lorandbehold [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=11047
Snake Digits 🐍🖐
<p>
<table><tr><td>
<a href="/bbs/?pid=196325#p">
<img src="/bbs/thumbs/pico8_snake_digits-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=196325#p">
snake_digits</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=196325#p">
[Click to Play]</a>
</td></tr></table>
<br />
<strong>snake hungry, but snake no like mess.</strong><br />
snake tidy up.<br />
snake count snake's digits.<br />
snake eat.<br />
<em>but snake fragile.</em></p>
<h2>rules</h2>
<p>Press a direction to start. Then use direction to turn.<br />
Push identical numbers together to clear them and produce the next number.<br />
You get longer for every group of numbers cleared.<br />
Don't run into walls, yourself, or any number or group of numbers that is already pushed up against the walls or yourself!<br />
Use ctrl-R to restart.</p>
<h2>about</h2>
<p>I made this <a href="https://www.lexaloffle.com/bbs/?tid=158931">for the PICO-1K Jam 2026!</a> It was a blast. The whole code takes up 1023 compressed bytes out of the 1024 allowed. The game uses Pico-8's text functionalities in lieu of sprites and sfx. The snake's head is the yen symbol, '\26' in Pico-8.</p>
<p>You can also find this game <a href="https://punkcake.itch.io/snake-digits">on Itch.</a><br />
And if you'd like you can follow me <a href="https://bsky.app/profile/lorandbehold.bsky.social">on Bluesky!</a></p>
<p>Share your highscore and let me know what you think!</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/snort_6x2.gif" alt="" />
https://www.lexaloffle.com/bbs/?tid=159307
https://www.lexaloffle.com/bbs/?tid=159307Tue, 15 Sep 2026 15:11:11 UTCBees Wax 🐝
<p>
<table><tr><td>
<a href="/bbs/?pid=193584#p">
<img src="/bbs/thumbs/pico8_beeswax-3.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=193584#p">
beeswax</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=193584#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Help a bee colony make some honey! 🐝🍯</strong></p>
<p>Place pieces of honeycomb to help the worker bees do their job! Some pieces will come with more bees, and some will come with a hole in the hive for the bees to go through and find some nectar! After bringing it back, the nectar will take one more turn to ferment into honey, and if no more nectar is brought home, then the honey will be cleared, freeing some space in the hive!</p>
<h3>Controls:</h3>
<ul>
<li>Z/C/(O): rotate left</li>
<li>X/V/(X): rotate right</li>
<li>left/right: move horizontally (and down a little bit)</li>
<li>down: move down faster</li>
<li>up: hard drop</li>
</ul>
<h3>About:</h3>
<p>This is small falling block game I made in 36 hours for <a href="https://itch.io/jam/dtj36-28">the DTJ36 #28!</a> The theme was "bee" <em>and I loved it.</em></p>
<p>I've been plagued with ideas for falling block games recently, so I'm very pleased I managed to make one, and especially this quickly. It's also my first time finishing something for DTJ36 which I've been wanting to join since forever, they always have such good themes!!</p>
<p>Let me know what you think of the game! There's a non-zero chance I make a postjam version, so all feedback is appreciated!</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/beeswax p8_2b.gif" alt="" />
<p>Changelog:<br />
27/07/2026 - v1.0b:</p>
<ul>
<li>the game now saves your highscore!</li>
<li>fixed a crash in the pathfinding code</li>
<li>exit cells now get cleared along with the honey if they're in the radius</li>
</ul>
https://www.lexaloffle.com/bbs/?tid=158322
https://www.lexaloffle.com/bbs/?tid=158322Sun, 26 Jul 2026 22:21:21 UTCSoulbound Re-Cursed
<p>
<table><tr><td>
<a href="/bbs/?pid=190531#p">
<img src="/bbs/thumbs/pico8_soulbound_recursed-3.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=190531#p">
Soulbound Re-Cursed</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=190531#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong><em>Explore a forgotten temple and retrieve the warping gem of the Soulbound.</em></strong></p>
<h3>Story:</h3>
<p>As the more action-inclined of the famous archeologists Hilford brothers, you, Wellington Hilford, must get into the temple, find the legendary soul gem known for its power to bend space, and bring it back to your brother and business-partner Clarence. Can you do it?</p>
<h3>Controls:</h3>
<p>• Left/Right: move around<br />
• Z/C/(O): jump<br />
• X/V/(X): slash / action<br />
• Down: drop object</p>
<h3>About:</h3>
<p>This is a rework of <a href="https://www.lexaloffle.com/bbs/?uid=9308"> @benjamin_soule</a>'s LD47 game <a href="https://www.lexaloffle.com/bbs/?tid=39820">Soulbound!</a> Ben felt that he failed to achieve the central mechanic's potential with his game, and we decided I would give it a try. The result is <strong>Soulbound Re-Cursed!</strong> A ~1h adventure puzzle game filled with treasures, puzzles and snakes!</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/gameplay_x3.gif" alt="" />
