washburnello [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=86166 Anim-8 ~ Picotron Edition <h1>Anim-8 Comes to Picotron</h1> <p>Ever wish you could see your sprites animate while you're drawing them?<br /> Anim-8 (pe) launches inside Picotron's current workspace and shows sprites from /ram/cart/gfx</p> <p>1. Anim-8 (pe) must be run unsandboxed to access the sprites in /ram/cart/gfx/0.gfx<br /> - Right click Anim-8 (pe) cart &gt; About<br /> &gt; Uncheck [x] Sandboxed</p> <p>2. Press CTRL-S to save your gfx and see the changes in Anim-8 (pe)</p> <p>&quot;May this tool help bring your creations to life 🙇&zwj;♂️&quot; -Wash</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Launch in Sprite Editor.gif" alt="" /> <h2>Change log</h2> <p>v0.2 (2025-02-23)<br /> - Change cart now launches into current workspace<br /> (Launch from tooltray)<br /> - Fixed pcur_r being saved in settings.pod<br /> - Added checks for if it's sandboxed and displays<br /> an error message<br /> - Added ReadMe.txt<br /> - Added ChangeLog.txt<br /> - Added new setting to change *.gfx file<br /> feature recommended by Garrett(@the_garrett<br /> - Added full 32 color palette is changable now</p> <h1>Controls</h1> <p>WASD Q&amp;E</p> <ul> <li>W&amp;S moves up and down the list of settings</li> <li>A&amp;D moves left and right to change settings</li> <li>Q&amp;E Frame settings uses this to change the<br /> first frame</li> </ul> <h1>Functions</h1> <p>Anim-8 (pe) currently supports the following functions.</p> <h2>Palette Shift <em>(Shows when focused)</em></h2> <p>Select a color from the swatch, then assign it a new index. Great for seeing how a sprite will render when using pal().</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Palette.gif" alt="" /> <h2>Background</h2> <p>Change this to see how your sprites read on different background colors.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/47_Background.gif" alt="" /> <h2>Outline</h2> <p>Test your sprite's looks with a dynamically added outline.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/48_Outline.gif" alt="" /> <h2>Size</h2> <p>Preview your images from 4x - 0.25x. Useful for the largest or smallest sprites.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/49_Size.gif" alt="" /> <h2>Speed</h2> <p>Speed up, slow down, pause, or push to the maximum 60fps.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/50_Speed.gif" alt="" /> <h2>Frame Selection</h2> <p>Sprites in a row and on the same spritesheet tab can be animated. Move the blue and orange cursors to select the first and last frame respectively.</p> <ul> <li>Q/E to move the start frame</li> <li>A/D to move the last frame</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Frames.gif" alt="" /> <p><em>(Test it out in the browser using some default sprites that are included)</em><br /> <table><tr><td> <a href="/bbs/?pid=162558#p"> <img src="/bbs/thumbs/pico64_anim_8_pe-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=162558#p"> Anim-8 (pe)</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=162558#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=147439 https://www.lexaloffle.com/bbs/?tid=147439 Thu, 20 Feb 2025 05:25:24 UTC Anim-8 <h1>Final Release</h1> <p>Anim-8 is a very basic sprite animator meant for making an amination real quick.<br /> Great for beginners, just learning or helping someone real quick online!<br /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Splash 1.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Splash 2.gif" alt="" /></p> <h2>How to use</h2> <ol> <li>Draw sprites</li> <li>Run the cart</li> <li>Watch it animate!</li> </ol> <p> <table><tr><td> <a href="/bbs/?pid=161413#p"> <img src="/bbs/thumbs/pico8_anim_8-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=161413#p"> anim_8</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=161413#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Instructions</h2> <h3>Palette</h3> <p>Choose a color from the palette, then change it to any color (Even secret ones!)<br /> Palette changes stay in the editor so you can continue to use them when drawing.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Pallet.gif" alt="" /> <h3>Background</h3> <p>Test your sprites on a background color or a map</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Background.gif" alt="" /> <h3>Outline</h3> <p>Add a colored outline to make your sprites stand out</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Outline.gif" alt="" /> <h3>Width &amp; Height</h3> <p>Anim-8 has full large sprite support (up to 4x4)</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Width Height.gif" alt="" /> <h3>Size Preview</h3> <p>Increase the size of your sprites. Useful for sharing gifs of smaller sprites.