P#126150 2023-02-22 14:39 ( Edited 2023-02-23 10:27)
P#124941 2023-01-28 04:53
P#122152 2022-12-10 11:36 ( Edited 2022-12-10 11:42)
The cat has eaten a magic pill, giving him Runomonia - The obsession with running. The cat needs to get the MAGIC BUBBLE in order to get rid of Runomonia.
But the bad enemies have been ensuring that the MAGIC BUBBLE will never be taken!
What will he do? Will he get help from you?
Jump and Bop enemies, and if you are courageous enough, you shalt help the poor cat.
You move automatically. Press X to Jump. Kill on enemies by hitting them on their head, or avoid them.
Collect coins and don't die!
This game was made in Pico-8 by D3V? under 1 week. The music was made by Gruber Music, and was the, "Demented Mario" tune from his Pico Tunes Vol.1 pack. The inspiration for the game was Yeah Bunny and its sequel, by Adrian Zarzycki.
Carlos' life is depressing. Help him.
Carlos Simulator is an unofficial sequel to Carlos's Journey 2Bee Stupid, which a link I am not able to find to. It was made by me, D3V?, using Pico-8 in about a week. Don't get offended, you have been warned.
Once upon a time... A young cat lived in a small town of Catsensburg.
The cat was small, but brave... Risking his life to anything he wanted...
The cat folks kept talking about a mysterious, creepy, dark mansion with some magic milk at the top.
The cat would be absolutely flabbergasted upon gaining such information.
However, there was problem...
Savage monsters were lurking and roaming in the mansion in search for blood!
But the treasure at the top was too much for the cat. He would go inside the creepy mansion in search of the magic milk...
This roguelike game was made by, me, D3V? in 5-7 days in Pico-8.
The template this game uses is made by Krystman, from the game Porklike from his "How To Make A Roguelike In Pico-8 Series".
Music made by Sebastian, and is NOT mine.
I just wanted to create a smol roguelike game, that's all.
Matching game meets cats, that's what.
Press ⬅️/➡️/⬆️/⬇️ Arrow Keys to move the cursor. Press 🅾️/❎ to select an item, then press the direction you want the item to swap with and press 🅾️/❎ again. If you wish to deselect the tile, press 🅾️/❎ on the original tile again. The current tile and the selected tile are separated by an orange plate and a pink plate respectively. You can move items even if the moved item won't match with anything.
This is a usual Match-3 or Candy Crush Soda Saga game. You have to satisfy an amount of orders to play. Whenever you match a line of three goods horizontally or vertically, 1 order gets satisfied.
Whenever you match a line of four goods horizontally or vertically, you will trigger its ability while satisfying 2 orders at once. Any one than four goods horizontally or vertically in a line satisfies 3 orders! If you are able to satisfy all the orders after you use up all your moves, you win, else, you loose the game.
Every time you match a line of four goods (or more) horizontally or vertically, you gain a ⭐. You only collect all the ⭐s if you are able to satisfy the orders. If you have a certain amount of ⭐s, you unlock more goods with more abilities!
♪ Can you collect all the sets of goods? ♪
The game was made by, me D3V?, of course, using Pico-8 under 2-3 weeks. The music was made by Gruber Music, it came from his Pico Tunes Vol.1 Pack, using the 'Villager' tune. Credit to Cmrn.io for "letting" me use their game, Match-3 as a template, my little brain could not have made one myself.
I had thought of making some kind of match game (with a cat of course, as cats are the main theme of my non-jam games till now)during my vacation, and threw out some ideas from my head to my notebook. There some more ideas I created, both for the abilities and the goods, which I wanted to implement, but I was running out of code and sprite space in Pico-8, (and motivation) to do it. However, in my opinion, the product is alright.
This is a game submission for the Mini Jam 123: Web. It was built around the theme of, "Web", with the limitation of, "There is No Ground".
Running out of motivation and inspiration to make original games, why would I not join a game jam? And that's what I would do. The experience of making this game would be fun, mainly because there would be no over scope, crunch or anything like that. I hoped that I would get into experiences like this. As per the gameplay inspiration itself? Subway Surfers meets casual shmup.
Chess Shmup - The two ultimate combos!
I made a smol puzzle game about looping.
The controls for this game are the same as default pico-8 ones, which are:
Controls Actions Left Arrow Left Right Arrow Right X / V Jump C / Z Retry Level
The game was made by me, using Pico-8. I am new to Pico-8, so I wanted to make a short little platformer game to learn Pico-8. The music in this game was made by Gruber Music, and I watched Nerdy Teachers' and Lazy Dev Academy's tutorials to make this game.