<p><strong>Let us know what you think!</strong> We're trying to gauge interest for a larger Soulbound instalment!</p>
<p><em>Also hi, this is my first new game under my new name and username! You can find more of me <a href="https://www.lexaloffle.com/bbs/?uid=11047">on my profile</a> and <a href="https://bsky.app/profile/lorandbehold.bsky.social">bluesky</a>, and you can check out my team's work over <a href="https://punkcake.club">on our website!</a> <3</em></p>
https://www.lexaloffle.com/bbs/?tid=157148
https://www.lexaloffle.com/bbs/?tid=157148Thu, 28 May 2026 14:03:59 UTCBird Watcher
<p>
<table><tr><td>
<a href="/bbs/?pid=182699#p">
<img src="/bbs/thumbs/pico8_bird_watcher-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=182699#p">
bird_watcher</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=182699#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Explore a piece of land and try to get close to its birds! A game inspired by my actual bird-fascinated cat, Pico!</strong></p>
<hr />
<p>This is an open-world puzzle-vania I made for <a href="https://www.lexaloffle.com/bbs/?pid=182701">@adamatomic's _update() jam!</a> <em>(check out Jackpot of Skulls and Frogwell too!)</em> Adam provided us <a href="https://www.lexaloffle.com/bbs/?tid=154588">a cart</a> with a pre-made _draw() function and a spritesheet tab, and that's basically all we could use to display things on screen, leaving us to steer the drawing logic from the _update() function! It was super fun to make something with it! Thanks Adam!!</p>
<p>In Bird Watcher, you gotta find ways to approach birds to get a good look at them. That might mean getting some obstacles out of the way, riding boats through water, and maybe getting the birds to show themselves or even hatch first!</p>
<p>It's a pretty big world out there, but your progress gets saved automatically!</p>
<p><strong>Good luck and have fun, bird watchers~!</strong></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/8_bird_watcher_0.gif" alt="" />
<hr />
<p><em><a href="https://bsky.app/profile/curseofremy.bsky.social">Find more of me over on bsky!</a></em></p>
https://www.lexaloffle.com/bbs/?tid=154589
https://www.lexaloffle.com/bbs/?tid=154589Mon, 26 Jan 2026 14:33:10 UTCMini Pharma
<p>
<table><tr><td>
<a href="/bbs/?pid=174386#p">
<img src="/bbs/thumbs/pico8_mini_pharma-1.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=174386#p">
mini_pharma</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=174386#p">
[Click to Play]</a>
</td></tr></table>
<br />
<em>Z or C or (A) - swap - hold with left/right to carry</em><br />
<em>X or (B) or (X) - hold with any direction to push</em></p>
<p><strong>Organize medical ingredients and complete recipes to heal some friends in mini pharma!</strong></p>
<hr />
<p>This is a small arcade puzzler I made in 9 days for the <a href="https://itch.io/jam/falling-block-jam">Falling Block Jam 2025</a>! The optional theme was "Analog Memory", and this is why the people you help will give you beads as tokens of appreciation for your performance!</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/gameplay_x2.gif" alt="" />
<p>Ingredients come continuously from the top of the screen and you have to organize them to fill in recipes at the bottom of the screen. Completing the recipes continuously (no more than 2 gravity steps between ingredients) will get you better quality beads as thanks!</p>
<p>The gameover total score is calculated as follows: for each vial you completed, you gain 'level X bead quality (1/2/3/4)'. Reaching levels 4, 8, 12 and 16 will unlock difficulties to select on the title screen. (use 'reset cart' in the pause menu to go back to title screen)</p>
<p>You can also adjust the screenshake, the input repeat delay and interval (DAS and AAR) and change the side-wall tiles to your preference in the pause menu.</p>
<p>This game can also be found <a href="https://punkcake.itch.io/mini-pharma">on Itch!</a> We'll certainly use it as a prototype for a future PUNKCAKE release! Feedback is more than welcome! :)</p>
<p>Original jam version: <em>(I just added the tutorial since)</em><br />
<div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br />
<table><tr><td>
<a href="/bbs/?pid=174386#p">
<img src="/bbs/thumbs/pico8_mini_pharma-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=174386#p">
mini_pharma</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=174386#p">
[Click to Play]</a>
</td></tr></table>
<br />
</div></div></div></p>
https://www.lexaloffle.com/bbs/?tid=151668
https://www.lexaloffle.com/bbs/?tid=151668Mon, 22 Sep 2025 20:09:46 UTCHot Wax
<p>
<table><tr><td>
<a href="/bbs/?pid=146729#p">
<img src="/bbs/thumbs/pico8_hotwax-5.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=146729#p">
hotwax</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=146729#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h2>vvv Ludum Dare jam version here! vvv</h2>