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Size.gif" alt="" /> <h3>Speed</h3> <p>5 different animation speeds plus pause.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Speed.gif" alt="" /> <h3>Spritesheet Tabs</h3> <p>Switch spritesheet tabs with &lt; &amp; &gt; then shange the First and Last animation frame with O/X and &lt;/&gt; respectivley.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/Tabs.gif" alt="" /> <p>(Beginner Tip: Press ctrl-8 to start recording a gif, then ctrl-9 to end)</p> https://www.lexaloffle.com/bbs/?tid=146907 https://www.lexaloffle.com/bbs/?tid=146907 Fri, 31 Jan 2025 15:56:12 UTC Hog Runner <h1>Hog Runner</h1> <p>WIP: Endless Runner Test with some cusom Sonic sprites</p> <p> <table><tr><td> <a href="/bbs/?pid=153448#p"> <img src="/bbs/thumbs/pico8_hog_runner-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=153448#p"> hog_runner</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=153448#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/floor_runner_5.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=143939 https://www.lexaloffle.com/bbs/?tid=143939 Thu, 29 Aug 2024 19:04:09 UTC Poochie Survivors <h1>Poochie Survivors!</h1> <p>Can you survive to 11:00 minutes in the new 'Help me Balance' update?</p> <ul> <li>4 new Poochies</li> <li>2 new weapons</li> <li>2 new items</li> <li>Old weapons have been buffed (maybe too much?)</li> <li>Fetch Stick now targets enemies</li> <li>New results screen</li> <li>Stuff to do at home</li> <li>Make the clock faster</li> <li>Faster performance</li> <li>Bangin' music</li> <li>1 secret character</li> <li>Take a snooze</li> <li>Bark for fun!</li> </ul> <p> <table><tr><td> <a href="/bbs/?pid=145075#p"> <img src="/bbs/thumbs/pico8_poochie_survivors-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=145075#p"> poochie_survivors</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=145075#p"> [Click to Play]</a> </td></tr></table> </p> <p>I'd love some feedback on how easy or difficult you think it is. Balancing the attack powers and enemies has been quite the challenge. &lt;3</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_7.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_10.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_11.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_9.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_15.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_1.png" alt="" /> <h1>Old Updates</h1> <h2>- Wash's Game Jelly Submission -</h2> <p>I just finished my very first game jam where I did the coding. This is also my very first complete game!<br /> It took me two weeks to finish.</p> <p>The balancing didn't get finished so it's a little on the hard side but I'd like to follos with game dev experiment with a bug fix experiment as well.</p> <p>How it's going.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/21_poochie_survivors p8_6.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_0.png" alt="" /> <p>How it started.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/19_poochie_survivors p8_0.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=141262 https://www.lexaloffle.com/bbs/?tid=141262 Sat, 30 Mar 2024 04:21:16 UTC Poochie Survivors - 2024 Game Jelly <h1>Wash's Game - 2024 Game Jelly</h1> <p>I'm participating in the 2024 Game Jelly and needed a place to stash my project so folks can play it.</p> <p> <table><tr><td> <a href="/bbs/?pid=142768#p"> <img src="/bbs/thumbs/pico8_poochie_survivors-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=142768#p"> poochie_survivors</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=142768#p"> [Click to Play]</a> </td></tr></table> </p> <h2>v0.4 - Final Day!</h2> <p>We're all done! This was a lot of fun to make and I'm super proud of how it came out.<br /> I will say, I didn't get to balance it much so it's currently very hard, but I plan to do some bug fixes so make sure to post about them here. :)</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_6.gif" alt="" /> <h2>v0.3 - Day 6</h2> <p>There is now a core game loop though it isn't very flashy at this point and needs more variety.</p> <ul> <li>Added lots of sprites for future enemies and attacks</li> <li>Map now moves!</li> <li>Wag attack fades out</li> <li>Added sfx for damage, enemies, and picking up bones</li> <li>Pick up bones for EXP!</li> <li>Added EXP and LV system <ul> <li>Level ups refill health</li> <li>Level ups decrease time between wag attacks</li> <li>In the future they will give the option for different weapons</li> </ul></li> <li>Added sprites for another dog (co-op?)</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_5.gif" alt="" /> <h2>v0.1 - Day 1</h2> <p>Boy, figuring out how to get the enemies to follow you was hard, but it works now!