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sometimes, when i'm in the right mood, i make video games and art. or something.
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Cart #celeste_classic_2-5 | 2021-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
179

for the 3rd anniversary of Celeste we made this new PICO-8 game in 3 days!

made by maddy thorson, noel berry, and lena raine.

full source code is here: https://github.com/ExOK/Celeste2
full soundtrack is here: https://radicaldreamland.bandcamp.com/album/celeste-classic-2-lanis-trek-original-sound-version

P#86783 2021-01-26 00:31 ( Edited 2021-01-29 20:31)

Cart #15276 | 2015-10-11 | Code ▽ | Embed ▽ | No License
15

just a quick topdown experiment. might be fun to try making an actual game out of it?
arrow keys to move around.

P#15277 2015-10-11 15:54 ( Edited 2015-10-29 10:00)

Cart #15133 | 2015-10-08 | Code ▽ | Embed ▽ | No License
729

(updated build with music fix provided by krickit)

A hardcore platformer by Matt Thorson and Noel Berry (me), that we made in 4 days.

We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds.

Let us know what you think! :)

P#11722 2015-07-21 06:06 ( Edited 2018-11-20 15:32)

Hey! There seem to be a few bugs when editing the bottom half of the map. I've noticed when moving tiles with the selection tool the changes are not reflected in-game or in the spritemap-data unless you hit CTRL+Z once.

Here's a gif of it in action

P#11708 2015-07-20 01:21 ( Edited 2015-07-20 05:21)

Cart #11639 | 2015-07-16 | Code ▽ | Embed ▽ | No License
36

experimenting with making a small exploration platformer. not really sure where it'll go yet.

source exploration.p8

P#11640 2015-07-16 18:32 ( Edited 2017-01-08 09:13)

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