<p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">
<table><tr><td>
<a href="/bbs/?pid=146729#p">
<img src="/bbs/thumbs/pico8_hotwax-3.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=146729#p">
hotwax</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=146729#p">
[Click to Play]</a>
</td></tr></table>
</div></div></div><br />
<em>(for anyone rating LD games!)</em></p>
<h3>Description:</h3>
<p>You are the Wax Whisperer. Your powers may well be unmatched, but some of your enemies are still out there… Not for much longer though, not with what your are about to unleash.</p>
<p>Burn continuous lines of candles to score points! The longer the fire survives the more points it brings you, and the closer it brings you to unfathomable power from this mysterious temple you’ve found your way to!</p>
<h3>Controls:</h3>
<ul>
<li>left & right to move pieces horizontally</li>
<li>down to make the pieces fall faster</li>
<li>up to make pieces fall instantly as far as it can</li>
<li>Z & X (or A & B on gamepads) to rotate pieces</li>
<li>You can select a difficulty on the titlescreen! (start with normal!)</li>
</ul>
<h3>Notes:</h3>
<p>This is <a href="https://ldjam.com/events/ludum-dare/55/hot-wax">my entry for Ludum Dare 55!</a> The game was entirely made within the 72 hours of the jam category... (ran out of time for the 48h compo)</p>
<p>But the token limit got me! I started hitting it a couple of hours before the end and fighting it left me no time for adding audio. <em>(not that there would have been any tokens for those music() and sfx() calls anyway!)</em> Oh well! I'll try to add some soon in a post-jam version!</p>
<hr />
<p>Revisions 1,2 & 3 are just me fixing errors and crashes, nothing was added or changed from the original jam work in the game.</p>
<p><strong>The postjam version is here!</strong><br />
Here's the full changelog:<br />
<div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br />
v1.0 - postjam:</p>
<ul>
<li>Added audio!</li>
<li>Controls now appear on title screen</li>
<li>Reworked interface</li>
<li>Reworked and optimized the true ending</li>
<li>Fixed overlap checking on score texts</li>
<li>Fixed overlap checking on candle light vfx</li>
<li>Reworked the flames slightly</li>
<li>Reworked scoring: now depends on level, is less exponential, continuous burn value capped to 10</li>
<li>Bombs now set fire to neighboring candles with a value equal to the number of block destroyed</li>
<li>Doubled the bonus for fires going out without getting snuffed</li>
<li>Level-up gets a little animation in the score interface</li>
<li>Fixed bombs exploding instantly if catching fire when you place them</li>
<li>Reworked gravity speed acceleration so that it's not exponential anymore</li>
<li>Flame frequency now goes down slower by half</li>
<li>Made soft-drops a little faster</li>
<li>Added a highscore for each difficulty</li>
<li>Doubled the score goal for the true ending</li>
<li>Candles appear 1 block higher than they used to</li>
<li>Added fade animation on starting the game</li>
<li>Added game illustration as cart image<br />
</div></div></div></li>
</ul>
<h4>Gameplay gif:</h4>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/11047/hotwax p8_1.gif" alt="" />
https://www.lexaloffle.com/bbs/?tid=141756
https://www.lexaloffle.com/bbs/?tid=141756Tue, 16 Apr 2024 02:00:23 UTCExplorers ~ Complete & Deluxe out now!!
<p><strong><em>There is <a href="https://trasevol-dog.itch.io/explorers">a Deluxe version of this game up on itch.io</a>, which includes a Desktop Pet and a few wallpapers, for <span style="text-decoration: underline;">just 5$</span>!</em></strong></p>
<p>
<table><tr><td>
<a href="/bbs/?pid=82024#p">
<img src="/bbs/thumbs/pico8_explorers-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=82024#p">
Explorers</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=82024#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Explore an archipelago, encounter fellow explorers, and seduce and haggle with them to help you complete your map!</strong></p>
<p><em>There is no time constraint, no danger, there's no gameover. Instead, this game proposes a calming experience of exploration and encounters. You can just stop playing when you feel satisfied. A play session will usually last 15 to 30 minutes.</em></p>
<p><strong>Controls:</strong><em></p>
<ul>
<li>arrows to move around</li>
<li>[o]/z to confirm dialogue options</li>
<li>[x]/x to look at your map</em></li>
</ul>
<p><a href="https://www.youtube.com/watch?v=RIYj0fsJX-4"><strong>Official Trailer</strong></a></p>
<p><em>If you like my work, please consider <a href="https://twitter.com/TRASEVOL_DOG">following me on Twitter</a>, or even <a href="https://www.patreon.com/trasevol_dog">supporting me on Patreon</a>! Thanks! :)</em></p>
<p><strong>Enjoy!</strong></p>
https://www.lexaloffle.com/bbs/?tid=39656
https://www.lexaloffle.com/bbs/?tid=39656Sun, 20 Sep 2020 19:57:29 UTCtquad() and ttri() functions!
