Made for local game jam under 48h hours. Platformer about bending space and connecting it in your mind. Have fun.
Implementation of lox language (see this awesome book to learn more about it) in PICO-8.
Try typing basic commands like:
rectfill(32, 32, 58, 58, 9) print("hello", 10, 10, 8)
For more syntax reffer to this page. I dont think I've implemented OOP, tho.
Runs a basic AST-walker, so it might be slow, but I got some simple PICO-8 carts running, like this one:
(see the source code)
Hey, I just wanted to say, if you ever wanted to look at my code/art/music/sfx/maps, or just get .png of any of my games/doodles... Now you can! Now you can find all my carts here!
Happy Christmas and New Year!
Someone tried to sacrifice your keyboard... Well, it didn't go well, some of the buttons don't work anymore! Now you are an always JUMP'N'SHOT MAN.
Controls (COOL STUFF README)
- Q - change palette (!!!)
- Arrows - move
- Tab - restart level
- Enter - secret menu that allows you to reset your progress
- Made for ludum dare 43 under 48h hours (more like 12 hours).
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