I made the mini-game in about 2.5 hours, getting the idea from the insane activity of Japanese baseball freaks.
https://www.reuters.com/sports/baseball/tigers-fans-take-it-easy-after-pennant-win-japan-2023-09-15/
X/O(Keyboard: x/c): Move your boat.
Up/Left/Right: Rescue them!
Mr.E: "You can choose which you like."
No right answer.
Only your choice.
The BGM of the traffic information "BayFM Traffic Updates" on BayFM, Chiba, Japan.
BayFM
https://www.bayfm.co.jp/
https://twitter.com/matsushita_8bit/status/1488377912470679552?s=20&t=HA_Wr0N59Jfd7hx8X_QEDQ
It is my short-time-making challenge.
I spent two nights making this cart.
You, Santa, make children's wishes come true.
Merry Christmas!
This cart is a study for making a shooting game like Gradius.
Z:Shot
X:Change weapons
Avoid the solar prominences!
Left/Right: Move
Z: Rising
Update: Change the background pattern
I'm making a little shooting game.
Currently, it is no music.

UP: Boost (Cooldown necessary / 🆕Temporary invincibility)
Left/Right: Turn
Down: Brake
Z: Shot
X: Chaff (Charge necessary)
HUD:
"S": Shield (Automatic charge)
"CHAFF": Chaff status
Red bar: Engine heat
White bar: Shield charge status
"SITUATION": When the blue bar reaches right, you win!
Triangle mark: The direction of the enemy's base
Make "Concentrated linework" like effect.
Arrow keys: Move center
Z/X: Change number of lines
This is my practice of tline() command.
It probably performs, but I don't understand the meaning of mx/my parameters correctly.
Please tell me what do they do!😖
I got an idea from ハンバーガーちゃん(@HundredBurger).
https://twitter.com/HundredBurger/
Left/Right: Walk
With X: Run
Z: Jump
Up: HENSHIN!
A test for neutral colors by flicker.
Save Hime(a princess) from the attack of Ninja assassins!
Left & Right key: Move
Z: Attack
X: Short dash
Added:
Rating your play skill on the result screen.
達人(Tatsujin:Grandmaster) > 名人(Meijin: Maser) > 凡人(Bonjin: Ordinary)
\ PICO RANGERS!! /
Press z to explode!
Keep pressing x to pause and play theme music.
You can make TOKUSATSU at any time and anywhere.
It's a joke.
KUMAMINE(https://twitter.com/kumamine) created the original character Denwa Neko (電話猫)/Shigoto Neko (仕事猫).
I'm making an RPG like the legend of Zelda on 64x64 screen mode.
It is working in progress.
The CPU usage is over 100% because of too many loops on vertical scrolling.
Right/Left: Horizontal
Up/Down: Vertical
https://twitter.com/kadoyan/status/1272219759208062977
Update:
- Made some background patterns. (These stage constructions are dummies)
- Added the player's turning around animation and a small dance.
- Restart the stage when you failed.
I'll continue to make this.😀
I'm making a force scrolling platformer as my first PICO-8 project.
TO DO:
- Enemies
- Attack with fish
- Some stages
- Title and stage start and finish screen
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