<p>Hi everyone!</p>
<p>So with the new tline function in Pico-8 0.2.0, it seems pretty obvious to start making mapped quadrilaterals and triangles, so I did just that.</p>
<p>
<table><tr><td>
<a href="/bbs/?pid=76381#p">
<img src="/bbs/thumbs/pico8_trasevol_tquad_ttri-3.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=76381#p">
trasevol_tquad_ttri</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=76381#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Both functions are independant from each other <em>(i.e. can be used separately)</em> and can be taken from the code here and used in any other project, with or without attribution.</strong> <em>(I do appreciate it though! :))</em></p>
<p>The two functions are:</p>
<div>
<div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px">
<table style="width:100%" cellspacing=0 cellpadding=0>
<tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td>
<td background=/gfx/code_bg0.png>
<div style="font-family : courier; color: #000000; display:absolute; padding-left:10px;
padding-top:4px; padding-bottom:4px;
">
<pre>tquad(xa, ya, xb, yb, xc, yc, xd, yd, mx, my, w, h)
mx and my are map coordinates (in tiles), and w and h are width and height in tiles. (so w=1 h=1 means drawing one whole tile)
xa, ya, xb, yb, xc, yc, xd, yd are the screen coordinated for the corners of the quad to be drawn.
please note that the correspondence with the map coordinates is ordered clockwise, as can be seen with ABCD on the top-right corner in the cart above.
ttri(xa, ya, xb, yb, xc, yc, sxa, sya, sxb, syb, sxc, syc)
xa, ya, xb, yb, xc, yc are the screen coordinates for the corners of the triangle to be drawn.
sxa, sya, sxb, syb, sxc, syc are the corresponding coordinates on the map to sample texture from.
Those map coordinates are tile coordinates. (0.5, 0.5 means the middle of the top-most left-most tile on the map)</pre></div></td>
<td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td>
</tr></table></div></div>
<p>I wrote those functions to be fairly efficient, but I'm sure some better optimized alternatives will be coming very soon and we'll get a good-old <a href="https://www.lexaloffle.com/bbs/?tid=28317">thunderdome</a> for tquad and ttri. <em>Consider me happy to open the festivities!</em></p>
<p>Anyway that's it! I hope you have fun with this!</p>
<p><a href="https://twitter.com/TRASEVOL_DOG">Remy 🍬</a></p>
https://www.lexaloffle.com/bbs/?tid=37885
https://www.lexaloffle.com/bbs/?tid=37885Mon, 11 May 2020 14:52:10 UTCSymmetry
<p>
<table><tr><td>
<a href="/bbs/?pid=64024#p">
<img src="/bbs/thumbs/pico8_symmetry-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=64024#p">
Symmetry</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=64024#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>I made this in ~3 hours for Nordic Game Jam 2019!</strong><br />
The theme was <em>"that again"</em>, so I just went with symmetry and made a screensaver.<br />
And here it is now, <strong>enjoy!</strong></p>
<p><strong><a href="https://twitter.com/TRASEVOL_DOG">Trasevol_Dog</a></strong></p>
https://www.lexaloffle.com/bbs/?tid=34068
https://www.lexaloffle.com/bbs/?tid=34068Sun, 28 Apr 2019 11:49:11 UTCGifts On Venus
<p>
<table><tr><td>
<a href="/bbs/?pid=60313#p">
<img src="/bbs/thumbs/pico8_gifts_on_venus-1.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=60313#p">
Gifts On Venus</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=60313#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><em><strong>Evil skulls have put explosive gifts all over Venus! Go and slash them off to save Venus!</strong></em></p>
<hr />
<p><strong>Controls:</strong><br />
<em>- Use arrow keys or D-Pad to move</p>
<ul>
<li>Use Z or the [O] button to slash</li>
<li>Slay all the gifts to move on to the next level</li>
<li>Do it before the timer gets to 0 or the gifts explode and it's game over!</em></li>
</ul>
<hr />
<img loading="lazy" style="margin-bottom:16px" border=0 src="https://trasevoldog.files.wordpress.com/2018/12/skelegift.p8_1.gif" alt="" />
<hr />
<p><strong>Thank you to Chris Donnelly (@Gruber_Music) for making the music for this game! Support him!</strong></p>
<p><strong>Thank you also to all my own Patreon supporters whose support lets me make awesome things like this game!! Here are the name of all my 3$+ supporters:</strong></p>
<p><em>Joseph White, Spaceling, rotatetranslate, Anne Le Clech, Wojciech Rak, HJS, slono, Austin East, Zachary Cook, Jefff, Meru, Bitzawolf, Paul Nguyen, Dan Lewis, Christian Östman, Dan Rees-Jones, Reza Esmaili, Andreas Bretteville, Joel Jorgensen, Marty Kovach, Giles Graham, Flo Devaux, Cole Smith, Thomas Wright, HERVAN, berkfrei, Tim and Alexandra Swast, Jearl, Chris McCluskey, Sam Loeschen, Pat LaBine, Collin Caldwell, Andrew Reitano, Qristy Overton, Finn Ellis, amy, Brent Werness, yunowadidis-musik, Max Cahill, hushcoil, Jacel the Thing, Gruber, Pierre B., Sean S. LeBlanc, Andrew Reist, vaporstack, Jakub Wasilewski</em></p>
<p><em>Special thanks to Joseph White and Spaceling for being at the 16$ reward tier!</em></p>
<hr />
<p><a href="https://twitter.com/TRASEVOL_DOG"><strong>- Follow me</strong></a><br />
<a href="https://trasevol.dog/"><strong>- Read my devlogs</strong></a><br />
<a href="https://www.patreon.com/trasevol_dog"><strong>- Support me <3</strong></a></p>
https://www.lexaloffle.com/bbs/?tid=32698
https://www.lexaloffle.com/bbs/?tid=32698Mon, 24 Dec 2018 14:00:36 UTCEmbrace
<p>
<table><tr><td>
<a href="/bbs/?pid=57202#p">
