrysanthemum, and holly
- Four special abilities: clear screen, reset the tiles in the stack, increase timer, and reduce the cost of the stack
Controls
X to select a tile from the “stack”
O to switch between your “stack” of tiles and your special ability cards
Archipelago
Archipelago is a real-time strategy game in which you are vying for control of as many islands as possible to harvest resources, establish trade routes, and build your civilization.
Controls
Directionals to move your cursor around the map.
x to select a unit, when selected x to move a unit to a new spot
x to bring up the toolbar, x to select, o to cancel
o to get info on unit/terrain
Features
Build several building types: house, farm, barracks, port, mine, storage, woodmill, and waypoints
Harvest food and ore from farms and mines respectively
Upgrade buildings
Move workers, troops and ships around the map
Build troops at barracks, ships at ports, workers at houses