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kadoyan
Merry Christmas
by kadoyan
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Cart #kuzafekuya-1 | 2023-09-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

I made the mini-game in about 2.5 hours, getting the idea from the insane activity of Japanese baseball freaks.
https://www.reuters.com/sports/baseball/tigers-fans-take-it-easy-after-pennant-win-japan-2023-09-15/

X/O(Keyboard: x/c): Move your boat.
Up/Left/Right: Rescue them!

P#134339 2023-09-14 15:34 ( Edited 2023-09-20 06:41)

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Cart #dirupufehi-1 | 2023-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Mr.E: "You can choose which you like."

No right answer.
Only your choice.

P#132521 2023-07-29 13:56 ( Edited 2023-07-29 14:15)

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The BGM of the traffic information "BayFM Traffic Updates" on BayFM, Chiba, Japan.
BayFM
https://www.bayfm.co.jp/

Cart #bayfmtrafficupdates-0 | 2023-04-19 | Code ▽ | Embed ▽ | No License
9

P#128727 2023-04-19 01:49

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Cart #mesh_blinking-0 | 2022-02-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

https://twitter.com/matsushita_8bit/status/1488377912470679552?s=20&t=HA_Wr0N59Jfd7hx8X_QEDQ

P#106096 2022-02-01 05:24

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Cart #santa_cross-0 | 2021-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

It is my short-time-making challenge.
I spent two nights making this cart.
You, Santa, make children's wishes come true.
Merry Christmas!

P#103410 2021-12-23 15:43

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This cart is a study for making a shooting game like Gradius.

Z:Shot
X:Change weapons

P#97976 2021-09-29 13:50

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Cart #prominencepp-3 | 2021-07-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
15

Avoid the solar prominences!

Left/Right: Move
Z: Rising

Update: Change the background pattern

P#94321 2021-07-02 05:32 ( Edited 2021-07-03 01:16)

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Cart #space_lancers-2 | 2021-06-30 | Code ▽ | Embed ▽ | No License
11

I'm making a little shooting game.
Currently, it is no music.

UP: Boost (Cooldown necessary / 🆕Temporary invincibility)
Left/Right: Turn
Down: Brake

Z: Shot
X: Chaff (Charge necessary)

HUD:
"S": Shield (Automatic charge)
"CHAFF": Chaff status
Red bar: Engine heat
White bar: Shield charge status
"SITUATION": When the blue bar reaches right, you win!
Triangle mark: The direction of the enemy's base

P#94166 2021-06-28 02:16 ( Edited 2021-07-01 03:31)

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Cart #nobewuhehu-0 | 2021-06-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Make "Concentrated linework" like effect.

Arrow keys: Move center
Z/X: Change number of lines

P#93454 2021-06-14 05:46 ( Edited 2021-06-14 05:47)

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Cart #sowyejfo-0 | 2021-06-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This is my practice of tline() command.
It probably performs, but I don't understand the meaning of mx/my parameters correctly.
Please tell me what do they do!😖

P#93375 2021-06-12 09:29 ( Edited 2021-06-12 09:39)

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Cart #hamburger_chan-0 | 2021-05-29 | Code ▽ | Embed ▽ | No License
2

I got an idea from ハンバーガーちゃん(@HundredBurger).
https://twitter.com/HundredBurger/

Left/Right: Walk
With X: Run
Z: Jump
Up: HENSHIN!

P#92768 2021-05-29 10:06

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Cart #curemilky-0 | 2021-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

A test for neutral colors by flicker.

P#92208 2021-05-20 02:21 ( Edited 2021-05-20 02:27)

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Cart #kagezamurai-9 | 2021-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

Save Hime(a princess) from the attack of Ninja assassins!

Left & Right key: Move
Z: Attack
X: Short dash

Added:
Rating your play skill on the result screen.
達人(Tatsujin:Grandmaster) > 名人(Meijin: Maser) > 凡人(Bonjin: Ordinary)

P#91281 2021-04-29 06:02 ( Edited 2021-05-12 15:55)

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Cart #picorangers-5 | 2021-05-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14

\ PICO RANGERS!! /

Press z to explode!
Keep pressing x to pause and play theme music.
You can make TOKUSATSU at any time and anywhere.

P#90511 2021-04-14 03:09 ( Edited 2021-05-11 10:19)

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Cart #genbaneko-1 | 2021-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

It's a joke.

KUMAMINE(https://twitter.com/kumamine) created the original character Denwa Neko (電話猫)/Shigoto Neko (仕事猫).

P#89090 2021-03-17 10:46 ( Edited 2021-04-13 13:17)

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Cart #rpg64x64-3 | 2021-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

I'm making an RPG like the legend of Zelda on 64x64 screen mode.
It is working in progress.

P#88184 2021-02-26 04:20 ( Edited 2021-03-16 00:02)

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Cart #ebeamanime2-0 | 2020-10-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

P#83241 2020-10-23 13:13 ( Edited 2021-04-13 02:50)

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Cart #vhraster-0 | 2020-08-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3
Vertical / Horizontal each line wavy scrolling.
The CPU usage is over 100% because of too many loops on vertical scrolling.

Right/Left: Horizontal
Up/Down: Vertical

P#80870 2020-08-17 05:50 ( Edited 2020-08-17 05:51)

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Cart #penguin_run-3 | 2020-06-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

https://twitter.com/kadoyan/status/1272219759208062977

Update:

  • Made some background patterns. (These stage constructions are dummies)
  • Added the player's turning around animation and a small dance.
  • Restart the stage when you failed.

I'll continue to make this.😀

P#78098 2020-06-15 00:39 ( Edited 2020-06-15 12:59)

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I'm making a force scrolling platformer as my first PICO-8 project.
TO DO:

  • Enemies
  • Attack with fish
  • Some stages
  • Title and stage start and finish screen
    Cart #penguin_run-0 | 2020-06-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
    2
P#77751 2020-06-07 01:49

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