<img src="/bbs/thumbs/pico57201.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=57202#p">
Embrace</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=57202#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><em>My goal was to make something meaningful because that's the direction I want my work to take in the future. The result is very experimental, super short and quite imperfect. But I do like it, and I hope you do too! :)</em></p>
<p><strong>Controls:</strong></p>
<ul>
<li>Use the arrow keys on a keyboard or the left joystick on a controller to move the selected hand.</li>
<li>Move it to the highlighted spot on the screen.</li>
<li>Embrace whatever is in front of you.</li>
</ul>
<p><strong>Play more of <a href="https://trasevol-dog.itch.io/">my games</a>!</p>
<p>Follow me <a href="https://twitter.com/TRASEVOL_DOG">on Twitter</a>!</p>
<p>Read about <a href="https://trasevol.dog/">my indiedev adventure</a>!</p>
<p>Support me <a href="https://www.patreon.com/trasevol_dog">on Patreon</a>!</strong> <em>(pretty please)</em></p>
https://www.lexaloffle.com/bbs/?tid=31953
https://www.lexaloffle.com/bbs/?tid=31953Fri, 28 Sep 2018 08:57:38 UTCTetrolled
<p>
<table><tr><td>
<a href="/bbs/?pid=55037#p">
<img src="/bbs/thumbs/pico55036.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=55037#p">
Tetrolled</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=55037#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><em>It's like Tetris except the game doesn't really care.</em></p>
<p>.<br />
<strong>Made in 2 hours for <span style="text-decoration: underline;"><a href="https://ldjam.com/events/ludum-dare/42/tetrolled">Ludum Dare 42 compo!</a></span></strong></p>
<p>.<br />
<em><strong>Controls:</strong></p>
<ul>
<li>Left Right to move tetramino horizontally</li>
<li>Hold Down to make fall faster</li>
<li>Double-Tap Down to plummet</li>
<li>Up to rotate</li>
<li>or Z and X to rotate</li>
<li>On game over, hold Z and X to start again!</em></li>
</ul>
<p>.<br />
<strong>Thanking my <a href="https://patreon.com/trasevol_dog">Patreon</a> supporters for their continued support allowing me to keep on making video games and other weird stuff! Here are some names!</strong></p>
<p><em>Alan Oliver, amy, Andreas Bretteville, Andrew Reist, Andrew Reitano, Anne Le Clech, Austin East, berkfrei, Bitzawolf, Brent Werness, Chris McCluskey, Christian Östman, Cole Smith, Collin Caldwell, Dan Lewis, Dan Rees-Jones, Dave Hoffman, Finn Ellis, Flo Devaux, Giles Graham, HERVAN, hushcoil, Jacel the Thing, Jakub Wasilewski, Jearl, Jefff, Jeremy Bouin, Jesse Bergerstock, Joel Jorgensen, Joseph White, Marcin Majewski, Marty Kovach, Max Cahill, Meru, Paul Nguyen, Pierre B., Qristy Overton, Reza Esmaili, rotatetranslate, Ryan Malm, Sasha Bilton, Sean S. LeBlanc, Thomas Wright, Tim and Alexandra Swast, vaporstack, Zachary Cook</em></p>
https://www.lexaloffle.com/bbs/?tid=31658
https://www.lexaloffle.com/bbs/?tid=31658Sun, 12 Aug 2018 19:39:45 UTCShooting Star
<p>       ・ 。<br />
        ☆∴。 <em><br />
        ・゚</em>。★・゚。・<br />
         ・ <em>゚。   </em><br />
         ・ ゚<em>。・゚。 ゚</em>。・゚★。<br />
          ☆゚・。°<em>. ゚ ☆゚・<br />
          ゚。·</em>・。 ゚<em> ゚。·</em>・。 ゚<em><br />
          ゚ </em>.。☆。★ ・ <em>.。☆。★ ・<br />
           </em> ☆ 。・゚<em>.。</em> ☆ 。・゚<em>.。<br />
            </em> ★ ゚・。 <em> 。</em> ★ ゚・。 <em> 。<br />
           ・  ゚☆ 。・゚</em>.<em> ★ ゚・。 </em>・  ゚<br />
            。・゚<em>.</em> ★ ゚・。 <em>。・゚</em>.<em> ★ ゚・。 </em><br />
<table><tr><td>
<a href="/bbs/?pid=51373#p">
<img src="/bbs/thumbs/pico51372.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=51373#p">
Shooting Star</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=51373#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong><em>Based on a Twitter meme that will definitely die in a few days.</p>
<p><a href="https://trasevol-dog.itch.io/shooting-star">Get the executables on Itch.io!</a> (+web version with better mouse control)</p>
<p><a href="https://www.patreon.com/trasevol_dog">Support me on Patreon!</a></p>
<p><a href="https://twitter.com/TRASEVOL_DOG">Follow me on Twitter!</a></p>
<p>Enjoy!</em></strong></p>
https://www.lexaloffle.com/bbs/?tid=31093
https://www.lexaloffle.com/bbs/?tid=31093Fri, 06 Apr 2018 19:06:14 UTCJust Hit The Ball (family-friendly 2-player versus)
<p>
<table><tr><td>
<a href="/bbs/?pid=47772#p">
<img src="/bbs/thumbs/pico47771.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=47772#p">
Just Hit The Ball</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=47772#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Grab a friend/family-member/stranger, two controllers and it's time to play Just Hit The Ball!</strong></p>
<p><strong>A very simple 2D volley game, kindof!</strong></p>
<p><em><strong>Finished in time for the last end-of-the-year celebration! (except for the third of the planet that's already in 2018, oops)</strong></em></p>
<p><strong>I got my grandma to play it, which was unexpected, so I can assert that this game is For The Whole Family!</strong></p>
<p><center><img loading="lazy" style="margin-bottom:16px" border=0 src="https://trasevoldog.files.wordpress.com/2017/12/justhittheball_0.gif" alt="" /></center></p>
<p><strong><em><span style="text-decoration: underline;"><a href="https://www.patreon.com/trasevol_dog">Please consider supporting me on Patreon! Thank you!</a></span></em></strong></p>
https://www.lexaloffle.com/bbs/?tid=30535
https://www.lexaloffle.com/bbs/?tid=30535Sun, 31 Dec 2017 12:33:48 UTCYule Log (Happy Holidays!!)
