yokozuna [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=83486 Feathered Escape <p> <table><tr><td> <a href="/bbs/?pid=141898#p"> <img src="/bbs/thumbs/pico8_feathered_escape_bas2-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=141898#p"> Feathered Escape</a><br><br> by <a href="/bbs/?uid=83486"> yokozuna</a> <br><br><br> <a href="/bbs/?pid=141898#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Feathered Escape</h1> <p>Soar to freedom in <strong>Feathered Escape</strong>, a platformer where you, as a trapped bird, navigate challenging environments, overcoming obstacles and adversaries to reclaim the open skies.</p> <h4>Controls</h4> <ul> <li>⬅️ and ➡️ to move left or right.</li> <li>⬆️ to execute a wall or ceiling run.</li> <li>⬇️ to descend without sliding on a platform.</li> <li>[X] or [Z] to jump.</li> </ul> <h4>Scores</h4> <ul> <li>A+: Complete in 4 or fewer minutes, collecting all the fruits, and with 0 deaths.</li> <li>A: Complete in 5 or fewer minutes, collecting all the fruits.</li> <li>B: Complete in 15 or fewer minutes.</li> <li>C: Complete in 20 or fewer minutes.</li> <li>D: Complete in 30 or fewer minutes.</li> <li>F: Complete in more than 30 minutes.</li> </ul> <h5>Share your score here or on speedrun.com</h5> <ul> <li>A+ Score: <a href="https://www.speedrun.com/Feathered_Escape?h=100&amp;x=xk9z95g2">https://www.speedrun.com/Feathered_Escape?h=100&amp;x=xk9z95g2</a></li> <li>Any%: <a href="https://www.speedrun.com/Feathered_Escape?h=any&amp;x=rkloz58k">https://www.speedrun.com/Feathered_Escape?h=any&amp;x=rkloz58k</a></li> <li>100%: <a href="https://www.speedrun.com/Feathered_Escape?h=100&amp;x=z27z95ok">https://www.speedrun.com/Feathered_Escape?h=100&amp;x=z27z95ok</a></li> </ul> <p>Best score so far by <a href="https://www.lexaloffle.com/bbs/?uid=58200"> @skarrmann</a> (spoiler alert)<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><object width="640" height="400"><param name="movie" value="https://www.youtube.com/v/80ZGxYhpHnc&hl=en&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/80ZGxYhpHnc&hl=en&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="400"></embed></object></div></div></div></p> <h2>Moves</h2> <p>If you'd rather tackle the moves on your own, feel free to skip this section.</p> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <h3>Variable Jump Height</h3> <p>Control your jump height by adjusting the duration of the jump button press.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_1.gif" alt="" /> <h3>Ceiling Run</h3> <p>Execute a short run on the ceiling by holding the UP button. The character will cling for a brief period before descending.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_2.gif" alt="" /> <h3>Ceiling Boost</h3> <p>Boost your speed by initiating a ceiling run and promptly ending it with a tap on the jump button.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_3.gif" alt="" /> <h3>Ceiling Corner Boost</h3> <p>Speed boost by performing a ceiling run on a single block or close to the corner of one.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_4.gif" alt="" /> <h3>Wall Sling Jump</h3> <p>Pushing against the wall and holding the jump button will create an arc allowing you to jump over obsticles.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_5.gif" alt="" /> <h3>Wall Jump Over Obsticles</h3> <p>While wall running, push against the wall and hold the jump button to jump over obstacles.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_6.gif" alt="" /> <h3>Air Control</h3> <p>Leverage exceptional air control, allowing swift changes in direction or sudden midair stops. Make the most of it!</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/15_bas-escape-moves_7.gif" alt="" /> <h3>Hop Over Blocks</h3> <p>Moving will enable you to effortlessly hop over gaps.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/bas-escape-moves_8.gif" alt="" /> <p></div></div></div></p> <h2>Versions</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <h4>Version 0.3.1b Release Notes:</h4> <ul> <li>Fixed an issue where milliseconds were not formatted correctly.</li> </ul> <h4>Version 0.3.0b Release Notes:</h4> <ul> <li>Added completion time on the select level screen.</li> <li>End screen now displays completion time with milliseconds (e.g., &quot;00:00:00.000&quot;).</li> <li>Reworked the main screen.</li> <li>Resolved a bug that was causing menu malfunctions on Miyoo Mini.</li> </ul> <h4>Version 0.2.0b Release Notes:</h4> <ul> <li>Introduced the &quot;play level&quot; option.</li> </ul> <h4>Version 0.1.0b Release Notes:</h4> <ul> <li>Initial release<br /> </div></div></div></li> </ul> https://www.lexaloffle.com/bbs/?tid=140353 https://www.lexaloffle.com/bbs/?tid=140353 Sat, 24 Feb 2024 23:56:50 UTC BAS <p> <table><tr><td> <a href="/bbs/?pid=137287#p"> <img src="/bbs/thumbs/pico8_bas-8.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=137287#p"> BAS</a><br><br> by <a href="/bbs/?uid=83486"> yokozuna</a> <br><br><br> <a href="/bbs/?pid=137287#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/83486/console_game_composition.gif" alt="" /> <h1>Birds and Saws</h1> <p>Experience a nostalgic throwback with this Pico-8 demake of my classic iOS game. Dive into the retro charm and challenge yourself as you guide a bird, skillfully avoiding menacing circular saws to rack up high scores.</p> <p>Check out the project on <a href="https://github.com/yokoboko/bas-pico-8">GitHub</a>.</p> <h2>Gameplay</h2> <p>Blades ascending from below prompt the player to move upward swiftly, requiring nimble maneuvers to avoid a perilous demise.</p> <ul> <li>You can initiate a new jump without having to wait for the current one to land.</li> <li>The lower blades progressively increase in speed over time.</li> <li>The saws' velocity is limited, reaching a challenging top speed that demands swift maneuvers to escape.</li> </ul> <h2>Controls</h2> <ul> <li>⬅️ or [Z] to jump left</li> <li>➡️ or [x] to jump right</li> </ul> <h2>Version History</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> 0.1.2b</p> <ul> <li>Fix bug causing the game over screen to flash red.</li> </ul> <p>0.1.1b</p> <ul> <li>Adjusted initial blade speed and speed progression</li> <li>Increased player jump speed</li> <li>Smoother camera tracking</li> </ul> <p>0.1.0b</p> <ul> <li>Initial release<br /> </div></div></div></li> </ul> https://www.lexaloffle.com/bbs/?tid=54986 https://www.lexaloffle.com/bbs/?tid=54986 Sat, 11 Nov 2023 20:50:44 UTC