nunodasneves [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=70749 Path of Agni <h4>A game about escaping a dungeon, one room at a time.</h4> <p> <table><tr><td> <a href="/bbs/?pid=120888#p"> <img src="/bbs/thumbs/pico8_pathofagni-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=120888#p"> Path of Agni 1.0</a><br><br> by <a href="/bbs/?uid=70749"> nunodasneves</a> <br><br><br> <a href="/bbs/?pid=120888#p"> [Click to Play]</a> </td></tr></table> <br /> Arrow keys to move and aim<br /> z/c jump<br /> x/v fire(ball)</p> <p>Tips</p> <ul> <li>Progress is saved whenever you enter a new room or defeat a boss, so if you get stuck you can come back later</li> <li>You can reset the current room, toggle music, or reset your whole progress from the menu (press p or enter)</li> <li>You can hold x, press the arrow keys to aim your fireball, then release x to shoot</li> <li>You may find a room too difficult to beat right now. Please take a break and come back - I know you can do it!</li> </ul> <hr /> <h4>Features</h4> <ul> <li>24 carefully designed rooms to overcome, with</li> <li>8 types of enemies and obstacles, and</li> <li>3 unique boss fights</li> <li>All original sprites, levels, music, sfx (and code)</li> </ul> <p><img style="margin-bottom:16px" border=0 src="/media/70749/pathofagni_0.gif" alt="" /> <img style="margin-bottom:16px" border=0 src="/media/70749/pathofagni_1.gif" alt="" /><br /> <img style="margin-bottom:16px" border=0 src="/media/70749/pathofagni_1.png" alt="" /> <img style="margin-bottom:16px" border=0 src="/media/70749/pathofagni_3.png" alt="" /></p> <hr /> <h4>Mini devlog</h4> <p>This is my first completed pico-8 game.<br /> About a year ago I decided to make a simple platformer built around shooting fireballs.<br /> I'm the kind of person who has trouble finishing projects, so you already know I dropped it after a while to work on something else.</p> <p>A few months ago I decided to revisit the game with the goal of finishing it no matter what.<br /> This took a lot of time, way more than I expected!</p> <p>I ran into major problems when I encountered the token limit, and had to do some massive refactoring.<br /> In the end I still had to do a lot of the typical tricks (multiple assignments, hardcoding stuff, etc) to keep the token count down, which was kind of frustrating.<br /> This did force me to reduce scope and actually finish the game though.</p> <p>I had several friends playtest the game during development, which allowed me to iterate on the mechanics and levels.<br /> I wanted the game to feel rather challenging for the average player, but always fair and possible to overcome.</p> <p>I hope some of you find it fun :)</p> <p>If you find the game too easy, please play on mobile for more of a challenge (not a joke)</p> https://www.lexaloffle.com/bbs/?tid=50262 https://www.lexaloffle.com/bbs/?tid=50262 Sat, 19 Nov 2022 05:28:36 UTC