<p>
<table><tr><td>
<a href="/bbs/?pid=47666#p">
<img src="/bbs/thumbs/pico47665.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=47666#p">
Yule Log (Happy Holidays!)</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=47666#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><em>(you can press [o] to remove the flying text)</em></p>
<p><strong>Wishing everyone health, happiness, less bugs and some super good end-of-the-year holidays!!</strong></p>
<p><strong>And to a much better 2018, full of Pico-8 prototypes and demos! Cheers!!!</strong></p>
<p>TRASEVOL_DOG</p>
https://www.lexaloffle.com/bbs/?tid=30512
https://www.lexaloffle.com/bbs/?tid=30512Sun, 24 Dec 2017 20:17:52 UTCMushroom Délicieux
<p>
<table><tr><td>
<a href="/bbs/?pid=47097#p">
<img src="/bbs/thumbs/pico47134.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=47097#p">
Mushroom Délicieux</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=47097#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><em>Hi! This game contains flashy graphics and if you happen to have photosensitive epilepsy I would recommend not playing this game, sorry! :X</em></p>
<p><strong>Walking through the forest feels great! But sometimes you get a little hungry... You're in luck though, because the forest is here for you in... Mushroom Délicieux!</strong></p>
<p><em>The only controls are the arrow keys!</em></p>
<p>This is my entry to Ludum Dare #40! Jam mode because I ran out of time for Compo! ><</p>
<p><strong>If you participated to Ludum Dare 40 as well, please rate the game and let me know what you think over on <span style="text-decoration: underline;"><a href="https://ldjam.com/events/ludum-dare/40/$67837/">the Ludum Dare page</a></span>!<br />
I you didn't participate, you can just let me know what you think here! :D</strong></p>
<p><center><img loading="lazy" style="margin-bottom:16px" border=0 src="https://trasevoldog.files.wordpress.com/2017/12/mushroom.gif" alt="" /></center></p>
<p>Have fun!</p>
https://www.lexaloffle.com/bbs/?tid=30398
https://www.lexaloffle.com/bbs/?tid=30398Mon, 04 Dec 2017 21:48:37 UTCThe Floor Is Shaking, Also There Is Lava
<p>
<table><tr><td>
<a href="/bbs/?pid=45571#p">
<img src="/bbs/thumbs/pico45569.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=45571#p">
The Floor Is Shaking, Also There Is Lava</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=45571#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>My entry to the 0h game jam!</strong></p>
<p>It's not suuuper fleshed out but hey, it was made in only 0 hour so... I think I did ok!</p>
<p><span style="text-decoration: underline;"><em><a href="http://0hgame.eu/">0hgame.eu</a></em></span></p>
https://www.lexaloffle.com/bbs/?tid=30135
https://www.lexaloffle.com/bbs/?tid=30135Sat, 28 Oct 2017 21:23:49 UTCLands Of Yocta ~ w/ voxel tech write-up
<p>
<table><tr><td>
<a href="/bbs/?pid=41198#p">
<img src="/bbs/thumbs/pico41197.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=41198#p">
Lands Of Yocta ~ w/ voxel tech write-up</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=41198#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Wander through the Lands Of Yocta on this strange night.</strong></p>
<p><em><strong>controls</strong><br />
z,x: rotate<br />
arrows: walk<br />
double-tap up: run</em></p>
<p>~</p>
<p><strong>This is my latest Pico-8 voxel tech demo!</strong> It has a completely homemade voxel engine which you can totally borrow if you want to!<br />
Also, you can <em>(and should)</em> read about the tech side of this project <a href="https://trasevol.dog/2017/06/01/voxelz/"><span style="text-decoration: underline;">in this terribly long walkthrough</span></a>!</p>
<p>And I do weekly Pico-8 tech write-ups on that blog now, so bookmark it or something! ;D</p>
<p>~</p>
<p><strong>Special thanks to my generous 'Super Helper' tier Patreon patrons:</strong><br />
Ryan Malm<br />
Adam M. Smith</p>
<p><strong>If you like this project, the write-up about it and/or any of the other stuff I make, please consider supporting me <a href="https://www.patreon.com/trasevol_dog"><span style="text-decoration: underline;">on Patreon</span></a>! <em>Even 1$ helps!!</em></strong></p>
<p><em>edit: fixed article link!</em></p>
https://www.lexaloffle.com/bbs/?tid=29415
https://www.lexaloffle.com/bbs/?tid=29415Thu, 01 Jun 2017 00:16:54 UTCGar's Den
<p>
<table><tr><td>
<a href="/bbs/?pid=38431#p">
<img src="/bbs/thumbs/pico38613.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=38431#p">
Gar's Den</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=38431#p">
[Click to Play]</a>
</td></tr></table>
<br />
<em>(please note: you can eat the fruits to heal yourself)</em></p>
