MOVE: arrow keys
SWITCH MOVE: X
USE MOVE: Z
- Reworked movement system, should be a lot easier
- Made it more clear when towers stop shooting
- Some small ui and gameplay changes
- No chrash when placing bombs outside of map
- New sprite on item pickup
- Fixed instant win bug
- Small fixes
Some small tips
You always take one step, then all enemies takes their coresponding steps. Making a move does not count as a step, so use this to you advantage!
Keys open doors, however this is not the only way to go to next level, bombs works great!
Green potions gives you a random power to use so grab them if you can!
Crabs only takes one step so I would recommend to not use any weapons to destroy them.
The red mouth traps can hurt both you and enemies so be careful!
Snakes moves like towers in chess!
- Towers only shoot if there are enemies on the level!
This is not normal arkanoid, this is HYPER ARKANOID
This was a mini-project just for this weekend! Wanted to make a game with no sprites or map usage. I also wanted to use simple PCG to generate endless amounts of levels!
Added some rules to Arkanoid make it faster. At any time you can add a ball, but doing so at the expense of your Hp. Each broken brick generate ammo for you to use, so shooting will be your secondary weapon to destroy bricks.
Have fun and stay awesome!
- Arrow keys to move
- Shoot bullets with Z
- Shoot balls with X
In a freak space ship accident a lonely frog crashlands on a mysterious planet. Can you help him back into space?
This is a lunar-landing type of game mixed with some mining a la minecraft. You need to control your ship while gathering ores to maintain fuel,shield and to go to next level!
- Move with arrow keys
- Gather ores with Z
- Smash rocks with X
I had some help from my friend Karl Nilhén(KSne), he created the music and the sounds!
1.1 Added some more sounds!
Fezier is an arena shooter were you control a fez wearing magican. Weild the power of magic and slay the damm blobs!
The magican controls with the mouse, and moves towards the mouse position.
To shoot, just left click, the rest will be brought up in the game! Best played as always in the Pico-8 program!
Good luck, have fun and stay Awesome!
- Blobs should not spawn on you
- Reset pos for player between matches
- A little nerf on the shoot bonus while standing still
A fast paced endless runner with the use of only one button.
Finally done with my PCG-project!
This time you have to master jumping and jetpacking trough endless obstacles coming your way. How long can you survive?
If you managed to get 4 coins without touching the ground you get a shield, this will be vital for your survival!
Be careful with the grey coins, they will break your combo and send you down to ground!
Any button: Arrow keys/Z/X
- Hold to charge your jump and release to jump.
- In air: Hold the button to use your jetpack
Good luck and stay Awesome!
-Saving should now work(hopefully, new to this)
-Camera shake implemented(why not)
Good day to you!
I have used the PocketChip for small test-programs and playing games but I have not made a game only on the Pocket Chip. So that had to change I thought.
This is the result from that, made on the train ride to school, or watching tv-series, aka dead time.
It is a simple arcade game, where you are droping a ball trying to time the drop so it hits the goal.
Post your best scores in the comments!
P.S. I am soon done on my endless runner, so look forward to that!
X/Z to drop the ball or control the menus.
Can discover the way out?
First time on Ludum Dare and I only had one day to create this game.
Decided to create a small story with some light puzzle elements.
Try out for yourself and tell me what you think!
Link to ludum dare, would love you for checking that out!
- Made it a LOT more clear that you can not use your powers at the start(changed text, effects,controls etc)
Thanks Morning Toast
In a world where robots are taking over, you are the only one who has a chance to defeat them.
The game is a open world- adventure- arcade game were you can explore and tackle all the bosses in any order of your choice.
At your arsenal you have the ability to grow and expand at your command, giving you different stats and attributes in three forms:
- Small but fast,
- Medium, absorber of bullets,
- Large, slow but a lot of more damage than the other.
You have to decide which form is best at every encounter and managing your stamina meter.
The game is as big is going to get without using procedual-content, so the whole map is used, 80 % of the spritesheet, and 7839/8192 tokens used! No music, because that would only sounded terrible for your ears !
Hope you will have a good time and a great day!
Arrow keys = move
If powered up
Z = to EXPAND
X = to SHRINK
Z and X = LIGHT
A mini project done on the side of a bigger one!
This is just a toy for testing interesting movement in a PICO-8 game. I might use it in a later project,
but if you want to use it in your project, feel free to do so! :)
Steer the "feet" with the arrow keys and change foot with X,Y.
It almost feel like real walking! ;)
Ho ho ho! Christmas is here and so is a big patch of King Chill. This is a present from me to you, hope
you like it!
A challenging platform game with the focus on just the platforming.
You play as a king that on unknown circumstances is stuck in a deep cave. On your journey you will dodging lava, spikes and maybe some bugs ;)
The goal is to get out as fast as possible! The clock is always ticking so play smart and chill!
Hope you enyoy it and post your best scores in the comments!
UPDATE CHRISTMAS EDITION
- Remade all levels to make them more fair and fun
- Added a startscreen and two modes(normal, chirstmas)
- Added new sprites and sound
- Added particle-effects to make it look awesome
- You have longer time to finish the game
- Fixed collsision on lava on the sides
- Patched holes on the top, I think most levels will not be escapable(lv 5 is escapable)
- A message will tell you that you have to hurry up at a certain score, so you you do know why you died.
- Made some levels a little easier
- Made the controls more stiff, but it it also made it easier to control the king
Thanks for playtesting and commenting, stay awesome!