Controls:
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Left arrow and right arrow to turn the ship canon
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Up arrow to accelerate the ship forward
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X or O to fire the ship canon
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When X or O are held down the canon will autofire; however, the canon will rotate faster when not firing
- Drifting of the ship can be toggled on and off in the Pause Menu
Rules:
In Blasteroids you control a space ship with the objective of shooting asteroids into smaller chunks until nuggets of Zytonium ore are revealed and can be harvested. To harvest ore you must move your ship over it and it will be collected. After enough chunks of ore have been harvested you will move on to the next objective.
About
Cavern Run is an infinite running game where the player runs through a dark cavern to collect diamonds while avoiding the various dangers of the cavern.
Controls
Accelerate - Right arrow
Brake - Left arrow
Jump - Z on keyboard/A on controller
Jump Forward - Jump while holding the Right arrow
Jump Backward - Jump while holding the Left arrow
Thank you to:
@Krystman for the tutorials on coding and game design
@Gruber for the tutorials on composing music in Pico-8
A short game about serving ice cream using a catapult-ish mechanic.
My first project that's somewhat complete. It's pretty bare bones at this point but pretty playable.
The list of tweaks and improvements I plan to make include:
-add sound FX and music
-make art and a logo for the title screen
-make background art for the game play. I'm thinking make it appear that you are standing over buckets of
ice cream
-randomize which ice cream scoops are queued up
-streamline a bunch of the code. I need to tweak how the arrays used for tallying numbers at the end are
structured so that I can just use loops to populate them and do the comparisons
-add bonuses. Thinking a full ice cream order gets a completion bonus. Also, maybe a penalty for any