</p> <ul> <li>Changed BG to black</li> <li>Cleaned up sprites to show better on black BG</li> <li>Added tail wag attack (collision is buggy)</li> <li>Added cats as placeholder enemies</li> <li>Cats can be tail wagged at</li> <li>Cats follow you (so hard to figure out!)</li> <li>Barking is still just for funzies</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_2.gif" alt="" /> <h2>v0.0 - Midnight Start</h2> <p>Put in two solid hours tonight and got a lot accomplished. The current idea is to make a vampire survivors style game.</p> <ul> <li>Got my basic project set up</li> <li>Plugged in my game intro</li> <li>Hooked up my dog sprites</li> <li>Got movement working and a basic animation system in place</li> <li>Added &quot;press O to bark&quot; for funzies</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/poochie_survivors p8_0.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=140602 https://www.lexaloffle.com/bbs/?tid=140602 Mon, 11 Mar 2024 20:37:03 UTC Jebediah Peppermint - The Gun Wizard <h1>Jebediah Peppermint - The Gun Wizard</h1> <h3>~WORK IN PROGRESS~</h3> <p>Hi I'm Wash, 👋</p> <p>I'm making small games based on every player character in the actual play D&amp;D podcast, <strong>The Winged Badger Tavern</strong> that I play in.</p> <p>In this game you play as my first character, Jebediah Peppermint, the molefolk gun-wizard who spits fire and fires spit. You'll fly through the sky atop your trusty blunderbuss 'Big Boy' and shoot down the evil forces of The Brightworld Company.</p> <p><a href="https://twitch.tv/wingedbadgergaming">Watch live Monday's at 8:00pm EST</a></p> <p> <table><tr><td> <a href="/bbs/?pid=139629#p"> <img src="/bbs/thumbs/pico8_jeb_gunwizard-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=139629#p"> jeb_gunwizard</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=139629#p"> [Click to Play]</a> </td></tr></table> </p> <p>The gameplay is based on Lazy Dev's Academy shmup tutorial</p> <p>Shoot baddies to fill your ammo. Use your ammo to fire BIG BULLETS and get a high score!</p> <p>O - Shoot Bullets<br /> X - Change Weapon</p> <p>Big Bullets take shells. Regain shells by killing blue enemies.</p> <p>Shooting Temp Baddies</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/jeb-gunwizard p8_3.gif" alt="" /> <p>New Weapon: Lightning Bolt!</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/86166/jeb-gunwizard p8_13.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=55618 https://www.lexaloffle.com/bbs/?tid=55618 Thu, 04 Jan 2024 21:58:57 UTC FP-62's Burrito Stand <h3>~WORK IN PROGRESS~</h3> <h1>FP-62's Burrito Stand</h1> <p>Hi I'm Wash 👋</p> <p>This is my first attempt to make a game. It's based on the actual play D&amp;D podcast <strong>The Winged Badger Tavern</strong> that I play in.<br /> I love my characters so much that I decided I needed to make games featuring each of them.</p> <p>In this game you play as fan favorite, newly sentient robot looking for a life, FP-62 as he mans the Four Guys Adventures &amp; Vibes Magical Bean Burrito stand! Serve burritos to your customers but watch out for 'The Dead Eyes' gang trying to steal from your stock.</p> <p><a href="https://twitch.tv/wingedbadgergaming">Watch live Monday's at 8:00pm EST</a></p> <p> <table><tr><td> <a href="/bbs/?pid=138865#p"> <img src="/bbs/thumbs/pico8_fp_62-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138865#p"> fp_62</a><br><br> by <a href="/bbs/?uid=86166"> washburnello</a> <br><br><br> <a href="/bbs/?pid=138865#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Changes</h3> <p><strong>v0.41</strong><br /> Adding my changes now that the holiday is over and I'm back to my full-time job.</p> <ul> <li>Started work on gameplay music</li> <li>Added win/lose state and screen</li> <li>Placeholder gameplay</li> </ul> <p><strong>v0.4</strong><br /> I'm still undecided on game mechanics so I've been tinkering until something sticks.</p> <ul> <li>Rebuilt scene transition system</li> <li>Added placeholder how-to screen</li> <li>Crunched down some tokens in the splash screen</li> <li>Updated animation system</li> <li>Added some tool functions like print to center of screen and sprite outlines</li> </ul> <p><strong>v0.1</strong><br /> This is my first attempt at making a game so feedback is very much welcome.</p> <ul> <li>Splash screen is done</li> <li>Main Menu is done</li> <li>Basic 'how to' screen is done</li> <li>Scene transitions are pretty solid</li> <li>Basic player movement is mostly done</li> <li>Missing core gameplay loop and mechanics</li> <li>Music and sfx for the menu is done</li> <li>Gameplay music is missing</li> </ul> <p>Thanks for taking the time to play my game :)</p> https://www.lexaloffle.com/bbs/?tid=55374 https://www.lexaloffle.com/bbs/?tid=55374 Mon, 18 Dec 2023 20:55:28 UTC