keyboardonly [Lexaloffle Blog Feed] Ninja Game <p> <table><tr><td> <a href="/bbs/?pid=148326#p"> <img src="/bbs/thumbs/pico8_kbo_ninja-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=148326#p"> Ninja Game 0.1</a><br><br> by <a href="/bbs/?uid=91730"> keyboardonly</a> <br><br><br> <a href="/bbs/?pid=148326#p"> [Click to Play]</a> </td></tr></table> This is a very short game I made while learning more about programming.</p> <p>The game consists of just a few rooms, some power ups, and a boss fight. Hearts will restore health. Coins don't do anything.</p> <p>The core mechanics are around jumping and clinging to walls. During the boss fight, you will need to utilize this while throwing shurikens. You cannot turn around once you've started a jump.</p> <p>I tried to squeeze in a notification system toward the end to create a small tutorial area. Not sure if it actually helps much, but it's there.</p> <p>Full play through video here if you're interested: <a href=""></a></p> <img style="margin-bottom:16px" border=0 src="/media/91730/ninjagame_0.gif" alt="" /> Sun, 12 May 2024 19:50:08 UTC Wizards &amp; Warriors Title Screen Music <p> <table><tr><td> <a href="/bbs/?pid=148154#p"> <img src="/bbs/thumbs/pico8_kizudegizu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=148154#p"> kizudegizu</a><br><br> by <a href="/bbs/?uid=91730"> keyboardonly</a> <br><br><br> <a href="/bbs/?pid=148154#p"> [Click to Play]</a> </td></tr></table> Title screen music from the NES game Wizards &amp; Warriors. Original was by the great David Wise.</p> Wed, 08 May 2024 23:30:43 UTC Line Stepper <p> <table><tr><td> <a href="/bbs/?pid=146502#p"> <img src="/bbs/thumbs/pico8_zejufimadu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=146502#p"> Line Stepper</a><br><br> by <a href="/bbs/?uid=91730"> keyboardonly</a> <br><br><br> <a href="/bbs/?pid=146502#p"> [Click to Play]</a> </td></tr></table> </p> <p>Use the up and down arrow keys to move across the center line.</p> <p>Cross the moving line for bonus points.</p> Fri, 12 Apr 2024 23:07:21 UTC gridsandballs <p> <table><tr><td> <a href="/bbs/?pid=143628#p"> <img src="/bbs/thumbs/pico64_gridsandballs-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=143628#p"> gridsandballs</a><br><br> by <a href="/bbs/?uid=91730"> keyboardonly</a> <br><br><br> <a href="/bbs/?pid=143628#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just testing changing video resolutions and drawing a grid in different sizes. Has a lot of random things I was just playing around with, like sprite scaling, using a custom mouse cursor and getting coordinates. Originally was drawing the grid using sprites, but line() turned out to be easier. Was having a hard time getting sspr to stretch a single pixel row correctly.</p> <p>The balls get recreated every time the grid size or resolution changes.</p> Mon, 18 Mar 2024 03:21:01 UTC Inflating Blobs test <p> <table><tr><td> <a href="/bbs/?pid=142748#p"> <img src="/bbs/thumbs/pico8_inflatingblobs-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=142748#p"> Inflating Blobs</a><br><br> by <a href="/bbs/?uid=91730"> keyboardonly</a> <br><br><br> <a href="/bbs/?pid=142748#p"> [Click to Play]</a> </td></tr></table> Still learning this thing (I am not a programmer). Had an idea for an easy game but wanted to see how I could get blob-type graphics working first to see how they'd potentially look. Kind of fun to watch.</p> Mon, 11 Mar 2024 04:35:05 UTC