<p><strong>Will you enter the dungeon? Will you survive? Will you make fat stacks of $$$? Will you transform Gar's Den into Player's Den???</strong></p>
<p><strong>Here's what's on the dungeon's pamphlet:</strong><br />
<em>-> Enter Gar's lair<br />
-> Destroy his minions<br />
-> meet the shopkeeper<br />
-> plant your garden<br />
-> ???<br />
-> profit<br />
(-> ???<br />
-> kill Gar)</em></p>
<p><strong>Controls:<br />
<em>[o]/z ~ action + slash<br />
[x]/x ~ inventory navigation (hold, then use arrows)<br />
[arrow keys] ~ move around</em></strong></p>
<p><strong>This is my entry to 7DRL!</strong> Or at least it would be if I actually had done it in 7 days. I took 14 days instead. (a third of them was spent on saving tokens)</p>
<p>Still a pretty big project for 14 days! I hope you enjoy it! Please report bugs if you find any. And if you think the pacing of the game is off, also tell, I may do a fix for that in the next few days.</p>
<p><strong>If you like it, please consider supporting me by donating <span style="text-decoration: underline;"><a href="https://trasevol-dog.itch.io/gars-den">on the Itch.io page</a></span> or <span style="text-decoration: underline;"><a href="https://www.patreon.com/trasevol_dog">on my Patreon</a></span>! Plus if you support me on Patreon, you get access to cool articles about underrated coding techniques! :)</strong></p>
<p><em>edit: fixed doors sending you into walls</em></p>
https://www.lexaloffle.com/bbs/?tid=29006
https://www.lexaloffle.com/bbs/?tid=29006Mon, 20 Mar 2017 00:12:04 UTCTiny Animator
<p>
<table><tr><td>
<a href="/bbs/?pid=37039#p">
<img src="/bbs/thumbs/pico37036.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=37039#p">
Tiny Animator</a><br><br>
by <a href="/bbs/?uid=11047">
lorandbehold</a>
<br><br><br>
<a href="/bbs/?pid=37039#p">
[Click to Play]</a>
</td></tr></table>
</p>
<p><strong>Animate tiny 8x8 people and things in Tiny Animator!</strong> (comes with Pico-8 sprites exporter)</p>
<p><em>(it should work ok here on the BBS but prefer downloading the cart and loading it in Pico-8, it'll work better)</em></p>
<p><strong>With this tool you can create your own animations</strong>, using the base humanoid model or your own (instructions further below), put an imported skin on it and export the generated sprites, either to a png or to your clipboard as formatted sprites that you can directly paste into your Pico-8 sprite-sheet. And you can also save and load your animations using the clipboard!</p>
<p><em>EDIT:</em> it seems, the use of the clipboard on the BBS is pretty buggy so if you wanna use the saving, importing and exporting features, please download the cart (right click on "cart" in bottom-left corner of the player and "save link as...").</p>
<p><center><img loading="lazy" style="margin-bottom:16px" border=0 src="https://trasevoldog.files.wordpress.com/2017/02/tinyanimator.gif" alt="" /></center></p>
<p><em><strong>The best way to understand the editor should be to use it but here are a few things you may want to know to use saves, skins and custom models:</strong></em></p>
<p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">After hitting the save button, you can ctrl+V in a text file and that's your save. To load it: select it, ctrl+C, go back onto Tiny Animator, ctrl+V and hit the load button!</p>
<p>You can import skins to apply to your animation. To do this, simply make a skin based on the shape your using (the humanoid one by default) in Pico-8. Then ctrl+C your 8x8 tile containing the skin, get back in Tiny Animator, ctrl+V and hit one of the free skin buttons.</p>
<p>You can also use a custom base! Be warned, doing so will reset the rest of the editor. Like for the skins, you want to draw your base in the sprite-sheet and then copy it to the animator and hit the base button. If you want to have your base all linked up like the default one, you simply gotta make sure each pair of pixels which should be connected have consecutive colors (e.g.: 4 and 5). Prefer to go from the color 1 and up with each link. The pixel of lowest color will serve as anchor point to move all connected points as one.</p>
<p>'fpf' is Frames Per animation Frames. It's the number of Pico-8 frames (running at 30 fps) between each animation frame. 3 or 4 are generally good values but you may want a 6 or higher for rougher animations. (you can also play your animations backward with negative numbers)</p>
<p>[End of instructions]</div></div></div></p>
<p>To read and write Pico-8-formatted sprites, Tiny Animator uses the Pico-8 & BBS feature that lets you copy sprite on the BBS and back again in Pico-8. So here are a few skins and bases you should be able to use in Tiny Animator! Press the '[8x8]' on the side of the sprites and hit ctrl+C, then get back into Tiny Animator, hit ctrl+V and hit one of the empty skin cases! Or hit the base case if you want to change the base!</p>
