Proud part of the PICO-8 Advent Calendar 2019.
About
This year Santa Claus is in an incredible mood for dancing... enjoy a small Christmas Doodle!
Credits
Cart by Matthias Falk
Music by gruber
Snow effect adapted from a code example by trasevol_dog, inspired by CELESTE (Matt & Noel)
Santa animation by northpole.com
On https://pocketfruit.itch.io you can find my other games and follow me for updates.
Audio not playing? For Google Chrome and Safari, please refer to this guide.
About Pico-8 Advent Calender
During December, each day will be filled with new and exciting PICO-8 games! We have gathered 25 great developers from the PICO-8 community and we have worked hard to make some new games. Each day leading up to Christmas, there will be a new surprise for you!
Find out more at: https://www.lexaloffle.com/bbs/?pid=70441
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Proud part of the PICO-8 Advent Calendar 2018.
About
Your friends play a puzzle challenge in the snow. But they can't make it on their own, they can only do it if everyone works together and helps each other - celebrating friendship and the most special time of the year: Christmas.
Credits
Game by Matthias Falk
Heavy inspiration taken from the game 'Push the Blocks'
On https://pocketfruit.itch.io you can find my other games and follow me for updates.
Controls
move the blue player
move the red player
move the green player
move the purple player
open menu / options
+
retry current level
Play the optimized version on itch.io: https://pocketfruit.itch.io/trails
Mobile touch controls (on itch.io): you can play this game on your mobile.
Gamepad supported (on itch.io): use Firefox or Google Chrome for best experience.
Audio not playing? For Google Chrome and Safari, please refer to this guide.
About Pico-8 Advent Calender
During December, each day will be filled with new and exciting PICO-8 games! We have gathered 25 great developers from the PICO-8 community and we have worked hard to make some new games. Each day leading up to Christmas, there will be a new surprise for you!
Find out more at: https://pico8-advent.tumblr.com/
Can't get enough of Trails?
You can get the much larger DX version of Trails on the game's itch page.
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Red//Black: Two Horror Short Stories
A small experimental horror experience by matthias. My goal was to achieve a story-driven game with the PICO-8 engine.
Game was made for the PICO-8 Monster Mix and Mash Jam.
FULL SCREEN MODE IS HIGHLY RECOMMENDED.
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Controls:
Movement with directional buttons
(o) (C on keyboard) = OK
Enter = In-game menu
Gamepad supported (use Firefox or Google Chrome for best experience).
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Check out the official itch.io page with additional content and downloads.
On https://pocketfruit.itch.io you can find my other games and follow me for updates.
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Hi,
for anyone interested I made a Google Analytics integration for pico 8. Just add water and some code and you can track what's going on in your games (HTML export). Here is a short demo video: https://twitter.com/mtths_flk/status/1045647528811798528
You can find the code and all details on github:
https://github.com/mtthsflk/pico8-google-analytics
As of now, the code just needs 144 tokens - so, it might be a useful addition for many PICO-8 carts.
Let me know what you think.
Best,
M.
PS: Thanks to @nucleartide for doing similar stuff with segment.io.
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A 3D puzzle game by Matthias Falk.
It's the year 5038. Mankind has gone to space in search for extraterrestrial life.
After endless travels a sequence of 32 molecules is found.
Can you uncover their secrets?
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Controls:
Up = go up
Down = go down
Left = go left
Right = go right
(o) (C on keyboard) = go forward
(x) (X on keyboard) = go backward
Enter = In-game menu
Touch and gamepad controls also available (see itch).
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On itch.io you can find the official page of the game including several downloads (native apps, wallpaper sets etc.).
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'molecules' is an experimental puzzle game set in space, where you need to find the right path along a chain of atoms in order to clear a level.
Inspired by several 3D tutorials I aimed to create a full 3D game for the very limited hardware of the PICO-8 fantasy console and thus push the console to its very limits. The game features 3D graphics and 3D controls (movement along all 3 axes is possible and needed to clear the levels) and dynamic sound effects.
I have tried to create a unique experience for PICO-8, both in terms of presentation and gameplay and invested quite some time in the game's feeling and atmosphere.
I would love to hear what you think and include your feedback into the game.
Cheers, Matt
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A puzzle platformer by Matthias Falk, made in 5 days.
The only thing you can do is jump - is that enough to climb a mountain?
Some stats:
- 6613/8192 tokens used (did some refactoring near the end since code wouldn't have fit otherwise)
- nearly full tilesheet/map used
This is my first PICO-8 game, I hope you like it.
Touch controls (touch to jump) also supported.
You can also support and download the game via itch.io.
Updated to v1.1 with following changes:
- Save game: Game will now autosave each level and you can quit/resume the game any time now at the point you left off.
- Mouse/touch controls: Game can now be fully controlled via mouse/touch (also added small clickable reset button, in case player gets stuck). Since the game has always been a one-tap game, we now have a mobile-ready PICO platformer!
- Difficulty curve: made some adjustments in the first few screens to make difficulty curve a bit less steep.
- More changes: Made bullet hitboxes more accurate and thus a little bit more foregiving.