Push4
A game for one or two players. Push tiles onto the board and try to get four in a row.
Controls
- Cursor keys to move the placement
- X to push a tile
Credits
Code: Greg Gaughan
Music: Eric Billingsley (original compositions by Erik Satie) for the PICO-8 Free Music Jam licensed under CC4-BY-NC-SA.
Game idea from Think! for the ZX Spectrum.
River Defence
Prevent the ships from reaching upriver by placing cannon at strategic positions.
Controls
- Up/Down to highlight an affordable cannon
- X to select and again to place a cannon
- Z to cancel selection
- Up/Down/Left/Right to place a cannon
Also on itch.io: https://ggaughan.itch.io/river-defence
shmdown
A shoot-em-up developed for the Basic Shmup Showcase game jam.
Controls
- Up/Down
- Left/Right
- X to fire
- Z to flip direction
Credits
Code: Greg Gaughan
Music: @gruber_music
Pop Goes the Chicken
You need to reach the space station, but the launch pad is out of action. And look at all those chickens...
Controls
- X to jump
- Left/Right to direct your jump
Also on itch.io: https://ggaughan.itch.io/pop-goes-the-chicken
Pico Defender
A remake of the Williams classic.
Controls
- Up/Down
- Left/Right
- X to fire
- Z for smart bomb
- X+Z for hyperspace
How to play
Blast Alien Ships
Blast landers carrying humanoids before they mutate. Catch falling humanoids - 500 points; Return them to surface - 500 points. Bonus for surviving humanoids after each alien wave. If all the humanoids are successfully abducted, the entire planet will explode in a blinding flash!
Hyperspace - Warp To Another Quadrant - Caution
Smart Bomb - Destroys Enemies On Screen
Bonus Ship and Smart Bomb every 10,000 Points
Tips
For hyperspace, press and hold down fire and then press the smart bomb key.
To stop the screen flashing during effects and turn off the rapid colour cycling, go to the pause menu and use the "toggle flashing" option.
Credits
Code: Greg Gaughan
Audio: Martha
Also on itch.io: https://ggaughan.itch.io/pico-defender