<p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_3.png" width=0 height=0>
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<td valign=bottom>
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<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_4.png" width=0 height=0>
</td>
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<table><tr><td width=0>
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Alternative base:
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<img src="https://www.lexaloffle.com/bbs/gfxc/11047_6.png" width=0 height=0>
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<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_6" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_7.png" width=0 height=0>
</td>
<td valign=bottom>
<a style="cursor:pointer;font-size:8pt"
onclick='
var el = document.getElementById("gfxcode_11047_7");
if (el.style.display == "none")
el.style.display = "";
else
el.style.display = "none";
microAjax("https://www.lexaloffle.com/bbs/gfxc/11047_7.txt",
function (retdata){
var el = document.getElementById("gfxcode_11047_7");
el.innerHTML = retdata;
el.focus();
el.select();
}
);
'>
[0x0]</a>
</td></tr>
<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_7" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_8.png" width=0 height=0>
</td>
<td valign=bottom>
<a style="cursor:pointer;font-size:8pt"
onclick='
var el = document.getElementById("gfxcode_11047_8");
if (el.style.display == "none")
el.style.display = "";
else
el.style.display = "none";
microAjax("https://www.lexaloffle.com/bbs/gfxc/11047_8.txt",
function (retdata){
var el = document.getElementById("gfxcode_11047_8");
el.innerHTML = retdata;
el.focus();
el.select();
}
);
'>
[0x0]</a>
</td></tr>
<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_8" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
<br />
Alternative base #2:
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_9.png" width=0 height=0>
</td>
<td valign=bottom>
<a style="cursor:pointer;font-size:8pt"
onclick='
var el = document.getElementById("gfxcode_11047_9");
if (el.style.display == "none")
el.style.display = "";
else
el.style.display = "none";
microAjax("https://www.lexaloffle.com/bbs/gfxc/11047_9.txt",
function (retdata){
var el = document.getElementById("gfxcode_11047_9");
el.innerHTML = retdata;
el.focus();
el.select();
}
);
'>
[0x0]</a>
</td></tr>
<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_9" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_10.png" width=0 height=0>
</td>
<td valign=bottom>
<a style="cursor:pointer;font-size:8pt"
onclick='
var el = document.getElementById("gfxcode_11047_10");
if (el.style.display == "none")
el.style.display = "";
else
el.style.display = "none";
microAjax("https://www.lexaloffle.com/bbs/gfxc/11047_10.txt",
function (retdata){
var el = document.getElementById("gfxcode_11047_10");
el.innerHTML = retdata;
el.focus();
el.select();
}
);
'>
[0x0]</a>
</td></tr>
<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_10" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
<table><tr><td width=0>
<img src="https://www.lexaloffle.com/bbs/gfxc/11047_11.png" width=0 height=0>
</td>
<td valign=bottom>
<a style="cursor:pointer;font-size:8pt"
onclick='
var el = document.getElementById("gfxcode_11047_11");
if (el.style.display == "none")
el.style.display = "";
else
el.style.display = "none";
microAjax("https://www.lexaloffle.com/bbs/gfxc/11047_11.txt",
function (retdata){
var el = document.getElementById("gfxcode_11047_11");
el.innerHTML = retdata;
el.focus();
el.select();
}
);
'>
[0x0]</a>
</td></tr>
<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_11047_11" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
</div></div></div></p>
<p>This was going to be a personal tool but it drew way more attention than I expected when I posted a first gif of it on <a href="https://twitter.com/TRASEVOL_DOG">Twitter</a>, so I decided to make it better than I previously thought and then release it publicly. It ended up taking a week and I'm pretty happy with result!</p>
<p><strong>Feel free to leave suggestions!</strong> I might not implement them but they are still interesting to me!</p>
<p><strong>Also feel free to share animation saves! ;D</strong> (put them between '[hiden]' and '[/hidden]' though)</p>
<p><em>If you like Tiny Animator, please consider <a href="https://www.patreon.com/trasevol_dog">supporting me on Patreon</a>, where your support will let me make more cool stuff like this! (there's also exclusive content! ;D)</em></p>
https://www.lexaloffle.com/bbs/?tid=28774
https://www.lexaloffle.com/bbs/?tid=28774Wed, 01 Feb 2017 22:03:59 UTC